Use mocap pos/quat in smooth.kinematics.

PiperOrigin-RevId: 681136974
Change-Id: I0ece009ed1e68b61b0b96da2e685e86000f7f6b8
This commit is contained in:
Baruch Tabanpour
2024-10-01 13:10:38 -07:00
committed by Copybara-Service
parent befe4af8f0
commit 1a9d307042
5 changed files with 25 additions and 2 deletions
+7
View File
@@ -124,6 +124,13 @@
</body>
</body>
</body>
<body mocap="true">
<geom type="sphere" size="0.05"/>
</body>
<body mocap="true" pos="1.0 2.0 0.5" quat="1 0 1 0">
<geom type="sphere" size="0.05"/>
</body>
</worldbody>
<tendon>