Specify camera parameters using standard robotics conventions.
PiperOrigin-RevId: 569147555 Change-Id: I3443f95e5de56a17024f5e5c03f33888dd583edb
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@@ -973,6 +973,31 @@ Here we describe the XML attributes common to all sensor types, so as to avoid r
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:at:`user`: :at-val:`real(nuser_sensor), "0 0 ..."`
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See :ref:`User parameters <CUser>`.
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.. _CCamera:
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Cameras
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~~~~~~~
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Besides the default, user-controllable, free camera, "fixed" cameras can be attached to the kinematic tree.
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Extrinsics
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By default, camera frames are attached to the parent body. The optional :ref:`mode<body-camera-mode>` and
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:ref:`target<body-camera-target>` attributes can be used to specify camera that track (move with) or target (look at)
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a body or subtree. Cameras look towards the negative Z axis of the camera frame, while positive X and Y correspond to
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*right* and *up* in the image plane, respectively.
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Intrinsics
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Camera intrinsics are specified using :ref:`ipd<body-camera-ipd>` (inter-pupilary distance, required for
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stereoscopic rendering and VR) and :ref:`fovy<body-camera-fovy>` (vertical field of view, in degrees).
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The above specification implies a perfect point camera with no aberrations. However when calibrating real cameras,
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two types of linear aberration can be expressed using standard rendering pipelines. The first is different focal
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lengths in the vertical and horizontal directions (axis-aligned astigmatism). The second is a non-centered principal
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point. These can be specified using the :ref:`focal<body-camera-focal>` and :ref:`principal<body-camera-principal>`
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attributes. When these calibration-related attributes are used, the physical
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:ref:`sensor size<body-camera-sensorsize>` and camera :ref:`resolution<body-camera-resolution>` must also be
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specified. In this case, the rendering frustum can be visualized.
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.. _CComposite:
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Composite objects
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