Allow multiple textures per material in MJCF.
PiperOrigin-RevId: 654795013 Change-Id: I418b72533484d00accaf801a342aa183e602a2d0
This commit is contained in:
committed by
Copybara-Service
parent
e79efa60d6
commit
33e5960653
+18
-18
@@ -947,13 +947,11 @@ void mjCModel::DeleteMaterial(std::vector<T*>& list, std::string_view name) {
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// delete texture with given name or all textures if the name is omitted
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// delete all textures
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template <class T>
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static void DeleteTexture(std::vector<T*>& list, std::string_view name = "") {
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static void DeleteAllTextures(std::vector<T*>& list) {
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for (T* plist : list) {
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if (name.empty() || plist->get_texture() == name) {
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plist->del_texture();
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}
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plist->del_textures();
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}
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}
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@@ -1046,7 +1044,7 @@ void mjCModel::DeleteAll<mjCMaterial>(std::vector<mjCMaterial*>& elements) {
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template <>
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void mjCModel::DeleteAll<mjCTexture>(std::vector<mjCTexture*>& elements) {
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DeleteTexture(materials_);
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DeleteAllTextures(materials_);
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for (mjCTexture* element : elements) {
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delete element;
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}
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@@ -1202,13 +1200,15 @@ void mjCModel::IndexAssets(bool discard) {
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for (int i=0; i<materials_.size(); i++) {
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mjCMaterial* material = materials_[i];
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// find texture by name
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if (!material->texture_.empty()) {
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mjCBase* texture = FindObject(mjOBJ_TEXTURE, material->texture_);
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if (texture) {
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material->texid = texture->id;
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} else {
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throw mjCError(material, "texture '%s' not found in material %d", material->texture_.c_str(), i);
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// find textures by name
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for (int j=0; j<mjNTEXROLE; j++) {
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if (!material->textures_[j].empty()) {
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mjCBase* texture = FindObject(mjOBJ_TEXTURE, material->textures_[j]);
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if (texture) {
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material->texid[j] = texture->id;
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} else {
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throw mjCError(material, "texture '%s' not found in material %d", material->textures_[j].c_str(), i);
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}
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}
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}
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}
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@@ -2504,14 +2504,15 @@ void mjCModel::CopyObjects(mjModel* m) {
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m->tex_type[i] = ptex->type;
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m->tex_height[i] = ptex->height;
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m->tex_width[i] = ptex->width;
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m->tex_nchannel[i] = ptex->nchannel;
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m->tex_adr[i] = data_adr;
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m->tex_nchannel[i] = 3;
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// copy rgb data
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memcpy(m->tex_data + data_adr, ptex->rgb.data(), 3*ptex->width*ptex->height);
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memcpy(m->tex_data + data_adr, ptex->data.data(),
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ptex->nchannel * ptex->width * ptex->height);
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// advance counter
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data_adr += 3*ptex->width*ptex->height;
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data_adr += ptex->nchannel * ptex->width * ptex->height;
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}
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// materials
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@@ -2521,9 +2522,8 @@ void mjCModel::CopyObjects(mjModel* m) {
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// set fields
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for (int j=0; j<mjNTEXROLE; j++) {
