Initial open sourcing of MuJoCo.
PiperOrigin-RevId: 450374687 Change-Id: Ie3225a46ce095fc28ae8e63c326a640261f562bb
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// Copyright 2021 DeepMind Technologies Limited
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "engine/engine_vis_init.h"
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#include <math.h>
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#include <string.h>
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#include <mujoco/mjmodel.h>
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#include <mujoco/mjvisualize.h>
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#include "engine/engine_array_safety.h"
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#include "engine/engine_macro.h"
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#include "engine/engine_util_errmem.h"
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#include "engine/engine_util_misc.h"
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#ifdef _MSC_VER
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#pragma warning (disable: 4305) // tell MSVC to not complain that float x = 0.1 should be 0.1f
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#endif
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//--------------------------------- Strings --------------------------------------------------------
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// label names
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const char* mjLABELSTRING[mjNLABEL] = {
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"None",
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"Body",
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"Joint",
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"Geom",
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"Site",
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"Camera",
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"Light",
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"Tendon",
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"Actuator",
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"Constraint",
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"Skin",
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"Selection",
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"SelPoint",
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"ContactForce"
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};
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// frame names
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const char* mjFRAMESTRING[mjNFRAME] = {
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"None",
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"Body",
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"Geom",
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"Site",
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"Camera",
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"Light",
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"Contact",
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"World"
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};
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// visual opptions: {name, initial value, shortcut}
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const char* mjVISSTRING[mjNVISFLAG][3] = {
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{"Convex &Hull", "0", "H"},
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{"Te&xture", "1", "X"},
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{"&Joint", "0", "J"},
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{"Act&uator", "0", "U"},
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{"Camera", "0", "Q"},
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{"Light", "0", "Z"},
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{"Tendon", "1", "V"},
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{"Range Finder", "1", "Y"},
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{"Co&nstraint", "0", "N"},
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{"&Inertia", "0", "I"},
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{"Scale Inertia", "0", "'"},
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{"Pertur&b Force", "0", "B"},
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{"Perturb &Object", "1", "O"},
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{"&Contact Point", "0", "C"},
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{"Contact &Force", "0", "F"},
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{"Contact S&plit", "0", "P"},
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{"&Transparent", "0", "T"},
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{"&Auto Connect", "0", "A"},
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{"Center of &Mass", "0", "M"},
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{"S&elect Point", "0", "E"},
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{"Static Bo&dy", "1", "D"},
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{"Skin", "1", ";"}
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};
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// render options: {name, initial value, shortcut}
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const char* mjRNDSTRING[mjNRNDFLAG][3] = {
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{"Shadow", "1", "S"},
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{"Wireframe", "0", "W"},
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{"Reflection", "1", "R"},
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{"Additive", "0", "L"},
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{"Skybox", "1", "K"},
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{"Fog", "0", "G"},
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{"Haze", "1", "/"},
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{"Segment", "0", ","},
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{"Id Color", "0", "."}
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};
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//--------------------------------- Implementation -------------------------------------------------
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// allocate and init abstract scene
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void mjv_makeScene(const mjModel* m, mjvScene* scn, int maxgeom) {
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// free previous
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mjv_freeScene(scn);
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// allocate geom buffers
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if (maxgeom>0) {
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// allocate
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scn->maxgeom = maxgeom;
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scn->geoms = (mjvGeom*) mju_malloc(maxgeom*sizeof(mjvGeom));
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scn->geomorder = (int*) mju_malloc(maxgeom*sizeof(int));
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// check allocation
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if (!scn->geoms || !scn->geomorder) {
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mju_error("Could not allocate geom buffers");
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}
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}
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// set default OpenGL options
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for (int i=0; i<mjNRNDFLAG; i++) {
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scn->flags[i] = (mjRNDSTRING[i][1][0]=='1');
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}
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// set default model transformation
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scn->scale = 1;
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scn->rotate[0] = 1;
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// set number of skins
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if (m) {
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scn->nskin = m->nskin;
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} else {
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scn->nskin = 0;
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}
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// allocate skin data
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if (scn->nskin) {
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// compute number of vertices in all skins
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int nskin = m->nskin;
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int totvert = 0;
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for (int i=0; i<nskin; i++) {
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totvert += m->skin_vertnum[i];
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}
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// allocate
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scn->skinfacenum = (int*) mju_malloc(nskin*sizeof(int));
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scn->skinvertadr = (int*) mju_malloc(nskin*sizeof(int));
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scn->skinvertnum = (int*) mju_malloc(nskin*sizeof(int));
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scn->skinvert = (float*) mju_malloc(3*totvert*sizeof(float));
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scn->skinnormal = (float*) mju_malloc(3*totvert*sizeof(float));
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// check allocation
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if (!scn->skinfacenum ||
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!scn->skinvertadr ||
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!scn->skinvertnum ||
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!scn->skinvert ||
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!scn->skinnormal) {
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mju_error("Could not allocate skin buffers");
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}
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// copy constant data
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for (int i=0; i<nskin; i++) {
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scn->skinfacenum[i] = m->skin_facenum[i];
