Add type attributes to help codegen.

PiperOrigin-RevId: 937935655
Change-Id: I14883a98b7b9b4bcc3dea8b60d839138c14ea444
This commit is contained in:
Haroon Qureshi
2026-06-25 05:59:54 -07:00
committed by Copybara-Service
parent 463b0fb27f
commit 2a5345ba8c
3 changed files with 6 additions and 6 deletions
+2 -2
View File
@@ -119,8 +119,8 @@ typedef struct mjrRect_ { // OpenGL rectangle
typedef struct mjrVertexAttribute_ { // vertex attribute format specification
const void* bytes; // vertex data
int usage; // mjrVertexAttributeUsage; e.g. position, normal, etc.
int type; // mjrVertexAttributeType; e.g. float3, ubyte4, etc.
int usage; // position, normal, etc [mjrVertexAttributeUsage]
int type; // float3, ubyte4, etc. [mjrVertexAttributeType]
} mjrVertexAttribute;