Allow multiple textures per material in MJCF.

PiperOrigin-RevId: 654795013
Change-Id: I418b72533484d00accaf801a342aa183e602a2d0
This commit is contained in:
Tom Erez
2024-07-22 09:56:58 -07:00
committed by Copybara-Service
parent e79efa60d6
commit 33e5960653
14 changed files with 474 additions and 106 deletions
+3 -2
View File
@@ -1304,7 +1304,7 @@ static void makeMaterial(const mjModel* m, mjrContext* con) {
}
if (m->nmat >= mjMAXMATERIAL-1) {
mju_error("Maximum number of materials is %d", mjMAXMATERIAL);
mju_error("Maximum number of materials is 100, got %d", m->nmat);
}
for (int i=0; i < m->nmat; i++) {
if (m->mat_texid[i*mjNTEXROLE + mjTEXROLE_RGB] >= 0) {
@@ -1320,7 +1320,8 @@ static void makeMaterial(const mjModel* m, mjrContext* con) {
for (int i=0; i < m->ntex; i++) {
if (m->tex_type[i] == mjTEXTURE_SKYBOX) {
if (m->nmat >= mjMAXMATERIAL-2) {
mju_error("With skybox, maximum number of materials is %d", mjMAXMATERIAL);
mju_error("With skybox, maximum number of materials is 99, got %d",
m->nmat);
}
for (int j=0; j < mjNTEXROLE; j++) {
con->mat_texid[mjNTEXROLE * (mjMAXMATERIAL-1) + j] = -1;
+18 -18
View File
@@ -947,13 +947,11 @@ void mjCModel::DeleteMaterial(std::vector<T*>& list, std::string_view name) {
// delete texture with given name or all textures if the name is omitted
// delete all textures
template <class T>
static void DeleteTexture(std::vector<T*>& list, std::string_view name = "") {
static void DeleteAllTextures(std::vector<T*>& list) {
for (T* plist : list) {
if (name.empty() || plist->get_texture() == name) {
plist->del_texture();
}
plist->del_textures();
}
}
@@ -1046,7 +1044,7 @@ void mjCModel::DeleteAll<mjCMaterial>(std::vector<mjCMaterial*>& elements) {
template <>
void mjCModel::DeleteAll<mjCTexture>(std::vector<mjCTexture*>& elements) {
DeleteTexture(materials_);
DeleteAllTextures(materials_);
for (mjCTexture* element : elements) {
delete element;
}
@@ -1202,13 +1200,15 @@ void mjCModel::IndexAssets(bool discard) {
for (int i=0; i<materials_.size(); i++) {
mjCMaterial* material = materials_[i];
// find texture by name
if (!material->texture_.empty()) {
mjCBase* texture = FindObject(mjOBJ_TEXTURE, material->texture_);
if (texture) {
material->texid = texture->id;
} else {
throw mjCError(material, "texture '%s' not found in material %d", material->texture_.c_str(), i);
// find textures by name
for (int j=0; j<mjNTEXROLE; j++) {
if (!material->textures_[j].empty()) {
mjCBase* texture = FindObject(mjOBJ_TEXTURE, material->textures_[j]);
if (texture) {
material->texid[j] = texture->id;
} else {
throw mjCError(material, "texture '%s' not found in material %d", material->textures_[j].c_str(), i);
}
}
}
}
@@ -2504,14 +2504,15 @@ void mjCModel::CopyObjects(mjModel* m) {
m->tex_type[i] = ptex->type;
m->tex_height[i] = ptex->height;
m->tex_width[i] = ptex->width;
m->tex_nchannel[i] = ptex->nchannel;
m->tex_adr[i] = data_adr;
m->tex_nchannel[i] = 3;
