Save normalising transform applied to mesh assets in mjModel.mesh_{pos,quat}
Fixes #409 PiperOrigin-RevId: 564217402 Change-Id: I53ddeef4e343905021cd7852d548f6769c876474
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Copybara-Service
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a07e172770
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0ba10cc4f0
@@ -1737,6 +1737,8 @@ void mjCModel::CopyObjects(mjModel* m) {
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m->mesh_graphadr[i] = (pme->szgraph() ? graph_adr : -1);
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m->mesh_bvhadr[i] = bvh_adr;
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m->mesh_bvhnum[i] = pme->tree().nbvh;
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copyvec(&m->mesh_pos[3 * i], pme->GetOffsetPosPtr(), 3);
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copyvec(&m->mesh_quat[4 * i], pme->GetOffsetQuatPtr(), 4);
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// copy vertices, normals, faces, texcoords, aux data
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pme->CopyVert(m->mesh_vert + 3*vert_adr);
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@@ -3015,6 +3017,15 @@ bool mjCModel::CopyBack(const mjModel* m) {
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}
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}
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// mesh
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mjCMesh* pm;
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for (int i=0; i<nmesh; i++) {
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pm = meshes[i];
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copyvec(pm->GetOffsetPosPtr(), m->mesh_pos+3*i, 3);
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copyvec(pm->GetOffsetQuatPtr(), m->mesh_quat+4*i, 4);
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}
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// sites
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for (int i=0; i<nsite; i++) {
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copyvec(sites[i]->size, m->site_size + 3 * i, 3);
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