Restructure numeric constants table in API docs
Break the monolithic numeric constants table into 6 sub-grouped tables: Version, Engine constants, Array sizes, Visualization, Rendering, UI constants. Fix stale values: mjMAXUITEXT (500->300), mjMAXUIMULTI (20->35), mjMAXUIEDIT (5->7), mjMAXUIRECT (15->25). Add missing constants: mjMAXLIGHT, mjMAXMATERIAL. Fix placeholder description for mjMAXFLEXNODES. PiperOrigin-RevId: 875010581 Change-Id: Id47846de4d98b62cb96087b72ecd28358d5db9c7
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@@ -301,7 +301,7 @@ We begin by explaining the constraint impedance :math:`d`.
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at rest. Impedance is set using the :at:`solimp` attribute.
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Recall that :math:`d` must lie between 0 and 1; internally MuJoCo clamps it to the range [:ref:`mjMINIMP mjMAXIMP
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<glNumeric>`] which is currently set to [0.0001 0.9999]. It causes the solver to interpolate between the unforced
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<glNumericEngine>`] which is currently set to [0.0001 0.9999]. It causes the solver to interpolate between the unforced
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acceleration :math:`\au` and reference acceleration :math:`\ar`. The user can set :math:`d` to a constant, or
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take advantage of its interpolating property and make it position-dependent, i.e., a function of the constraint
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violation :math:`r`. Position-dependent impedance can be used to model soft contact layers around objects, or define
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