Implement threading for island constraint solving.

Humanoids22 No threads:
 Benchmark Execution Time: 9.475905812s

Humanoids22 with 10 Threads:
 Benchmark Execution Time: 4.871352s

PiperOrigin-RevId: 571214307
Change-Id: I1f4f2c761b4ae6bc8fac1f28c6c695f6c499f339
This commit is contained in:
Matthew Bennice
2023-10-05 21:04:39 -07:00
committed by Copybara-Service
parent 06670155c4
commit 071af3b015
20 changed files with 3667 additions and 30 deletions
+5 -2
View File
@@ -206,7 +206,10 @@ mjStackInfo* mju_getStackInfoForThread(mjData* d, size_t thread_id) {
// align the end of the shard to be mjStackInfo.
misalignment = result % alignof(mjStackInfo);
result -= misalignment;
#ifdef ADDRESS_SANITIZER
// Ensure StackInfo is always accessible
ASAN_UNPOISON_MEMORY_REGION((void*)result, sizeof(mjStackInfo));
#endif
return (mjStackInfo*) result;
}
@@ -253,7 +256,7 @@ static void ConfigureMultiThreadedStack(mjData* d) {
}
// adds a thread pool to mjData and configures it for multi-threaded use.
void mju_bindThreadPool(mjData* d, mjThreadPool* thread_pool) {
void mju_bindThreadPool(mjData* d, void* thread_pool) {
if (d->threadpool) {
mju_error("Thread Pool already bound to mjData");
}