Add circle to flexcomp and remove rope and loop from composite.
Add pulley example to show a circle use case. Switch on flex edge rendering by default (no effect when flex skin is rendered). PiperOrigin-RevId: 700738379 Change-Id: I8469bbf194de01c8dab66c9a51c49879013df141
This commit is contained in:
committed by
Copybara-Service
parent
85c6fc1bdb
commit
300450f8b8
@@ -93,7 +93,7 @@ const char* mjVISSTRING[mjNVISFLAG][3] = {
|
||||
{"Static Body", "1", "D"},
|
||||
{"Skin", "1", ";"},
|
||||
{"Flex Vert", "0", ""},
|
||||
{"Flex Edge", "0", ""},
|
||||
{"Flex Edge", "1", ""},
|
||||
{"Flex Face", "0", ""},
|
||||
{"Flex Skin", "1", ""},
|
||||
{"Body Tree", "0", "`"},
|
||||
|
||||
Reference in New Issue
Block a user