Add mjs_getParent to retrieve the parent body of an object.
PiperOrigin-RevId: 715794859 Change-Id: Ib9792787cdb966f579938dde3f94ebabca8ef1fc
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Copybara-Service
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05d4c3d670
@@ -347,6 +347,7 @@ class mjCBody : public mjCBody_, private mjsBody {
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// set parent of this body
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void SetParent(mjCBody* _body) { parent = _body; }
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mjCBody* GetParent() const { return parent; }
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private:
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mjCBody(const mjCBody& other, mjCModel* _model); // copy constructor
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@@ -411,6 +412,7 @@ class mjCFrame : public mjCFrame_, private mjsFrame {
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void CopyFromSpec(void);
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void PointToLocal(void);
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void SetParent(mjCBody* _body) { body = _body; }
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mjCBody* GetParent() const { return body; }
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mjCFrame& operator+=(const mjCBody& other);
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@@ -462,6 +464,7 @@ class mjCJoint : public mjCJoint_, private mjsJoint {
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void CopyFromSpec(void);
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void SetParent(mjCBody* _body) { body = _body; }
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mjCBody* GetParent() const { return body; }
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// used by mjXWriter and mjCModel
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const std::vector<double>& get_userdata() const { return userdata_; }
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@@ -543,6 +546,7 @@ class mjCGeom : public mjCGeom_, private mjsGeom {
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bool IsVisual(void) const { return visual_; }
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void SetNotVisual(void) { visual_ = false; }
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void SetParent(mjCBody* _body) { body = _body; }
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mjCBody* GetParent() const { return body; }
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mjtGeom Type() const { return type; }
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// Compute all coefs modeling the interaction with the surrounding fluid.
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@@ -608,6 +612,7 @@ class mjCSite : public mjCSite_, private mjsSite {
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// site's body
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mjCBody* Body() const { return body; }
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void SetParent(mjCBody* _body) { body = _body; }
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mjCBody* GetParent() const { return body; }
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// use strings from mjCBase rather than mjStrings from mjsSite
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using mjCBase::name;
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@@ -661,6 +666,7 @@ class mjCCamera : public mjCCamera_, private mjsCamera {
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const std::vector<double>& get_userdata() const { return userdata_; }
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void SetParent(mjCBody* _body) { body = _body; }
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mjCBody* GetParent() const { return body; }
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private:
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void Compile(void); // compiler
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@@ -701,6 +707,7 @@ class mjCLight : public mjCLight_, private mjsLight {
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const std::string& get_targetbody() const { return targetbody_; }
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void SetParent(mjCBody* _body) { body = _body; }
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mjCBody* GetParent() const { return body; }
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private:
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void Compile(void); // compiler
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