Make mjs_findElement find meshes by file name.
PiperOrigin-RevId: 780150428 Change-Id: Ie500062fa8cca755683b66540e84ede588d7c331
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Copybara-Service
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7a09145161
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1a4ddca6cf
@@ -910,7 +910,9 @@ mjsElement* mjs_findElement(mjSpec* s, mjtObj type, const char* name) {
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case mjOBJ_FRAME:
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return model->FindTree(model->GetWorld(), type, std::string(name)); // recursive search
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case mjOBJ_TEXTURE:
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return model->FindTexture(std::string(name)); // check filename too
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return model->FindAsset(std::string(name), model->Textures()); // check filename too
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case mjOBJ_MESH:
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return model->FindAsset(std::string(name), model->Meshes()); // check filename too
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default:
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return model->FindObject(type, std::string(name)); // always available
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}
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