// copy rgb data
memcpy(m->tex_data + data_adr, ptex->rgb.data(), 3*ptex->width*ptex->height);
memcpy(m->tex_data + data_adr, ptex->data.data(),
ptex->nchannel * ptex->width * ptex->height);
// advance counter
data_adr += 3*ptex->width*ptex->height;
data_adr += ptex->nchannel * ptex->width * ptex->height;
}
// materials
@@ -2521,9 +2522,8 @@ void mjCModel::CopyObjects(mjModel* m) {
// set fields
for (int j=0; j<mjNTEXROLE; j++) {
m->mat_texid[mjNTEXROLE*i+j] = -1;
m->mat_texid[mjNTEXROLE*i+j] = pmat->texid[j];
}
m->mat_texid[mjNTEXROLE*i+mjTEXROLE_RGB] = pmat->texid;
m->mat_texuniform[i] = pmat->texuniform;
mjuu_copyvec(m->mat_texrepeat+2*i, pmat->texrepeat, 2);
m->mat_emission[i] = pmat->emission;
+86 -64
View File
@@ -3217,7 +3217,7 @@ mjCTexture::mjCTexture(mjCModel* _model) {
spec_cubefiles_.assign(6, "");
// clear internal variables
rgb.clear();
data.clear();
// point to local
PointToLocal();
@@ -3266,14 +3266,14 @@ void mjCTexture::CopyFromSpec() {
cubefiles_ = spec_cubefiles_;
// clear precompiled asset. TODO: use asset cache
rgb.clear();
data.clear();
}
// free data storage allocated by lodepng
mjCTexture::~mjCTexture() {
rgb.clear();
data.clear();
}
@@ -3366,21 +3366,21 @@ void mjCTexture::Builtin2D(void) {
double pos = 2*sqrt(x*x+y*y) - 1;
// interpolate through sigmoid
interp(rgb.data() + 3*(r*width+c), rgb2, rgb1, pos);
interp(data.data() + 3*(r*width+c), rgb2, rgb1, pos);
}
}
}
// checker
else if (builtin==mjBUILTIN_CHECKER) {
checker(rgb.data(), RGB1, RGB2, width, height);
checker(data.data(), RGB1, RGB2, width, height);
}
// flat
else if (builtin==mjBUILTIN_FLAT) {
for (int r=0; r<height; r++) {
for (int c=0; c<width; c++) {
memcpy(rgb.data()+3*(r*width+c), RGB1, 3);
memcpy(data.data()+3*(r*width+c), RGB1, 3);
}
}
}
@@ -3390,28 +3390,28 @@ void mjCTexture::Builtin2D(void) {
// edge
if (mark==mjMARK_EDGE) {
for (int r=0; r<height; r++) {
memcpy(rgb.data()+3*(r*width+0), RGBm, 3);
memcpy(rgb.data()+3*(r*width+width-1), RGBm, 3);
memcpy(data.data()+3*(r*width+0), RGBm, 3);
memcpy(data.data()+3*(r*width+width-1), RGBm, 3);
}
for (int c=0; c<width; c++) {
memcpy(rgb.data()+3*(0*width+c), RGBm, 3);
memcpy(rgb.data()+3*((height-1)*width+c), RGBm, 3);
memcpy(data.data()+3*(0*width+c), RGBm, 3);
memcpy(data.data()+3*((height-1)*width+c), RGBm, 3);
}
}
// cross
else if (mark==mjMARK_CROSS) {
for (int r=0; r<height; r++) {
memcpy(rgb.data()+3*(r*width+width/2), RGBm, 3);
memcpy(data.data()+3*(r*width+width/2), RGBm, 3);
}
for (int c=0; c<width; c++) {
memcpy(rgb.data()+3*(height/2*width+c), RGBm, 3);
memcpy(data.data()+3*(height/2*width+c), RGBm, 3);
}
}
// random dots
else if (mark==mjMARK_RANDOM && random>0) {
randomdot(rgb.data(), markrgb, width, height, random);
randomdot(data.data(), markrgb, width, height, random);
}
}
@@ -3446,26 +3446,26 @@ void mjCTexture::BuiltinCube(void) {
// set sides
interp(RGBi, rgb1, rgb2, elside);
memcpy(rgb.data() + 0 * 3 * ww + 3 * (r * w + c), RGBi, 3); // 0: right
