From 3c5986fe502d00d5561d6d8f47e5502a12fc2eb7 Mon Sep 17 00:00:00 2001 From: Mustafa Haiderbhai Date: Thu, 19 Feb 2026 07:20:31 -0500 Subject: [PATCH] Minor edit to MJWarp batch rendering documentation --- doc/mjwarp/index.rst | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/doc/mjwarp/index.rst b/doc/mjwarp/index.rst index e85011c0..baafac32 100644 --- a/doc/mjwarp/index.rst +++ b/doc/mjwarp/index.rst @@ -467,7 +467,7 @@ subset of fields. Batch Rendering =============== -MJWarp provides a high-throughput ray tracing batch renderer built on +MJWarp provides a batch renderer for high-throughput ray tracing built on `Warp's accelerated BVHs `__ for rendering worlds with multiple cameras in parallel. @@ -560,7 +560,7 @@ Notes :ref:`heightfield `. - **Flex**: Currently limited to 2D and 3D :ref:`flex` objects. Performance is expected to improve as this feature is further developed. -- **Scaling**: Rendering scales linearly with resolution (total pixel count) and camera count (parallel structure). +- **Scaling**: Rendering scales linearly with resolution (total pixel count) and camera count. .. _mjwFAQ: