Use runtime enum for the renderer backend instead of preprocessor macros.

TESTED:
  studio:vulkan
  studio:vulkan --offscreen_mode=true
  studio:opengl
  studio:opengl_egl
  studio:classic
  studio:classic --offscreen_mode=true
  studio:server
  robot_sim/frontend:debug_server
  pyviewer:example
  pyviewer:example --define=mujoco_gl=vulkan
PiperOrigin-RevId: 864768322
Change-Id: I4478e0115b3807060d60d98b4ddfd63da9389aac
This commit is contained in:
Haroon Qureshi
2026-02-03 02:12:40 -08:00
committed by Copybara-Service
parent 24e5b966c3
commit 1a2bca4986
7 changed files with 136 additions and 55 deletions
@@ -0,0 +1,47 @@
// Copyright 2026 DeepMind Technologies Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef MUJOCO_SRC_EXPERIMENTAL_PLATFORM_RENDERER_BACKEND_H_
#define MUJOCO_SRC_EXPERIMENTAL_PLATFORM_RENDERER_BACKEND_H_
namespace mujoco::platform {
// Describes the configuration of the renderer backend.
//
// This is generally a combination of two things. The first describes the
// high-level rendering engine that sits behind the MuJoCo API (e.g.
// mjr_render). The second describes the low-level graphics engine that is
// powering the rendering (e.g. OpenGL, Vulkan, etc.).
//
// More details about the backends can be found in renderer.h.
enum class RendererBackend {
// The classic MuJoCo OpenGL renderer.
ClassicOpenGl,
// The Filament-based renderer running on OpenGL.
FilamentOpenGl,
// The Filament-based renderer running on Vulkan.
FilamentVulkan,
// The Filament-based renderer running on WebGL.
FilamentWebGl,
// Similar to FilamentOpenGl, but assumes "headless" rendering.
FilamentOpenGlHeadless,
};
} // namespace mujoco::platform
#endif // MUJOCO_SRC_EXPERIMENTAL_PLATFORM_RENDERER_BACKEND_H_