Add per-body gravity compensation (buoyancy) passive force.

PiperOrigin-RevId: 485342531
Change-Id: Icb3e6bb5080b6ef17a3d3b1cc67e0503cfeaeffb
This commit is contained in:
Kyle Bayes
2022-11-01 09:47:13 -07:00
committed by Copybara-Service
parent c7960385be
commit 23092a11d7
18 changed files with 233 additions and 10 deletions
+3
View File
@@ -1338,6 +1338,9 @@ void mjXWriter::Body(XMLElement* elem, mjCBody* body) {
WriteAttrKey(elem, "mocap", bool_map, 2, 1);
}
// gravity compensation
WriteAttr(elem, "gravcomp", 1, &body->gravcomp);
// userdata
WriteVector(elem, "user", body->userdata);