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scn->skinvertadr[i] = m->skin_vertadr[i];
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scn->skinvertnum[i] = m->skin_vertnum[i];
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}
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}
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// mjvGeom, mjvLight, mjvGLCamera objects are invalid
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}
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// free abstract scene
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void mjv_freeScene(mjvScene* scn) {
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// free buffers allocated by mjv_makeScene
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mju_free(scn->geoms);
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mju_free(scn->geomorder);
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mju_free(scn->skinfacenum);
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mju_free(scn->skinvertadr);
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mju_free(scn->skinvertnum);
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mju_free(scn->skinvert);
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mju_free(scn->skinnormal);
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// clear data structure
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mjv_defaultScene(scn);
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}
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// set default scene
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void mjv_defaultScene(mjvScene* scn) {
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memset(scn, 0, sizeof(mjvScene));
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}
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// set default visualization options
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void mjv_defaultOption(mjvOption* vopt) {
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vopt->label = mjLABEL_NONE;
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vopt->frame = mjFRAME_NONE;
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for (int i=0; i<mjNGROUP; i++) {
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int state = (i<3 ? 1 : 0);
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vopt->geomgroup[i] = state;
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vopt->sitegroup[i] = state;
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vopt->jointgroup[i] = state;
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vopt->tendongroup[i] = state;
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vopt->actuatorgroup[i] = state;
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}
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for (int i=0; i<mjNVISFLAG; i++) {
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vopt->flags[i] = (mjVISSTRING[i][1][0]=='1');
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}
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}
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// set default camera
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void mjv_defaultCamera(mjvCamera* cam) {
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memset(cam, 0, sizeof(mjvCamera));
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cam->type = mjCAMERA_FREE;
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cam->fixedcamid = -1;
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cam->trackbodyid = -1;
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cam->distance = 2;
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cam->azimuth = 90;
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cam->elevation = -45;
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}
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// set default perturbation
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void mjv_defaultPerturb(mjvPerturb* pert) {
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memset(pert, 0, sizeof(mjvPerturb));
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pert->skinselect = -1;
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pert->refquat[0] = 1;
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pert->scale = 1;
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}
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// predefined line colors
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static const float _linergb[8][3] = {
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{1.0, 0.3, 0.3},
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{0.1, 1.0, 0.1},
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{0.3, 0.3, 1.0},
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{0.1, 1.0, 1.0},
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{1.0, 0.2, 1.0},
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{1.0, 1.0, 0.1},
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{1.0, 0.6, 0.2},
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{0.6, 0.7, 0.4}
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};
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// set default figure
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void mjv_defaultFigure(mjvFigure* fig) {
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// set everything to zero
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memset(fig, 0, sizeof(mjvFigure));
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// disable highlight
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fig->highlightid = -1;
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// set enable flags
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fig->flg_legend = 1;
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fig->flg_ticklabel[0] = 1;
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fig->flg_ticklabel[1] = 1;
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fig->flg_extend = 1;
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// set style
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fig->linewidth = 3;
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fig->gridwidth = 1;
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fig->gridsize[0] = 2;
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fig->gridsize[1] = 2;
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fig->gridrgb[0] = 0.4f;
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fig->gridrgb[1] = 0.4f;
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fig->gridrgb[2] = 0.4f;
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fig->figurergba[3] = 1;
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fig->panergba[3] = 1;
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fig->legendrgba[3] = 0.3f;
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fig->textrgb[0] = 1;
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fig->textrgb[1] = 1;
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fig->textrgb[2] = 1;
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fig->range[0][0] = 0;
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fig->range[0][1] = 1;
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fig->range[1][0] = 0;
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fig->range[1][1] = 1;
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mjSTRNCPY(fig->xformat, "%.0f");
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mjSTRNCPY(fig->yformat, "%.2g");
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mjSTRNCPY(fig->minwidth, "XXX");
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// set line colors
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for (int n=0; n<mjMAXLINE; n++) {
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// predefined colors
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if (n<8) {
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fig->linergb[n][0] = _linergb[n][0];
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fig->linergb[n][1] = _linergb[n][1];
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fig->linergb[n][2] = _linergb[n][2];
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}
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// automatically generated colors: Halton sequence
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else {
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fig->linergb[n][0] = 0.1f + 0.8f*mju_Halton(n, 2);
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fig->linergb[n][1] = 0.1f + 0.8f*mju_Halton(n, 3);
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fig->linergb[n][2] = 0.1f + 0.8f*mju_Halton(n, 5);
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}
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}
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}
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// compute rbound for mjvGeom
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float mjv_rbound(const mjvGeom* geom) {
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// model geom: return
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if (geom->objtype==mjOBJ_GEOM) {
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return geom->modelrbound;
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}
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// compute rbound according to type
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const float* s = geom->size;
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switch (geom->type) {
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case mjGEOM_SPHERE:
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return s[0];
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case mjGEOM_CAPSULE:
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return (s[0]+s[2]);
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case mjGEOM_CYLINDER:
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return sqrtf(s[0]*s[0] + s[2]*s[2]);
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case mjGEOM_BOX:
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return sqrtf(s[0]*s[0] + s[1]*s[1] + s[2]*s[2]);
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break;
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default: // not accurate for arrows, but they are not transparent
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return mjMAX(s[0], mjMAX(s[1], s[2]));
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}
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}
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