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m->mat_texid[mjNTEXROLE*i+j] = -1;
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m->mat_texid[mjNTEXROLE*i+j] = pmat->texid[j];
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}
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m->mat_texid[mjNTEXROLE*i+mjTEXROLE_RGB] = pmat->texid;
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m->mat_texuniform[i] = pmat->texuniform;
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mjuu_copyvec(m->mat_texrepeat+2*i, pmat->texrepeat, 2);
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m->mat_emission[i] = pmat->emission;
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+86
-64
@@ -3217,7 +3217,7 @@ mjCTexture::mjCTexture(mjCModel* _model) {
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spec_cubefiles_.assign(6, "");
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// clear internal variables
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rgb.clear();
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data.clear();
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// point to local
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PointToLocal();
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@@ -3266,14 +3266,14 @@ void mjCTexture::CopyFromSpec() {
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cubefiles_ = spec_cubefiles_;
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// clear precompiled asset. TODO: use asset cache
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rgb.clear();
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data.clear();
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}
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// free data storage allocated by lodepng
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mjCTexture::~mjCTexture() {
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rgb.clear();
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data.clear();
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}
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@@ -3366,21 +3366,21 @@ void mjCTexture::Builtin2D(void) {
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double pos = 2*sqrt(x*x+y*y) - 1;
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// interpolate through sigmoid
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interp(rgb.data() + 3*(r*width+c), rgb2, rgb1, pos);
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interp(data.data() + 3*(r*width+c), rgb2, rgb1, pos);
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}
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}
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}
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// checker
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else if (builtin==mjBUILTIN_CHECKER) {
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checker(rgb.data(), RGB1, RGB2, width, height);
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checker(data.data(), RGB1, RGB2, width, height);
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}
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// flat
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else if (builtin==mjBUILTIN_FLAT) {
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for (int r=0; r<height; r++) {
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for (int c=0; c<width; c++) {
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memcpy(rgb.data()+3*(r*width+c), RGB1, 3);
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memcpy(data.data()+3*(r*width+c), RGB1, 3);
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}
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}
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}
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@@ -3390,28 +3390,28 @@ void mjCTexture::Builtin2D(void) {
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// edge
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if (mark==mjMARK_EDGE) {
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for (int r=0; r<height; r++) {
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memcpy(rgb.data()+3*(r*width+0), RGBm, 3);
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memcpy(rgb.data()+3*(r*width+width-1), RGBm, 3);
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memcpy(data.data()+3*(r*width+0), RGBm, 3);
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memcpy(data.data()+3*(r*width+width-1), RGBm, 3);
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}
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for (int c=0; c<width; c++) {
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memcpy(rgb.data()+3*(0*width+c), RGBm, 3);
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memcpy(rgb.data()+3*((height-1)*width+c), RGBm, 3);
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memcpy(data.data()+3*(0*width+c), RGBm, 3);
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memcpy(data.data()+3*((height-1)*width+c), RGBm, 3);
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}
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}
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// cross
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else if (mark==mjMARK_CROSS) {
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for (int r=0; r<height; r++) {
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memcpy(rgb.data()+3*(r*width+width/2), RGBm, 3);
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memcpy(data.data()+3*(r*width+width/2), RGBm, 3);
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}
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for (int c=0; c<width; c++) {