memcpy(rgb.data() + 1 * 3 * ww + 3 * (r * w + c), RGBi, 3); // 1: left
memcpy(rgb.data() + 4 * 3 * ww + 3 * (r * w + c), RGBi, 3); // 4: front
memcpy(rgb.data() + 5 * 3 * ww + 3 * (r * w + c), RGBi, 3); // 5: back
memcpy(data.data() + 0 * 3 * ww + 3 * (r * w + c), RGBi, 3); // 0: right
memcpy(data.data() + 1 * 3 * ww + 3 * (r * w + c), RGBi, 3); // 1: left
memcpy(data.data() + 4 * 3 * ww + 3 * (r * w + c), RGBi, 3); // 4: front
memcpy(data.data() + 5 * 3 * ww + 3 * (r * w + c), RGBi, 3); // 5: back
// set up and down
interp(rgb.data() + 2 * 3 * ww + 3 * (r * w + c), rgb1, rgb2, elup); // 2: up
interp(rgb.data() + 3 * 3 * ww + 3 * (r * w + c), rgb1, rgb2, -elup); // 3: down
interp(data.data() + 2 * 3 * ww + 3 * (r * w + c), rgb1, rgb2, elup); // 2: up
interp(data.data() + 3 * 3 * ww + 3 * (r * w + c), rgb1, rgb2, -elup); // 3: down
}
}
}
// checker
else if (builtin == mjBUILTIN_CHECKER) {
checker(rgb.data() + 0 * 3 * ww, RGB1, RGB2, w, w);
checker(rgb.data() + 1 * 3 * ww, RGB1, RGB2, w, w);
checker(rgb.data() + 2 * 3 * ww, RGB1, RGB2, w, w);
checker(rgb.data() + 3 * 3 * ww, RGB1, RGB2, w, w);
checker(rgb.data() + 4 * 3 * ww, RGB2, RGB1, w, w);
checker(rgb.data() + 5 * 3 * ww, RGB2, RGB1, w, w);
checker(data.data() + 0 * 3 * ww, RGB1, RGB2, w, w);
checker(data.data() + 1 * 3 * ww, RGB1, RGB2, w, w);
checker(data.data() + 2 * 3 * ww, RGB1, RGB2, w, w);
checker(data.data() + 3 * 3 * ww, RGB1, RGB2, w, w);
checker(data.data() + 4 * 3 * ww, RGB2, RGB1, w, w);
checker(data.data() + 5 * 3 * ww, RGB2, RGB1, w, w);
}
// flat
@@ -3473,14 +3473,14 @@ void mjCTexture::BuiltinCube(void) {
for (int r = 0; r < w; r++) {
for (int c = 0; c < w; c++) {
// set sides and up
memcpy(rgb.data() + 0 * 3 * ww + 3 * (r * w + c), RGB1, 3);
memcpy(rgb.data() + 1 * 3 * ww + 3 * (r * w + c), RGB1, 3);
memcpy(rgb.data() + 2 * 3 * ww + 3 * (r * w + c), RGB1, 3);
memcpy(rgb.data() + 4 * 3 * ww + 3 * (r * w + c), RGB1, 3);
memcpy(rgb.data() + 5 * 3 * ww + 3 * (r * w + c), RGB1, 3);
memcpy(data.data() + 0 * 3 * ww + 3 * (r * w + c), RGB1, 3);
memcpy(data.data() + 1 * 3 * ww + 3 * (r * w + c), RGB1, 3);
memcpy(data.data() + 2 * 3 * ww + 3 * (r * w + c), RGB1, 3);
memcpy(data.data() + 4 * 3 * ww + 3 * (r * w + c), RGB1, 3);
memcpy(data.data() + 5 * 3 * ww + 3 * (r * w + c), RGB1, 3);
// set down
memcpy(rgb.data() + 3 * 3 * ww + 3 * (r * w + c), RGB2, 3);
memcpy(data.data() + 3 * 3 * ww + 3 * (r * w + c), RGB2, 3);
}
}
}
@@ -3491,12 +3491,12 @@ void mjCTexture::BuiltinCube(void) {
if (mark == mjMARK_EDGE) {
for (int j = 0; j < 6; j++) {
for (int r = 0; r < w; r++) {
memcpy(rgb.data() + j * 3 * ww + 3 * (r * w + 0), RGBm, 3);
memcpy(rgb.data() + j * 3 * ww + 3 * (r * w + w - 1), RGBm, 3);
memcpy(data.data() + j * 3 * ww + 3 * (r * w + 0), RGBm, 3);
memcpy(data.data() + j * 3 * ww + 3 * (r * w + w - 1), RGBm, 3);
}
for (int c = 0; c < w; c++) {
memcpy(rgb.data() + j * 3 * ww + 3 * (0 * w + c), RGBm, 3);
