Updating USD golden file and exporter_test.py
This commit is contained in:
+33
-15
@@ -5,7 +5,7 @@
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"""
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endTimeCode = 1
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startTimeCode = 0
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timeCodesPerSecond = 24
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timeCodesPerSecond = 60
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upAxis = "Z"
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)
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@@ -13,48 +13,66 @@ def Xform "World"
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{
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def Xform "Light_Xform_0"
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{
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double3 xformOp:translate
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double3 xformOp:translate.timeSamples = {
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0: (0, -3.674234628677368, 3.674234628677368),
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}
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uniform token[] xformOpOrder = ["xformOp:translate"]
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def SphereLight "Light_0"
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{
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color3f inputs:color = (0.4, 0.4, 0.4)
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float inputs:intensity = 10000
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bool inputs:normalize = 1
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float inputs:radius = 0.3
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bool treatAsPoint = 0
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}
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}
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def Xform "CubeMesh_Xform_white_box"
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def Xform "Camera_Xform_closeup"
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{
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matrix4d xformOp:transform.timeSamples = {
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0: ( (0, 0, 0, 0), (0, 0, 0, 0), (0, 0, 0, 0), (0, 0, 0, 1) ),
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0: ( (1, 0, -0, 0), (0, 0.009999499656260014, 0.9999499917030334, 0), (0, -0.9999499917030334, 0.009999499656260014, 0), (0, -6, 0, 1) ),
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}
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uniform token[] xformOpOrder = ["xformOp:transform"]
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def Mesh "CubeMesh_white_box" (
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def Camera "Camera_closeup"
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{
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float2 clippingRange = (0.0001, 1000000)
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float focalLength = 12
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float focusDistance = 400
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float horizontalAperture = 12
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}
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}
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def Xform "Mesh_Xform_white_box_id0_geom"
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{
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token visibility.timeSamples = {
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0: "inherited",
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1: "invisible",
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}
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float3 xformOp:scale
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matrix4d xformOp:transform.timeSamples = {
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0: ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1) ),
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}
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uniform token[] xformOpOrder = ["xformOp:transform", "xformOp:scale"]
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def Mesh "Mesh_white_box_id0_geom" (
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apiSchemas = ["MaterialBindingAPI"]
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)
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{
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int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3]
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int[] faceVertexIndices = [4, 7, 5, 4, 6, 7, 0, 2, 4, 2, 6, 4, 0, 1, 2, 1, 3, 2, 1, 5, 7, 1, 7, 3, 2, 3, 7, 2, 7, 6, 0, 4, 1, 1, 4, 5]
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rel material:binding = </World/_materials/Material_white_box>
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rel material:binding = </World/_materials/Material_white_box_id0_geom>
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point3f[] points = [(-1, -1, -1), (1, -1, -1), (-1, -1, 1), (1, -1, 1), (-1, 1, -1), (1, 1, -1), (-1, 1, 1), (1, 1, 1)]
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texCoord2f[] primvars:UVMap = [] (
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interpolation = "faceVarying"
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)
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int[] primvars:UVMap:indices = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35]
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uniform token subdivisionScheme = "none"
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token visibility.timeSamples = {
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0: "inherited",
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}
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}
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}
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def "_materials"
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{
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def Material "Material_white_box"
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def Material "Material_white_box_id0_geom"
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{
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token outputs:surface.connect = </World/_materials/Material_white_box/Principled_BSDF.outputs:surface>
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token outputs:surface.connect = </World/_materials/Material_white_box_id0_geom/Principled_BSDF.outputs:surface>
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def Shader "Principled_BSDF"
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{
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@@ -79,7 +79,10 @@ if __name__ == '__main__':
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)
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parser.add_argument(
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'--camera_names', type=str, nargs='+', help='cameras to include in usd'
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'--camera_names',
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type=str,
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nargs='+',
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help='cameras to include in usd'
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)
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parser.add_argument(
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@@ -194,7 +194,6 @@ class USDExporter:
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if self.updates == 0:
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self._initialize_usd_stage()
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self._load_lights()
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self._load_cameras()
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@@ -22,12 +22,12 @@ from etils import epath
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import mujoco
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# Open3D and USD are not fully supported on all MuJoCo architectures.
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# USD is not fully supported on all MuJoCo architectures.
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execute_test = True
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try:
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from mujoco.usd import exporter as exporter_module # pylint: disable=g-import-not-at-top
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except ImportError:
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logging.warning('Skipping test due to missing import')
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logging.warning("Skipping test due to missing import")
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execute_test = False
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@@ -35,9 +35,10 @@ class ExporterTest(absltest.TestCase):
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def test_usd_export(self):
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if not execute_test:
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return
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self.fail("Test test_usd_export failed to execute.")
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output_dir = os.getenv('TEST_UNDECLARED_OUTPUTS_DIR')
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output_dir_root = os.getenv("TEST_UNDECLARED_OUTPUTS_DIR")
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output_dir_name = "usd_test"
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xml = """
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<mujoco>
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<worldbody>
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@@ -50,19 +51,26 @@ class ExporterTest(absltest.TestCase):
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data = mujoco.MjData(model)
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exporter = exporter_module.USDExporter(
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model,
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output_directory_name='mujoco_usdpkg',
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output_directory_root=output_dir,
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output_directory_name=output_dir_name,
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output_directory_root=output_dir_root,
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camera_names=["closeup"]
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)
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mujoco.mj_step(model, data)
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exporter.update_scene(data)
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exporter.save_scene('export.usda')
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exporter.save_scene("usda")
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with open(os.path.join(
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output_dir, 'mujoco_usdpkg/frames', 'frame_1.export.usda'), 'r') as f:
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output_dir_root,
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f"{output_dir_name}/frames",
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"frame_1.usda"), "r", encoding="utf-8"
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) as f:
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golden_path = os.path.join(
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epath.resource_path('mujoco'), 'testdata', 'usd_golden.usda')
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with open(golden_path, 'r') as golden_file:
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self.assertEqual(f.read(), golden_file.read())
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epath.resource_path("mujoco"),
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"testdata",
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"usd_golden.usda"
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)
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with open(golden_path, "r", encoding="utf-8") as golden_file:
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self.assertEqual(f.readlines(), golden_file.readlines())
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if __name__ == '__main__':
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if __name__ == "__main__":
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absltest.main()
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@@ -254,14 +254,14 @@ class TriangleMesh:
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return TriangleMesh(vertices, triangles, triangle_uvs)
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def translate(self, translation: np.array):
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def translate(self, translation: np.ndarray) -> None:
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self.vertices = self.vertices + translation
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def rotate(self, rotation: np.array, center: Tuple[float, ...]):
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def rotate(self, rotation: np.ndarray, center: Tuple[float, ...]) -> None:
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translated_point = self.vertices - center
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self.vertices = np.dot(translated_point, rotation) + center
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def scale(self, scale: np.array):
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def scale(self, scale: np.ndarray) -> None:
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self.vertices = self.vertices * scale
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def get_center(self):
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