Adds color space to textures.
PiperOrigin-RevId: 761907261 Change-Id: Iec546d1d5907a15e57ef809ec31850640fc52915
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Copybara-Service
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62a9d5b98d
commit
3e9bc79b54
@@ -1387,15 +1387,20 @@ void mjr_uploadTexture(const mjModel* m, const mjrContext* con, int texid) {
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// assign data
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int type = 0;
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int internaltype = 0;
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if (m->tex_nchannel[texid] == 3) {
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type = GL_RGB;
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internaltype = (m->tex_colorspace[texid] == mjCOLORSPACE_SRGB) ? GL_SRGB8_EXT : GL_RGB;
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} else if (m->tex_nchannel[texid] == 4) {
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type = GL_RGBA;
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internaltype = (m->tex_colorspace[texid] == mjCOLORSPACE_SRGB) ? GL_SRGB8_ALPHA8_EXT : GL_RGBA;
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} else {
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mju_error("Number of channels not supported: %d", m->tex_nchannel[texid]);
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}
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glTexImage2D(GL_TEXTURE_2D, 0, type, m->tex_width[texid], m->tex_height[texid], 0,
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type, GL_UNSIGNED_BYTE, m->tex_data + m->tex_adr[texid]);
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glTexImage2D(GL_TEXTURE_2D, 0, internaltype, m->tex_width[texid],
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m->tex_height[texid], 0, type, GL_UNSIGNED_BYTE,
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m->tex_data + m->tex_adr[texid]);
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// generate mipmaps
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glGenerateMipmap(GL_TEXTURE_2D);
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@@ -273,6 +273,7 @@ void mjs_defaultSkin(mjsSkin* skin) {
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void mjs_defaultTexture(mjsTexture* texture) {
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memset(texture, 0, sizeof(mjsTexture));
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texture->type = mjTEXTURE_CUBE;
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texture->colorspace = mjCOLORSPACE_AUTO;
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texture->rgb1[0] = texture->rgb1[1] = texture->rgb1[2] = 0.8;
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texture->rgb2[0] = texture->rgb2[1] = texture->rgb2[2] = 0.5;
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texture->random = 0.01;
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@@ -3285,6 +3285,7 @@ void mjCModel::CopyObjects(mjModel* m) {
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// set fields
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m->tex_type[i] = ptex->type;
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m->tex_colorspace[i] = ptex->colorspace;
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m->tex_height[i] = ptex->height;
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m->tex_width[i] = ptex->width;
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m->tex_nchannel[i] = ptex->nchannel;
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+36
-10
@@ -55,6 +55,8 @@ class PNGImage {
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LodePNGColorType color_type);
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int Width() const { return width_; }
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int Height() const { return height_; }
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bool IsSRGB() const { return is_srgb_; }
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uint8_t operator[] (int i) const { return data_[i]; }
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std::vector<unsigned char>& MoveData() { return data_; }
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@@ -65,6 +67,7 @@ class PNGImage {
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int width_;
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int height_;
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bool is_srgb_;
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LodePNGColorType color_type_;
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std::vector<uint8_t> data_;
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};
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@@ -104,8 +107,11 @@ PNGImage PNGImage::Load(const mjCBase* obj, mjResource* resource,
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// decode PNG from buffer
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unsigned int w, h;
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unsigned err = lodepng::decode(image.data_, w, h,
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buffer, nbuffer, image.color_type_, 8);
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lodepng::State state;
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state.info_raw.colortype = image.color_type_;
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state.info_raw.bitdepth = 8;
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unsigned err = lodepng::decode(image.data_, w, h, state, buffer, nbuffer);
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// check for errors
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if (err) {
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@@ -116,6 +122,7 @@ PNGImage PNGImage::Load(const mjCBase* obj, mjResource* resource,
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image.width_ = w;
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image.height_ = h;
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image.is_srgb_ = (state.info_png.srgb_defined == 1);
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if (image.width_ <= 0 || image.height_ < 0) {
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std::stringstream ss;
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@@ -4257,7 +4264,7 @@ void mjCTexture::BuiltinCube(void) {
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// load PNG file
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void mjCTexture::LoadPNG(mjResource* resource,
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std::vector<unsigned char>& image,
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unsigned int& w, unsigned int& h) {
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unsigned int& w, unsigned int& h, bool& is_srgb) {
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LodePNGColorType color_type;
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if (nchannel == 4) {