memcpy(rgb.data() + j * 3 * ww + 3 * ((w - 1) * w + c), RGBm, 3);
memcpy(data.data() + j * 3 * ww + 3 * (0 * w + c), RGBm, 3);
memcpy(data.data() + j * 3 * ww + 3 * ((w - 1) * w + c), RGBm, 3);
}
}
}
@@ -3505,17 +3505,17 @@ void mjCTexture::BuiltinCube(void) {
else if (mark == mjMARK_CROSS) {
for (int j = 0; j < 6; j++) {
for (int r = 0; r < w; r++) {
memcpy(rgb.data() + j * 3 * ww + 3 * (r * w + w / 2), RGBm, 3);
memcpy(data.data() + j * 3 * ww + 3 * (r * w + w / 2), RGBm, 3);
}
for (int c = 0; c < w; c++) {
memcpy(rgb.data() + j * 3 * ww + 3 * (w / 2 * w + c), RGBm, 3);
memcpy(data.data() + j * 3 * ww + 3 * (w / 2 * w + c), RGBm, 3);
}
}
}
// random dots
else if (mark == mjMARK_RANDOM && random > 0) {
randomdot(rgb.data(), markrgb, w, height, random);
randomdot(data.data(), markrgb, w, height, random);
}
}
@@ -3523,14 +3523,23 @@ void mjCTexture::BuiltinCube(void) {
void mjCTexture::LoadPNG(mjResource* resource,
std::vector<unsigned char>& image,
unsigned int& w, unsigned int& h) {
PNGImage png_image = PNGImage::Load(this, resource, LCT_RGB);
LodePNGColorType color_type;
if (nchannel == 4) {
color_type = LCT_RGBA;
} else if (nchannel == 3) {
color_type = LCT_RGB;
} else if (nchannel == 1) {
color_type = LCT_GREY;
} else {
throw mjCError(this, "Unsupported number of channels: %s",
std::to_string(nchannel).c_str());
}
PNGImage png_image = PNGImage::Load(this, resource, color_type);
w = png_image.Width();
h = png_image.Height();
image = png_image.MoveData();
}
// load custom file
void mjCTexture::LoadCustom(mjResource* resource,
std::vector<unsigned char>& image,
@@ -3601,6 +3610,10 @@ void mjCTexture::LoadFlip(std::string filename, const mjVFS* vfs,
// horizontal flip
if (hflip) {
if (nchannel != 3) {
throw mjCError(
this, "currently only 3-channel textures support horizontal flip");
}
for (int r=0; r<h; r++) {
for (int c=0; c<w/2; c++) {
int c1 = w-1-c;
@@ -3623,6 +3636,10 @@ void mjCTexture::LoadFlip(std::string filename, const mjVFS* vfs,
// vertical flip
if (vflip) {
if (nchannel != 3) {
throw mjCError(
this, "currently only 3-channel textures support vertical flip");
}
for (int r=0; r<h/2; r++) {
for (int c=0; c<w; c++) {
int r1 = h-1-r;
@@ -3658,12 +3675,12 @@ void mjCTexture::Load2D(std::string filename, const mjVFS* vfs) {
height = h;
// allocate and copy data
rgb.assign(3*width*height, 0);
if (rgb.empty()) {
data.assign(nchannel*width*height, 0);
if (data.empty()) {
throw mjCError(this, "Could not allocate memory for texture '%s' (id %d)",
(const char*)file_.c_str(), id);
}
memcpy(rgb.data(), image.data(), 3*width*height);
memcpy(data.data(), image.data(), nchannel*width*height);
image.clear();
}
@@ -3697,8 +3714,8 @@ void mjCTexture::LoadCubeSingle(std::string filename, const mjVFS* vfs) {
}
// allocate data
rgb.assign(3*width*height, 0);
if (rgb.empty()) {
data.assign(3*width*height, 0);
if (data.empty()) {
throw mjCError(this,