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memcpy(rgb.data()+3*(height/2*width+c), RGBm, 3);
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memcpy(data.data()+3*(height/2*width+c), RGBm, 3);
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}
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}
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// random dots
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else if (mark==mjMARK_RANDOM && random>0) {
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randomdot(rgb.data(), markrgb, width, height, random);
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randomdot(data.data(), markrgb, width, height, random);
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}
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}
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@@ -3446,26 +3446,26 @@ void mjCTexture::BuiltinCube(void) {
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// set sides
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interp(RGBi, rgb1, rgb2, elside);
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memcpy(rgb.data() + 0 * 3 * ww + 3 * (r * w + c), RGBi, 3); // 0: right
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memcpy(rgb.data() + 1 * 3 * ww + 3 * (r * w + c), RGBi, 3); // 1: left
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memcpy(rgb.data() + 4 * 3 * ww + 3 * (r * w + c), RGBi, 3); // 4: front
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memcpy(rgb.data() + 5 * 3 * ww + 3 * (r * w + c), RGBi, 3); // 5: back
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memcpy(data.data() + 0 * 3 * ww + 3 * (r * w + c), RGBi, 3); // 0: right
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memcpy(data.data() + 1 * 3 * ww + 3 * (r * w + c), RGBi, 3); // 1: left
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memcpy(data.data() + 4 * 3 * ww + 3 * (r * w + c), RGBi, 3); // 4: front
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memcpy(data.data() + 5 * 3 * ww + 3 * (r * w + c), RGBi, 3); // 5: back
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// set up and down
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interp(rgb.data() + 2 * 3 * ww + 3 * (r * w + c), rgb1, rgb2, elup); // 2: up
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interp(rgb.data() + 3 * 3 * ww + 3 * (r * w + c), rgb1, rgb2, -elup); // 3: down
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interp(data.data() + 2 * 3 * ww + 3 * (r * w + c), rgb1, rgb2, elup); // 2: up
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interp(data.data() + 3 * 3 * ww + 3 * (r * w + c), rgb1, rgb2, -elup); // 3: down
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}
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}
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}
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// checker
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else if (builtin == mjBUILTIN_CHECKER) {
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checker(rgb.data() + 0 * 3 * ww, RGB1, RGB2, w, w);
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checker(rgb.data() + 1 * 3 * ww, RGB1, RGB2, w, w);
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checker(rgb.data() + 2 * 3 * ww, RGB1, RGB2, w, w);
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checker(rgb.data() + 3 * 3 * ww, RGB1, RGB2, w, w);
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checker(rgb.data() + 4 * 3 * ww, RGB2, RGB1, w, w);
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checker(rgb.data() + 5 * 3 * ww, RGB2, RGB1, w, w);
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checker(data.data() + 0 * 3 * ww, RGB1, RGB2, w, w);
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checker(data.data() + 1 * 3 * ww, RGB1, RGB2, w, w);
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checker(data.data() + 2 * 3 * ww, RGB1, RGB2, w, w);
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checker(data.data() + 3 * 3 * ww, RGB1, RGB2, w, w);
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checker(data.data() + 4 * 3 * ww, RGB2, RGB1, w, w);
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checker(data.data() + 5 * 3 * ww, RGB2, RGB1, w, w);
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}
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// flat
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@@ -3473,14 +3473,14 @@ void mjCTexture::BuiltinCube(void) {
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for (int r = 0; r < w; r++) {
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for (int c = 0; c < w; c++) {
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// set sides and up
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memcpy(rgb.data() + 0 * 3 * ww + 3 * (r * w + c), RGB1, 3);
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memcpy(rgb.data() + 1 * 3 * ww + 3 * (r * w + c), RGB1, 3);
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memcpy(rgb.data() + 2 * 3 * ww + 3 * (r * w + c), RGB1, 3);
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memcpy(rgb.data() + 4 * 3 * ww + 3 * (r * w + c), RGB1, 3);
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memcpy(rgb.data() + 5 * 3 * ww + 3 * (r * w + c), RGB1, 3);
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memcpy(data.data() + 0 * 3 * ww + 3 * (r * w + c), RGB1, 3);
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memcpy(data.data() + 1 * 3 * ww + 3 * (r * w + c), RGB1, 3);
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memcpy(data.data() + 2 * 3 * ww + 3 * (r * w + c), RGB1, 3);
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memcpy(data.data() + 4 * 3 * ww + 3 * (r * w + c), RGB1, 3);
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memcpy(data.data() + 5 * 3 * ww + 3 * (r * w + c), RGB1, 3);
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// set down
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memcpy(rgb.data() + 3 * 3 * ww + 3 * (r * w + c), RGB2, 3);
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memcpy(data.data() + 3 * 3 * ww + 3 * (r * w + c), RGB2, 3);
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}
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}
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}
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@@ -3491,12 +3491,12 @@ void mjCTexture::BuiltinCube(void) {
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if (mark == mjMARK_EDGE) {
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for (int j = 0; j < 6; j++) {
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for (int r = 0; r < w; r++) {
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memcpy(rgb.data() + j * 3 * ww + 3 * (r * w + 0), RGBm, 3);
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memcpy(rgb.data() + j * 3 * ww + 3 * (r * w + w - 1), RGBm, 3);
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memcpy(data.data() + j * 3 * ww + 3 * (r * w + 0), RGBm, 3);
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memcpy(data.data() + j * 3 * ww + 3 * (r * w + w - 1), RGBm, 3);
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}
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for (int c = 0; c < w; c++) {
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memcpy(rgb.data() + j * 3 * ww + 3 * (0 * w + c), RGBm, 3);
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memcpy(rgb.data() + j * 3 * ww + 3 * ((w - 1) * w + c), RGBm, 3);
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memcpy(data.data() + j * 3 * ww + 3 * (0 * w + c), RGBm, 3);
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memcpy(data.data() + j * 3 * ww + 3 * ((w - 1) * w + c), RGBm, 3);
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}
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}
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}
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@@ -3505,17 +3505,17 @@ void mjCTexture::BuiltinCube(void) {
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else if (mark == mjMARK_CROSS) {
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for (int j = 0; j < 6; j++) {
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for (int r = 0; r < w; r++) {
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memcpy(rgb.data() + j * 3 * ww + 3 * (r * w + w / 2), RGBm, 3);
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memcpy(data.data() + j * 3 * ww + 3 * (r * w + w / 2), RGBm, 3);
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}
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for (int c = 0; c < w; c++) {
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memcpy(rgb.data() + j * 3 * ww + 3 * (w / 2 * w + c), RGBm, 3);
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memcpy(data.data() + j * 3 * ww + 3 * (w / 2 * w + c), RGBm, 3);
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}
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}
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}
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// random dots
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else if (mark == mjMARK_RANDOM && random > 0) {
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randomdot(rgb.data(), markrgb, w, height, random);
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randomdot(data.data(), markrgb, w, height, random);
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}
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}
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@@ -3523,14 +3523,23 @@ void mjCTexture::BuiltinCube(void) {
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void mjCTexture::LoadPNG(mjResource* resource,
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std::vector<unsigned char>& image,
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unsigned int& w, unsigned int& h) {
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PNGImage png_image = PNGImage::Load(this, resource, LCT_RGB);
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LodePNGColorType color_type;
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if (nchannel == 4) {
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color_type = LCT_RGBA;
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} else if (nchannel == 3) {
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color_type = LCT_RGB;
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} else if (nchannel == 1) {
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color_type = LCT_GREY;
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} else {
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throw mjCError(this, "Unsupported number of channels: %s",
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std::to_string(nchannel).c_str());
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}
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PNGImage png_image = PNGImage::Load(this, resource, color_type);
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w = png_image.Width();
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h = png_image.Height();
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image = png_image.MoveData();
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}
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// load custom file