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color_type = LCT_RGBA;
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@@ -4272,13 +4279,14 @@ void mjCTexture::LoadPNG(mjResource* resource,
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PNGImage png_image = PNGImage::Load(this, resource, color_type);
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w = png_image.Width();
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h = png_image.Height();
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is_srgb = png_image.IsSRGB();
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image = png_image.MoveData();
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}
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// load custom file
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void mjCTexture::LoadCustom(mjResource* resource,
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std::vector<unsigned char>& image,
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unsigned int& w, unsigned int& h) {
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unsigned int& w, unsigned int& h, bool& is_srgb) {
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const void* buffer = 0;
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int buffer_sz = mju_readResource(resource, &buffer);
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@@ -4295,6 +4303,9 @@ void mjCTexture::LoadCustom(mjResource* resource,
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w = pint[0];
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h = pint[1];
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// assume linear color space
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is_srgb = false;
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// check dimensions
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if (w < 1 || h < 1) {
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throw mjCError(this, "Non-PNG texture, assuming custom binary file format,\n"
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@@ -4317,7 +4328,7 @@ void mjCTexture::LoadCustom(mjResource* resource,
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// load from PNG or custom file, flip if specified
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void mjCTexture::LoadFlip(std::string filename, const mjVFS* vfs,
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std::vector<unsigned char>& image,
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unsigned int& w, unsigned int& h) {
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unsigned int& w, unsigned int& h, bool& is_srgb) {
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std::string asset_type = GetAssetContentType(filename, content_type_);
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// fallback to custom
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@@ -4333,9 +4344,9 @@ void mjCTexture::LoadFlip(std::string filename, const mjVFS* vfs,
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try {
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if (asset_type == "image/png") {
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LoadPNG(resource, image, w, h);
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LoadPNG(resource, image, w, h, is_srgb);
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} else {
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LoadCustom(resource, image, w, h);
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LoadCustom(resource, image, w, h, is_srgb);
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}
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mju_closeResource(resource);
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} catch(mjCError err) {
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@@ -4402,12 +4413,16 @@ void mjCTexture::LoadFlip(std::string filename, const mjVFS* vfs,
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void mjCTexture::Load2D(std::string filename, const mjVFS* vfs) {
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// load PNG or custom
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unsigned int w, h;
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bool is_srgb;
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std::vector<unsigned char> image;
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LoadFlip(filename, vfs, image, w, h);
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LoadFlip(filename, vfs, image, w, h, is_srgb);
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// assign size
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width = w;
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height = h;
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if (colorspace == mjCOLORSPACE_AUTO) {
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colorspace = is_srgb ? mjCOLORSPACE_SRGB : mjCOLORSPACE_LINEAR;
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}
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// allocate and copy data
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std::int64_t size = static_cast<std::int64_t>(width)*height;
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@@ -4435,8 +4450,13 @@ void mjCTexture::LoadCubeSingle(std::string filename, const mjVFS* vfs) {
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// load PNG or custom
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unsigned int w, h;
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bool is_srgb;
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std::vector<unsigned char> image;
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LoadFlip(filename, vfs, image, w, h);
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LoadFlip(filename, vfs, image, w, h, is_srgb);
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if (colorspace == mjCOLORSPACE_AUTO) {
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colorspace = is_srgb ? mjCOLORSPACE_SRGB : mjCOLORSPACE_LINEAR;
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}
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// check gridsize for compatibility
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if (w/gridsize[1] != h/gridsize[0] || (w%gridsize[1]) || (h%gridsize[0])) {
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@@ -4549,8 +4569,14 @@ void mjCTexture::LoadCubeSeparate(const mjVFS* vfs) {
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// load PNG or custom
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unsigned int w, h;
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bool is_srgb;
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std::vector<unsigned char> image;
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LoadFlip(filename.Str(), vfs, image, w, h);
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LoadFlip(filename.Str(), vfs, image, w, h, is_srgb);
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// assume all faces have the same colorspace
