Conditional compilation for Tendon visualization
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@@ -14,6 +14,7 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Linq;
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using System.Runtime.InteropServices.ComTypes;
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using System.Runtime.InteropServices.ComTypes;
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using System.Xml;
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using System.Xml;
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@@ -111,6 +112,7 @@ public class MjSpatialTendon : MjBaseTendon {
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return mjcf;
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return mjcf;
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}
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}
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[Conditional("UNITY_EDITOR")]
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public unsafe void OnDrawGizmosSelected() {
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public unsafe void OnDrawGizmosSelected() {
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if (Application.isPlaying && MjScene.InstanceExists) {
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if (Application.isPlaying && MjScene.InstanceExists) {
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// Lifted from src/engine/engine_vis_visualize.c
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// Lifted from src/engine/engine_vis_visualize.c
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