"Could not allocate memory for texture '%s' (id %d)",
(const char*)file_.c_str(), id);
@@ -3706,7 +3723,7 @@ void mjCTexture::LoadCubeSingle(std::string filename, const mjVFS* vfs) {
// copy: repeated
if (gridsize[0]==1 && gridsize[1]==1) {
memcpy(rgb.data(), image.data(), 3*width*width);
memcpy(data.data(), image.data(), 3*width*width);
}
// copy: grid
@@ -3739,7 +3756,7 @@ void mjCTexture::LoadCubeSingle(std::string filename, const mjVFS* vfs) {
int rstart = width*(k/gridsize[1]);
int cstart = width*(k%gridsize[1]);
for (int j=0; j<width; j++) {
memcpy(rgb.data()+i*3*width*width+j*3*width, image.data()+(j+rstart)*3*w+3*cstart, 3*width);
memcpy(data.data()+i*3*width*width+j*3*width, image.data()+(j+rstart)*3*w+3*cstart, 3*width);
}
// mark as defined
@@ -3753,7 +3770,7 @@ void mjCTexture::LoadCubeSingle(std::string filename, const mjVFS* vfs) {
for (int k=0; k<width; k++) {
for (int s=0; s<width; s++) {
for (int j=0; j<3; j++) {
rgb[i*3*width*width + 3*(k*width+s) + j] = (mjtByte)(255*rgb1[j]);
data[i*3*width*width + 3*(k*width+s) + j] = (mjtByte)(255*rgb1[j]);
}
}
}
@@ -3795,11 +3812,11 @@ void mjCTexture::LoadCubeSeparate(const mjVFS* vfs) {
}
// first file: set size and allocate data
if (rgb.empty()) {
if (data.empty()) {
width = w;
height = 6*width;
rgb.assign(3*width*height, 0);
if (rgb.empty()) {
data.assign(3*width*height, 0);
if (data.empty()) {
throw mjCError(this, "Could not allocate memory for texture");
}
}
@@ -3812,7 +3829,7 @@ void mjCTexture::LoadCubeSeparate(const mjVFS* vfs) {
}
// copy data
memcpy(rgb.data()+i*3*width*width, image.data(), 3*width*width);
memcpy(data.data()+i*3*width*width, image.data(), 3*width*width);
image.clear();
// mark as defined
@@ -3826,7 +3843,7 @@ void mjCTexture::LoadCubeSeparate(const mjVFS* vfs) {
for (int k=0; k<width; k++) {
for (int s=0; s<width; s++) {
for (int j=0; j<3; j++) {
rgb[i*3*width*width + 3*(k*width+s) + j] = (mjtByte)(255*rgb1[j]);
data[i*3*width*width + 3*(k*width+s) + j] = (mjtByte)(255*rgb1[j]);
}
}
}
@@ -3857,8 +3874,8 @@ void mjCTexture::Compile(const mjVFS* vfs) {
}
// allocate data
rgb.assign(3*width*height, 0);
if (rgb.empty()) {
data.assign(nchannel*width*height, 0);
if (data.empty()) {
throw mjCError(this, "Could not allocate memory for texture");
}
@@ -3914,7 +3931,7 @@ void mjCTexture::Compile(const mjVFS* vfs) {
}
// make sure someone allocated data; SHOULD NOT OCCUR
if (rgb.empty()) {
if (data.empty()) {
throw mjCError(this, "texture '%s' (id %d) was not specified", name.c_str(), id);
}
}
@@ -3927,10 +3944,13 @@ void mjCTexture::Compile(const mjVFS* vfs) {
mjCMaterial::mjCMaterial(mjCModel* _model, mjCDef* _def) {
mjs_defaultMaterial(&spec);
elemtype = mjOBJ_MATERIAL;
textures_.assign(mjNTEXROLE, "");
spec_textures_.assign(mjNTEXROLE, "");
// clear internal
spec_texture_.clear();
texid = -1;
for (int i=0; i<mjNTEXROLE; i++) {
texid[i] = -1;
}
// reset to default if given
if (_def) {
