Move BVH active visualization flag reset after early return check in MuJoCo collision driver.
This avoids unnecessarily resetting the bvh_active flags when the collision driver returns early due to disabled constraints, disabled contacts, or having fewer than two bodies/flexes. PiperOrigin-RevId: 959531283 Change-Id: I85caf054b06e3be1018d710f9ab762627fc3356a
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@@ -9321,10 +9321,10 @@ is effectively a miscellaneous subsection.
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.. _visual-global-bvactive:
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:at:`bvactive`: :at-val:`[false, true], "true"`
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:at:`bvactive`: :at-val:`[false, true], "false"`
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This attribute specifies whether collision and raycasting code should mark elements of Bounding Volume Hierarchies
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as intersecting, for the purpose of visualization. Setting this attribute to "false" can speed up simulation for
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models with high-resolution meshes.
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as intersecting, for the purpose of visualization. Setting this attribute to "true" can slow down simulation for
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models with high-resolution meshes, due to the O(N) cost of clearing visualization flags at each step.
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.. _visual-quality:
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