diff --git a/doc/XMLreference.rst b/doc/XMLreference.rst index 6100d9c1..072aaab5 100644 --- a/doc/XMLreference.rst +++ b/doc/XMLreference.rst @@ -311,15 +311,16 @@ any effect. The settings here are global and apply to the entire model. - All materials are discarded. - All textures are discarded. - - All geoms with :ref:`contype`=:ref:`conaffinity`=0 are discarded, if they - are not referenced in another MJCF element. If a discarded geom was used for inferring body inertia, an explicit - :ref:`inertial` element is added to the body. + - All geoms with :ref:`contype` |-| = |-| :ref:`conaffinity` |-| =0 are + discarded, if they are not referenced in another MJCF element. If a discarded geom was used for inferring body + inertia, an explicit :ref:`inertial` element is added to the body. - All meshes which are not referenced by any geom (in particular those discarded above) are discarded. - The resulting compiled model will have exactly the same dynamics as the original model, with the exception of - raycasting, as used for example by :ref:`rangefinder`, since raycasting reports distances to - visual geoms. When visualizing models compiled with this flag, it is important to remember that colliding geoms are - often placed in a :ref:`group` which is invisible by default. + The resulting compiled model will have exactly the same dynamics as the original model. The only engine-level + computation which might change is the output of :ref:`raycasting` computations, as used for example by + :ref:`rangefinder` sensors, since raycasting reports distances to visual geoms. When visualizing + models compiled with this flag, it is important to remember that collision geoms are often placed in a + :ref:`group` which is invisible by default. .. _compiler-convexhull: