Include obj and stl decoder plugins as sources in CMake builds.

This removes the need to load these decoders via mj_loadAllPluginLibraries when using MuJoCo built with CMake. Other plugins are unchanged.

PiperOrigin-RevId: 885555524
Change-Id: I20aa5b6c55b678398345d49cb1c47667ae2bebcf
This commit is contained in:
Sam Haves
2026-03-18 06:22:43 -07:00
committed by Copybara-Service
parent f1715e67bd
commit 15ca42ff68
10 changed files with 21 additions and 103 deletions
-1
View File
@@ -38,7 +38,6 @@ function(add_mujoco_shell_test TEST_NAME TARGET_BINARY)
"CMAKE_SOURCE_DIR=${CMAKE_SOURCE_DIR}"
"TARGET_BINARY=$<TARGET_FILE:${TARGET_BINARY}>"
"TEST_TMPDIR=${TEST_TMPDIR}"
"MUJOCO_PLUGIN_DIR=$<TARGET_FILE_DIR:obj_decoder>"
)
if(WIN32)
# Define the directory containing the mujoco DLL library so that it can be added to the PATH.