Rename mjtnum.h to mjtype.h, move enum types to mjtype.h
PiperOrigin-RevId: 919020039 Change-Id: I441295c0baa0b7456f78239fbd5478d32ffc07c1
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@@ -165,8 +165,9 @@ links below, to make this documentation self-contained.
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Defines the primitive types and structures needed by the OpenGL renderer.
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`mjui.h <https://github.com/google-deepmind/mujoco/blob/main/include/mujoco/mjui.h>`__
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Defines the primitive types and structures needed by the UI framework.
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`mjtnum.h <https://github.com/google-deepmind/mujoco/blob/main/include/mujoco/mjtnum.h>`__
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Defines MuJoCo's ``mjtNum`` floating-point type to be either ``double`` or ``float``. See :ref:`mjtNum`.
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`mjtype.h <https://github.com/google-deepmind/mujoco/blob/main/include/mujoco/mjtype.h>`__
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Defines primitive types and enums, including the ``mjtNum`` floating-point type to be either ``double`` or ``float``
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(see :ref:`mjtNum`).
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`mjspec.h <https://github.com/google-deepmind/mujoco/blob/main/include/mujoco/mjspec.h>`__
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Defines enums and structs used for :doc:`procedural model editing <modeledit>`.
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`mjplugin.h <https://github.com/google-deepmind/mujoco/blob/main/include/mujoco/mjplugin.h>`__
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