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void mjCTexture::LoadCustom(mjResource* resource,
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std::vector<unsigned char>& image,
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@@ -3601,6 +3610,10 @@ void mjCTexture::LoadFlip(std::string filename, const mjVFS* vfs,
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// horizontal flip
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if (hflip) {
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if (nchannel != 3) {
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throw mjCError(
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this, "currently only 3-channel textures support horizontal flip");
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}
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for (int r=0; r<h; r++) {
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for (int c=0; c<w/2; c++) {
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int c1 = w-1-c;
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@@ -3623,6 +3636,10 @@ void mjCTexture::LoadFlip(std::string filename, const mjVFS* vfs,
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// vertical flip
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if (vflip) {
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if (nchannel != 3) {
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throw mjCError(
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this, "currently only 3-channel textures support vertical flip");
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}
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for (int r=0; r<h/2; r++) {
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for (int c=0; c<w; c++) {
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int r1 = h-1-r;
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@@ -3658,12 +3675,12 @@ void mjCTexture::Load2D(std::string filename, const mjVFS* vfs) {
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height = h;
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// allocate and copy data
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rgb.assign(3*width*height, 0);
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if (rgb.empty()) {
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data.assign(nchannel*width*height, 0);
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if (data.empty()) {
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throw mjCError(this, "Could not allocate memory for texture '%s' (id %d)",
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(const char*)file_.c_str(), id);
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}
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memcpy(rgb.data(), image.data(), 3*width*height);
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memcpy(data.data(), image.data(), nchannel*width*height);
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image.clear();
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}
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@@ -3697,8 +3714,8 @@ void mjCTexture::LoadCubeSingle(std::string filename, const mjVFS* vfs) {
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}
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// allocate data
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rgb.assign(3*width*height, 0);
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if (rgb.empty()) {
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data.assign(3*width*height, 0);
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if (data.empty()) {
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throw mjCError(this,
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"Could not allocate memory for texture '%s' (id %d)",
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(const char*)file_.c_str(), id);
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@@ -3706,7 +3723,7 @@ void mjCTexture::LoadCubeSingle(std::string filename, const mjVFS* vfs) {
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// copy: repeated
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if (gridsize[0]==1 && gridsize[1]==1) {
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memcpy(rgb.data(), image.data(), 3*width*width);
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memcpy(data.data(), image.data(), 3*width*width);
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}
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// copy: grid
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@@ -3739,7 +3756,7 @@ void mjCTexture::LoadCubeSingle(std::string filename, const mjVFS* vfs) {
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int rstart = width*(k/gridsize[1]);
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int cstart = width*(k%gridsize[1]);
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for (int j=0; j<width; j++) {
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memcpy(rgb.data()+i*3*width*width+j*3*width, image.data()+(j+rstart)*3*w+3*cstart, 3*width);
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memcpy(data.data()+i*3*width*width+j*3*width, image.data()+(j+rstart)*3*w+3*cstart, 3*width);
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}
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// mark as defined
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@@ -3753,7 +3770,7 @@ void mjCTexture::LoadCubeSingle(std::string filename, const mjVFS* vfs) {
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for (int k=0; k<width; k++) {
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for (int s=0; s<width; s++) {