@@ -3969,16 +3989,16 @@ mjCMaterial& mjCMaterial::operator=(const mjCMaterial& other) {
void mjCMaterial::PointToLocal() {
spec.element = static_cast<mjsElement*>(this);
spec.name = &name;
spec.texture = &spec_texture_;
spec.textures = &spec_textures_;
spec.info = &info;
texture = nullptr;
textures = nullptr;
}
void mjCMaterial::CopyFromSpec() {
*static_cast<mjsMaterial*>(this) = spec;
texture_ = spec_texture_;
textures_ = spec_textures_;
}
@@ -3987,8 +4007,10 @@ void mjCMaterial::NameSpace(const mjCModel* m) {
if (!name.empty()) {
name = m->prefix + name + m->suffix;
}
if (!spec_texture_.empty() && model != m) {
spec_texture_ = m->prefix + spec_texture_ + m->suffix;
for (int i=0; i<mjNTEXROLE; i++) {
if (!spec_textures_[i].empty() && model != m) {
spec_textures_[i] = m->prefix + spec_textures_[i] + m->suffix;
}
}
}
+6 -6
View File
@@ -1003,7 +1003,7 @@ class mjCHField : public mjCHField_, private mjsHField {
class mjCTexture_ : public mjCBase {
protected:
std::vector<mjtByte> rgb; // rgb data
std::vector<mjtByte> data; // texture data (rgb, roughness, etc.)
std::string file_;
std::string content_type_;
@@ -1063,9 +1063,9 @@ class mjCTexture : public mjCTexture_, private mjsTexture {
class mjCMaterial_ : public mjCBase {
protected:
int texid; // id of material's texture
std::string texture_;
std::string spec_texture_;
int texid[mjNTEXROLE]; // id of material's textures
std::vector<std::string> textures_;
std::vector<std::string> spec_textures_;
};
class mjCMaterial : public mjCMaterial_, private mjsMaterial {
@@ -1086,8 +1086,8 @@ class mjCMaterial : public mjCMaterial_, private mjsMaterial {
void PointToLocal();
void NameSpace(const mjCModel* m);
const std::string& get_texture() const { return texture_; }
void del_texture() { texture_.clear(); }
const std::string& get_texture(int i) const { return textures_[i]; }
void del_textures() { for (auto& t : textures_) t.clear(); }
private:
void Compile(void); // compiler
+47 -3
View File
@@ -239,12 +239,23 @@ const char* MJCF[nMJCF][mjXATTRNUM] = {
{"<"},
{"bone", "*", "5", "body", "bindpos", "bindquat", "vertid", "vertweight"},
{">"},
{"texture", "*", "22", "name", "type", "content_type", "file", "gridsize", "gridlayout",
{"texture", "*", "23", "name", "type", "content_type", "file", "gridsize", "gridlayout",
"fileright", "fileleft", "fileup", "filedown", "filefront", "fileback",
"builtin", "rgb1", "rgb2", "mark", "markrgb", "random", "width", "height",
"hflip", "vflip"},
"hflip", "vflip", "nchannel"},
{"material", "*", "12", "name", "class", "texture", "texrepeat", "texuniform",
"emission", "specular", "shininess", "reflectance", "metallic", "roughness", "rgba"},
{"<"},
{"rgb", "?", "1", "texture"},
{"occlusion", "?", "1", "texture"},
{"roughness", "?", "1", "texture"},
{"metallic", "?", "1", "texture"},
{"normal", "?", "1", "texture"},
{"opacity", "?", "1", "texture"},
{"emissive", "?", "1", "texture"},
{"rgba", "?", "1", "texture"},
{"orm", "?", "1", "texture"},
