Modify warp-lang deps.

PiperOrigin-RevId: 790925317
Change-Id: I1db6c1820270722afa6a3475a1088d1553571295
This commit is contained in:
Baruch Tabanpour
2025-08-04 15:59:02 -07:00
committed by Copybara-Service
parent 5e6bde07ab
commit 4a91c34239
3 changed files with 13 additions and 15 deletions
+7 -7
View File
@@ -36,6 +36,13 @@ Bug fixes
- Fixed a bug where the convex hull of a collision mesh was not being computed if the mesh could only collide via a
:ref:`contact pair<contact-pair>`.
MJX
^^^
- Add Warp as a backend implementation for MJX. The implementation can be specified via
``mjx.put_model(m, impl='warp')`` and ``mjx.make_data(m, impl='warp')``. The warp implementation requires
a CUDA device and ``warp-lang`` to be installed (``pip install mujoco-mjx[warp]``). This feature is available in
"beta" and some bugs are expected.
Version 3.3.4 (July 8, 2025)
----------------------------
@@ -69,13 +76,6 @@ Documentation
8. Added missing item documentation and clarified the nature of breaking changes in the 3.3.3 changelog.
See items 3 and 4 below.
MJX
^^^
- Add Warp as a backend implementation for MJX. The implementation can be specified via
``mjx.put_model(m, impl='warp')`` and ``mjx.make_data(m, impl='warp')``. The warp implementation requires
a CUDA device, Python 3.12, and `warp-lang` to be installed. This feature is available in "beta" and
some bugs are expected.
Version 3.3.3 (June 10, 2025)
-----------------------------