Add light radius attribute.
Also fix bug: light defaults were not being saved. PiperOrigin-RevId: 625142278 Change-Id: I8ec3a5a06e9f314e98b7c34346db3c24b34d7e0b
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Copybara-Service
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@@ -9,12 +9,16 @@ General
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^^^^^^^
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1. Added `mjModel.mesh_scale`: the scaling applied to asset vertices, as specified in the :ref:`scale<asset-mesh-scale>`
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attribute.
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2. Added the :ref:`light/radius<body-light-radius>` attribute and corresponding ``mjModel.light_radius`` field. This
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value has no effect in MuJoCo's native renderer, but can be usful when rendering scenes with an external renderer.
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MJX
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^^^
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3. Added cylinder plane collisions.
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1. Add cylinder plane collisions.
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Bug fixes
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^^^^^^^^^
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4. Defaults of lights were not being saved, now fixed.
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Version 3.1.4 (April 10th, 2024)
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