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if (colorspace == mjCOLORSPACE_AUTO) {
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colorspace = is_srgb ? mjCOLORSPACE_SRGB : mjCOLORSPACE_LINEAR;
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}
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// PNG must be square
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if (w != h) {
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@@ -1328,14 +1328,14 @@ class mjCTexture : public mjCTexture_, private mjsTexture {
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void LoadFlip(std::string filename, const mjVFS* vfs, // load and flip
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std::vector<unsigned char>& image,
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unsigned int& w, unsigned int& h);
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unsigned int& w, unsigned int& h, bool& is_srgb);
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void LoadPNG(mjResource* resource,
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std::vector<unsigned char>& image,
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unsigned int& w, unsigned int& h);
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unsigned int& w, unsigned int& h, bool& is_srgb);
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void LoadCustom(mjResource* resource,
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std::vector<unsigned char>& image,
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unsigned int& w, unsigned int& h);
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unsigned int& w, unsigned int& h, bool& is_srgb);
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bool clear_data_; // if true, data_ is empty and should be filled by Compile
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};
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@@ -35,6 +35,7 @@ extern const int jac_sz;
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extern const int solver_sz;
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extern const int equality_sz;
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extern const int texture_sz;
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extern const int colorspace_sz;
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extern const int builtin_sz;
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extern const int mark_sz;
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extern const int dyn_sz;
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@@ -60,6 +61,7 @@ extern const mjMap jac_map[];
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extern const mjMap solver_map[];
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extern const mjMap equality_map[];
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extern const mjMap texture_map[];
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extern const mjMap colorspace_map[];
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extern const mjMap texrole_map[];
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extern const mjMap builtin_map[];
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extern const mjMap mark_map[];
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@@ -241,8 +241,8 @@ const char* MJCF[nMJCF][mjXATTRNUM] = {
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{"<"},
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{"bone", "*", "5", "body", "bindpos", "bindquat", "vertid", "vertweight"},
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{">"},
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{"texture", "*", "23", "name", "type", "content_type", "file", "gridsize", "gridlayout",
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"fileright", "fileleft", "fileup", "filedown", "filefront", "fileback",
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{"texture", "*", "24", "name", "type", "colorspace", "content_type", "file", "gridsize",
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"gridlayout", "fileright", "fileleft", "fileup", "filedown", "filefront", "fileback",
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"builtin", "rgb1", "rgb2", "mark", "markrgb", "random", "width", "height",
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"hflip", "vflip", "nchannel"},
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{"material", "*", "12", "name", "class", "texture", "texrepeat", "texuniform",
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@@ -650,6 +650,15 @@ const mjMap texture_map[texture_sz] = {
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};
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// colorspace for texture
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const int colorspace_sz = 3;
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const mjMap colorspace_map[colorspace_sz] = {
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{"auto", mjCOLORSPACE_AUTO},
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{"linear", mjCOLORSPACE_LINEAR},
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{"sRGB", mjCOLORSPACE_SRGB}
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};
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// builtin type for texture
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const int builtin_sz = 4;
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const mjMap builtin_map[builtin_sz] = {
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@@ -3194,6 +3203,9 @@ void mjXReader::Asset(XMLElement* section, const mjVFS* vfs) {
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if (MapValue(elem, "type", &n, texture_map, texture_sz)) {
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texture->type = (mjtTexture)n;
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}
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if (MapValue(elem, "colorspace", &n, colorspace_map, colorspace_sz)) {
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texture->colorspace = (mjtColorSpace)n;
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}
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if (ReadAttrTxt(elem, "name", texname)) {
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mjs_setString(texture->name, texname.c_str());
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}
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@@ -1488,6 +1488,7 @@ void mjXWriter::Asset(XMLElement* root) {
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// write common attributes
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WriteAttrKey(elem, "type", texture_map, texture_sz, texture->type);
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WriteAttrKey(elem, "colorspace", colorspace_map, colorspace_sz, texture->colorspace);
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WriteAttrTxt(elem, "name", texture->name);
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// write builtin
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