Specify camera parameters using standard robotics conventions.
PiperOrigin-RevId: 569147555 Change-Id: I3443f95e5de56a17024f5e5c03f33888dd583edb
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@@ -515,8 +515,10 @@ Camera
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Multiple cameras can be defined in a model. There is always a default camera which the user can freely move with the
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mouse in the interactive visualizer. However it is often convenient to define additional cameras that are either
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fixed to the world, or are attached to one of the bodies and move with it. In addition to the camera position and
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orientation, the user can adjust the field of view and the inter-pupilary distance for stereoscopic rendering, as
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well as create oblique projections needed for stereoscopic virtual environments.
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orientation, the user can adjust the vertical field of view and the inter-pupilary distance for stereoscopic rendering,
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as well as create oblique projections needed for stereoscopic virtual environments. When modeling real cameras with
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imperfect optics, it is possible to specify separate focal lengths for the horizontal and vertical directions and a
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non-centered principal point.
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Light
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^^^^^
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