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for (int j=0; j<3; j++) {
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rgb[i*3*width*width + 3*(k*width+s) + j] = (mjtByte)(255*rgb1[j]);
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data[i*3*width*width + 3*(k*width+s) + j] = (mjtByte)(255*rgb1[j]);
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}
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}
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}
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@@ -3795,11 +3812,11 @@ void mjCTexture::LoadCubeSeparate(const mjVFS* vfs) {
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}
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// first file: set size and allocate data
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if (rgb.empty()) {
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if (data.empty()) {
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width = w;
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height = 6*width;
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rgb.assign(3*width*height, 0);
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if (rgb.empty()) {
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data.assign(3*width*height, 0);
|
||||
if (data.empty()) {
|
||||
throw mjCError(this, "Could not allocate memory for texture");
|
||||
}
|
||||
}
|
||||
@@ -3812,7 +3829,7 @@ void mjCTexture::LoadCubeSeparate(const mjVFS* vfs) {
|
||||
}
|
||||
|
||||
// copy data
|
||||
memcpy(rgb.data()+i*3*width*width, image.data(), 3*width*width);
|
||||
memcpy(data.data()+i*3*width*width, image.data(), 3*width*width);
|
||||
image.clear();
|
||||
|
||||
// mark as defined
|
||||
@@ -3826,7 +3843,7 @@ void mjCTexture::LoadCubeSeparate(const mjVFS* vfs) {
|
||||
for (int k=0; k<width; k++) {
|
||||
for (int s=0; s<width; s++) {
|
||||
for (int j=0; j<3; j++) {
|
||||
rgb[i*3*width*width + 3*(k*width+s) + j] = (mjtByte)(255*rgb1[j]);
|
||||
data[i*3*width*width + 3*(k*width+s) + j] = (mjtByte)(255*rgb1[j]);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3857,8 +3874,8 @@ void mjCTexture::Compile(const mjVFS* vfs) {
|
||||
}
|
||||
|
||||
// allocate data
|
||||
rgb.assign(3*width*height, 0);
|
||||
if (rgb.empty()) {
|
||||
data.assign(nchannel*width*height, 0);
|
||||
if (data.empty()) {
|
||||
throw mjCError(this, "Could not allocate memory for texture");
|
||||
}
|
||||
|
||||
@@ -3914,7 +3931,7 @@ void mjCTexture::Compile(const mjVFS* vfs) {
|
||||
}
|
||||
|
||||
// make sure someone allocated data; SHOULD NOT OCCUR
|
||||
if (rgb.empty()) {
|
||||
if (data.empty()) {
|
||||
throw mjCError(this, "texture '%s' (id %d) was not specified", name.c_str(), id);
|
||||
}
|
||||
}
|
||||
@@ -3927,10 +3944,13 @@ void mjCTexture::Compile(const mjVFS* vfs) {
|
||||
mjCMaterial::mjCMaterial(mjCModel* _model, mjCDef* _def) {
|
||||
mjs_defaultMaterial(&spec);
|
||||
elemtype = mjOBJ_MATERIAL;
|
||||
textures_.assign(mjNTEXROLE, "");
|
||||
spec_textures_.assign(mjNTEXROLE, "");
|
||||
|
||||
// clear internal
|
||||
spec_texture_.clear();
|
||||
texid = -1;
|
||||
for (int i=0; i<mjNTEXROLE; i++) {
|
||||
texid[i] = -1;
|
||||
}
|
||||
|
||||
// reset to default if given
|
||||
if (_def) {
|
||||
@@ -3969,16 +3989,16 @@ mjCMaterial& mjCMaterial::operator=(const mjCMaterial& other) {
|
||||
void mjCMaterial::PointToLocal() {
|
||||
spec.element = static_cast<mjsElement*>(this);
|
||||
spec.name = &name;
|
||||
spec.texture = &spec_texture_;
|
||||
spec.textures = &spec_textures_;
|
||||
spec.info = &info;
|
||||
texture = nullptr;
|
||||
textures = nullptr;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void mjCMaterial::CopyFromSpec() {
|
||||
*static_cast<mjsMaterial*>(this) = spec;
|
||||
texture_ = spec_texture_;
|
||||
textures_ = spec_textures_;
|
||||
}
|
||||
|
||||
|
||||
@@ -3987,8 +4007,10 @@ void mjCMaterial::NameSpace(const mjCModel* m) {
|
||||
if (!name.empty()) {
|
||||
name = m->prefix + name + m->suffix;
|
||||
}
|
||||
if (!spec_texture_.empty() && model != m) {
|
||||
spec_texture_ = m->prefix + spec_texture_ + m->suffix;
|
||||
for (int i=0; i<mjNTEXROLE; i++) {
|
||||
if (!spec_textures_[i].empty() && model != m) {
|
||||
spec_textures_[i] = m->prefix + spec_textures_[i] + m->suffix;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1003,7 +1003,7 @@ class mjCHField : public mjCHField_, private mjsHField {
|
||||
|
||||
class mjCTexture_ : public mjCBase {
|
||||
protected:
|
||||
std::vector<mjtByte> rgb; // rgb data
|
||||
std::vector<mjtByte> data; // texture data (rgb, roughness, etc.)
|
||||
|
||||
std::string file_;
|
||||
std::string content_type_;
|
||||
@@ -1063,9 +1063,9 @@ class mjCTexture : public mjCTexture_, private mjsTexture {
|
||||
|
||||
class mjCMaterial_ : public mjCBase {
|
||||
protected:
|
||||
int texid; // id of material's texture
|
||||
std::string texture_;
|
||||
std::string spec_texture_;
|
||||
int texid[mjNTEXROLE]; // id of material's textures
|
||||
std::vector<std::string> textures_;
|
||||
std::vector<std::string> spec_textures_;
|
||||
};
|
||||
|
||||
class mjCMaterial : public mjCMaterial_, private mjsMaterial {
|
||||
@@ -1086,8 +1086,8 @@ class mjCMaterial : public mjCMaterial_, private mjsMaterial {
|
||||
void PointToLocal();
|
||||
void NameSpace(const mjCModel* m);
|
||||
|
||||
const std::string& get_texture() const { return texture_; }
|
||||
void del_texture() { texture_.clear(); }
|
||||
const std::string& get_texture(int i) const { return textures_[i]; }
|
||||
void del_textures() { for (auto& t : textures_) t.clear(); }
|
||||
|
||||
private:
|
||||
void Compile(void); // compiler
|
||||
|
||||
Reference in New Issue
Block a user