Change from parent ID to parent pointer in mjCBody.
This is required to have parent body info during attach and during body to frame tranformation for uncompiled models. PiperOrigin-RevId: 703038426 Change-Id: Ib482059ba419a020860c649d6ea1b1088045f2e1
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Copybara-Service
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@@ -236,8 +236,9 @@ class mjCBase : public mjCBase_ {
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class mjCBody_ : public mjCBase {
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protected:
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mjCBody* parent;
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// variables computed by 'Compile' and 'AddXXX'
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int parentid; // parent index in global array
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int weldid; // top index of body we are welded to
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int dofnum; // number of motion dofs for body
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int mocapid; // mocap id, -1: not mocap
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@@ -345,7 +346,7 @@ class mjCBody : public mjCBody_, private mjsBody {
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mjsFrame* last_attached; // last attached frame to this body
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// set parent of this body
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void SetParent(const mjCBody* _body) { parentid = _body->id; }
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void SetParent(mjCBody* _body) { parent = _body; }
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private:
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mjCBody(const mjCBody& other, mjCModel* _model); // copy constructor
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