Modernize struct and enum style in MuJoCo headers.
PiperOrigin-RevId: 936485706 Change-Id: I31864acc4bd44573127d3d04c6b1a23f9d9c4cbc
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Copybara-Service
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@@ -164,7 +164,7 @@ typedef enum mjtStereo_ { // type of stereo rendering
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//---------------------------------- mjvPerturb ----------------------------------------------------
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struct mjvPerturb_ { // object selection and perturbation
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typedef struct mjvPerturb_ { // object selection and perturbation
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int select; // selected body id; non-positive: none
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int flexselect; // selected flex id; negative: none
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int skinselect; // selected skin id; negative: none
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@@ -176,13 +176,12 @@ struct mjvPerturb_ { // object selection and perturbation
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mjtNum localpos[3]; // selection point in object coordinates
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mjtNum localmass; // spatial inertia at selection point
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mjtNum scale; // relative mouse motion-to-space scaling (set by initPerturb)
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};
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typedef struct mjvPerturb_ mjvPerturb;
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} mjvPerturb;
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//---------------------------------- mjvCamera -----------------------------------------------------
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struct mjvCamera_ { // abstract camera
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typedef struct mjvCamera_ { // abstract camera
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// type and ids
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int type; // camera type (mjtCamera)
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int fixedcamid; // fixed camera id
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@@ -196,13 +195,12 @@ struct mjvCamera_ { // abstract camera
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// orthographic / perspective
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int orthographic; // 0: perspective; 1: orthographic
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};
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typedef struct mjvCamera_ mjvCamera;
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} mjvCamera;
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//---------------------------------- mjvGLCamera ---------------------------------------------------
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struct mjvGLCamera_ { // OpenGL camera
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typedef struct mjvGLCamera_ { // OpenGL camera
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// camera frame
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float pos[3]; // position
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float forward[3]; // forward direction
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@@ -218,13 +216,12 @@ struct mjvGLCamera_ { // OpenGL camera
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// orthographic / perspective
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int orthographic; // 0: perspective; 1: orthographic
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};
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typedef struct mjvGLCamera_ mjvGLCamera;
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} mjvGLCamera;
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//---------------------------------- mjvGeom -------------------------------------------------------
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struct mjvGeom_ { // abstract geom
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typedef struct mjvGeom_ { // abstract geom
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// type info
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int type; // geom type (mjtGeom)
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int dataid; // mesh, hfield or plane id; -1: none; mesh: 2*id or 2*id+1 (hull)
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@@ -253,13 +250,12 @@ struct mjvGeom_ { // abstract geom
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float camdist; // distance to camera (used by sorter)
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float modelrbound; // geom rbound from model, 0 if not model geom
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mjtByte transparent; // treat geom as transparent
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};
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typedef struct mjvGeom_ mjvGeom;
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} mjvGeom;
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//---------------------------------- mjvLight ------------------------------------------------------
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struct mjvLight_ { // OpenGL light
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typedef struct mjvLight_ { // OpenGL light
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int id; // light id, -1 for headlight
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float pos[3]; // position rel. to body frame
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float dir[3]; // direction rel. to body frame
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@@ -276,13 +272,12 @@ struct mjvLight_ { // OpenGL light
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float bulbradius; // bulb radius for soft shadows
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float intensity; // intensity, in candelas
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float range; // range of effectiveness
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};
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typedef struct mjvLight_ mjvLight;
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} mjvLight;
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//---------------------------------- mjvOption -----------------------------------------------------
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struct mjvOption_ { // abstract visualization options
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typedef struct mjvOption_ { // abstract visualization options
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int label; // what objects to label (mjtLabel)
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int frame; // which frame to show (mjtFrame)
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mjtByte geomgroup[mjNGROUP]; // geom visualization by group
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@@ -295,13 +290,12 @@ struct mjvOption_ { // abstract visualization options
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mjtByte flags[mjNVISFLAG]; // visualization flags (indexed by mjtVisFlag)
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int bvh_depth; // depth of the bounding volume hierarchy to be visualized
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int flex_layer; // element layer to be visualized for 3D flex
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};
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typedef struct mjvOption_ mjvOption;
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} mjvOption;
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//---------------------------------- mjvScene ------------------------------------------------------
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struct mjvScene_ { // abstract scene passed to OpenGL renderer
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typedef struct mjvScene_ { // abstract scene passed to OpenGL renderer
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// abstract geoms
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int maxgeom; // size of allocated geom buffer
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int ngeom; // number of geoms currently in buffer
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@@ -358,13 +352,12 @@ struct mjvScene_ { // abstract scene passed to OpenGL renderer
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// geom buffer status
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int status; // 0: ok, 1: geoms exhausted, warning issued
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};
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typedef struct mjvScene_ mjvScene;
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} mjvScene;
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//---------------------------------- mjvFigure -----------------------------------------------------
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struct mjvFigure_ { // abstract 2D figure passed to OpenGL renderer
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typedef struct mjvFigure_ { // abstract 2D figure passed to OpenGL renderer
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// enable flags
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int flg_legend; // show legend
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int flg_ticklabel[2]; // show grid tick labels (x,y)
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@@ -409,7 +402,6 @@ struct mjvFigure_ { // abstract 2D figure passed to OpenGL rendere
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int yaxispixel[2]; // range of y-axis in pixels
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float xaxisdata[2]; // range of x-axis in data units
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float yaxisdata[2]; // range of y-axis in data units
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};
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typedef struct mjvFigure_ mjvFigure;
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} mjvFigure;
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#endif // MUJOCO_MJVISUALIZE_H_
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