Initial open sourcing of MuJoCo.
PiperOrigin-RevId: 450374687 Change-Id: Ie3225a46ce095fc28ae8e63c326a640261f562bb
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// Copyright 2021 DeepMind Technologies Limited
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef THIRD_PARTY_MUJOCO_SRC_RENDER_RENDER_GL2_
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#define THIRD_PARTY_MUJOCO_SRC_RENDER_RENDER_GL2_
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#include <mujoco/mjexport.h>
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#include <mujoco/mjrender.h>
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#include <mujoco/mjvisualize.h>
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#if defined(__cplusplus)
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extern "C" {
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#endif
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// Make con->currentBuffer current again.
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MJAPI void mjr_restoreBuffer(const mjrContext* con);
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// actual draw text, do not initialize OpenGL options
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void mjr_textActual(int font, const char* txt, const mjrContext* con,
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float x, float y, float z, float r, float g, float b);
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// set OpenGL framebuffer for rendering: mjFB_WINDOW or mjFB_OFFSCREEN
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// if only one buffer is available, set that buffer and ignore framebuffer argument
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MJAPI void mjr_setBuffer(int framebuffer, mjrContext* con);
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// read pixels from current OpenGL framebuffer to client buffer
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// viewport is in OpenGL framebuffer; client buffer starts at (0,0)
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MJAPI void mjr_readPixels(unsigned char* rgb, float* depth,
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mjrRect viewport, const mjrContext* con);
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// draw pixels from client buffer to current OpenGL framebuffer
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// viewport is in OpenGL framebuffer; client buffer starts at (0,0)
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MJAPI void mjr_drawPixels(const unsigned char* rgb, const float* depth,
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mjrRect viewport, const mjrContext* con);
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// blit from src viewpoint in current framebuffer to dst viewport in other framebuffer
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// if src, dst have different size and flg_depth==0, color is interpolated with GL_LINEAR
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MJAPI void mjr_blitBuffer(mjrRect src, mjrRect dst,
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int flg_color, int flg_depth, const mjrContext* con);
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// Set Aux buffer for custom OpenGL rendering (call restoreBuffer when done).
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MJAPI void mjr_setAux(int index, const mjrContext* con);
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// Blit from Aux buffer to con->currentBuffer.
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MJAPI void mjr_blitAux(int index, mjrRect src, int left, int bottom,
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const mjrContext* con);
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// draw text at (x,y) in relative coordinates; font is mjtFont
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MJAPI void mjr_text(int font, const char* txt, const mjrContext* con,
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float x, float y, float r, float g, float b);
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// draw text overlay; font is mjtFont; gridpos is mjtGridPos
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MJAPI void mjr_overlay(int font, int gridpos, mjrRect viewport,
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const char* overlay, const char* overlay2, const mjrContext* con);
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// get maximum viewport for active buffer
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MJAPI mjrRect mjr_maxViewport(const mjrContext* con);
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// draw rectangle
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MJAPI void mjr_rectangle(mjrRect viewport, float r, float g, float b, float a);
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// draw rectangle with centered text
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MJAPI void mjr_label(mjrRect viewport, int font, const char* txt,
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float r, float g, float b, float a, float rt, float gt, float bt,
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const mjrContext* con);
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// draw 2D figure
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MJAPI void mjr_figure(mjrRect viewport, mjvFigure* fig, const mjrContext* con);
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#if defined(__cplusplus)
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}
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#endif
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#endif // THIRD_PARTY_MUJOCO_SRC_RENDER_RENDER_GL2_
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