Multithreaded mesh compilation.
PiperOrigin-RevId: 651358120 Change-Id: Id6272aac84ec6ac1b709d2f4a44b7593307bd158
This commit is contained in:
committed by
Copybara-Service
parent
e7301edd20
commit
3d1d1d0718
@@ -261,6 +261,9 @@ class mjCModel : public mjCModel_, private mjSpec {
|
||||
// clear objects allocated by Compile
|
||||
void Clear();
|
||||
|
||||
// multi-threaded mesh compilation
|
||||
void CompileMeshes(const mjVFS* vfs);
|
||||
|
||||
// if asset name is missing, set to filename
|
||||
template<class T> void SetDefaultNames(std::vector<T*>& assets);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user