Add textured materials to render context, and refactor mjvGeom to refer to those textures.

PiperOrigin-RevId: 648719103
Change-Id: Idb4425bdeea3cbc1133cda3e4366574ed3bb5ccc
This commit is contained in:
Tom Erez
2024-07-02 08:00:06 -07:00
committed by Copybara-Service
parent af3233f98d
commit 3b73dfe33b
14 changed files with 252 additions and 195 deletions
+1 -1
View File
@@ -734,7 +734,7 @@ class MjWrapper<raw::MjvGeom> : public WrapperBase<raw::MjvGeom> {
py_array_or_tuple_t< \
std::remove_all_extents_t<decltype(raw::MjvGeom::var)>> \
var
X(texrepeat);
X(matid);
X(size);
X(pos);
X(mat);