{">"},
{"model", "*", "2", "name", "file"},
{">"},
@@ -577,6 +588,19 @@ const mjMap camlight_map[camlight_sz] = {
{"targetbodycom", mjCAMLIGHT_TARGETBODYCOM}
};
// texmat role type
const int texrole_sz = mjNTEXROLE - 1;
const mjMap texrole_map[texrole_sz] = {
{"rgb", mjTEXROLE_RGB},
{"occlusion", mjTEXROLE_OCCLUSION},
{"roughness", mjTEXROLE_ROUGHNESS},
{"metallic", mjTEXROLE_METALLIC},
{"normal", mjTEXROLE_NORMAL},
{"opacity", mjTEXROLE_OPACITY},
{"emissive", mjTEXROLE_EMISSIVE},
{"rgba", mjTEXROLE_RGBA},
{"orm", mjTEXROLE_ORM},
};
// integrator type
const int integrator_sz = 4;
@@ -1534,9 +1558,26 @@ void mjXReader::OneMaterial(XMLElement* elem, mjsMaterial* pmat) {
if (ReadAttrTxt(elem, "name", name)) {
mjs_setString(pmat->name, name.c_str());
}
bool tex_attributes_found = false;
if (ReadAttrTxt(elem, "texture", texture)) {
mjs_setString(pmat->texture, texture.c_str());
mjs_setInStringVec(pmat->textures, mjTEXROLE_RGB, texture.c_str());
tex_attributes_found = true;
}
XMLElement* tex_elem = FirstChildElement(elem);
while (tex_elem) {
if (tex_attributes_found) {
throw mjXError(tex_elem, "A material with a texture attribute cannot have texture sub-elements");
}
// texture sub-element
int role = FindKey(texrole_map, texrole_sz, tex_elem->Name());
string texmat;
ReadAttrTxt(tex_elem, "texture", texmat, true);
mjs_setInStringVec(pmat->textures, role, texmat.c_str());
tex_elem = NextSiblingElement(tex_elem);
}
if (MapValue(elem, "texuniform", &n, bool_map, 2)) {
pmat->texuniform = (n==1);
}
@@ -3095,6 +3136,9 @@ void mjXReader::Asset(XMLElement* section, const mjVFS* vfs) {
}
ReadAttrInt(elem, "width", &ptex->width);
ReadAttrInt(elem, "height", &ptex->height);
if (!ReadAttrInt(elem, "nchannel", &ptex->nchannel)) {
ptex->nchannel = 3;
}
ReadAttr(elem, "rgb1", 3, ptex->rgb1, text);
ReadAttr(elem, "rgb2", 3, ptex->rgb2, text);
ReadAttr(elem, "markrgb", 3, ptex->markrgb, text);
+1 -1
View File
@@ -99,7 +99,7 @@ class mjXReader : public mjXBase {
};
// MJCF schema
#define nMJCF 232
#define nMJCF 243
extern const char* MJCF[nMJCF][mjXATTRNUM];
#endif // MUJOCO_SRC_XML_XML_NATIVE_READER_H_
+14 -2
View File
@@ -305,8 +305,20 @@ void mjXWriter::OneMaterial(XMLElement* elem, const mjCMaterial* pmat, mjCDef* d
}
// defaults and regular
if (pmat->texture != def->Material().texture) {
WriteAttrTxt(elem, "texture", pmat->get_texture());
bool has_non_rgb = false;
for (int i=1; i<mjNTEXROLE; i++) {
if (!pmat->textures_[i].empty()) {
if (i != mjTEXROLE_RGB) {
has_non_rgb = true;
}
}
if (pmat->textures_[i] != def->Material().textures_[i]) {
WriteAttrTxt(elem, "texture", pmat->get_texture(i));
}
}
if (has_non_rgb) {
// // TODO elem = InsertEnd(section, "role");
mju_error("mjXWriter: no support for non-RGB textures.");
}
WriteAttrKey(elem, "texuniform", bool_map, 2, pmat->texuniform, def->Material().texuniform);
WriteAttr(elem, "texrepeat", 2, pmat->texrepeat, def->Material().texrepeat);