Conditional compilation for Tendon visualization

This commit is contained in:
Balint-H
2024-03-04 13:49:00 +00:00
parent 1baa478b64
commit 2f64cf36c5
@@ -14,6 +14,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics;
using System.Linq; using System.Linq;
using System.Runtime.InteropServices.ComTypes; using System.Runtime.InteropServices.ComTypes;
using System.Xml; using System.Xml;
@@ -111,6 +112,7 @@ public class MjSpatialTendon : MjBaseTendon {
return mjcf; return mjcf;
} }
[Conditional("UNITY_EDITOR")]
public unsafe void OnDrawGizmosSelected() { public unsafe void OnDrawGizmosSelected() {
if (Application.isPlaying && MjScene.InstanceExists) { if (Application.isPlaying && MjScene.InstanceExists) {
// Lifted from src/engine/engine_vis_visualize.c // Lifted from src/engine/engine_vis_visualize.c