Version 2.1.2: Python bindings, OBJ assets support, bugfixes.

PiperOrigin-RevId: 434731612
Change-Id: I0cfda3e7a3d1c72036764986efc252ffa1b8c6b0
This commit is contained in:
Saran Tunyasuvunakool
2022-03-15 14:04:44 +00:00
parent 175d25cd9f
commit 3577e2cf8b
304 changed files with 23906 additions and 1013 deletions
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// Copyright 2019 DeepMind Technologies Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Xml;
using NUnit.Framework;
using UnityEngine;
namespace Mujoco {
[TestFixture]
public class MjExcludeTests {
private MjBody _body1;
private MjBody _body2;
private MjExclude _exclude;
private XmlDocument _doc;
[SetUp]
public void SetUp() {
_body1 = new GameObject("body1").AddComponent<MjBody>();
_body2 = new GameObject("body2").AddComponent<MjBody>();
_exclude = new GameObject("exclude").AddComponent<MjExclude>();
_doc = new XmlDocument();
}
[TearDown]
public void TearDown() {
UnityEngine.Object.DestroyImmediate(_exclude.gameObject);
UnityEngine.Object.DestroyImmediate(_body1.gameObject);
UnityEngine.Object.DestroyImmediate(_body2.gameObject);
}
[Test]
public void ParseAllSettings() {
_doc.LoadXml(
"<exclude body1='body1' body2='body2'/>");
_exclude.ParseMjcf(_doc.GetElementsByTagName("exclude")[0] as XmlElement);
Assert.That(_exclude.Body1, Is.EqualTo(_body1));
Assert.That(_exclude.Body2, Is.EqualTo(_body2));
}
}
}