Add per-body gravity compensation (buoyancy) passive force.
PiperOrigin-RevId: 485342531 Change-Id: Icb3e6bb5080b6ef17a3d3b1cc67e0503cfeaeffb
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@@ -186,6 +186,7 @@ class mjCBody : public mjCBase {
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double iquat[4]; // inertial frame orientation
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double mass; // mass
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double inertia[3]; // diagonal inertia (in i-frame)
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double gravcomp; // gravity compensation
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std::vector<double> userdata; // user data
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mjCAlternative alt; // alternative orientation specification
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mjCAlternative ialt; // alternative for inertial frame
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