Add mesh BVH.

PiperOrigin-RevId: 530559807
Change-Id: Ibdafae22c7c74d15d707f205be73e4a571a6ae10
This commit is contained in:
Alessio Quaglino
2023-05-09 03:30:25 -07:00
committed by Copybara-Service
parent 49066e1794
commit 4c487e07ed
13 changed files with 242 additions and 50 deletions
+92
View File
@@ -113,6 +113,7 @@ mjCMesh::mjCMesh(mjCModel* _model, mjCDef* _def) {
szgraph = 0;
vert = NULL;
normal = NULL;
center = NULL;
texcoord = NULL;
face = NULL;
facenormal = NULL;
@@ -153,6 +154,7 @@ mjCMesh::~mjCMesh() {
if (vert) mju_free(vert);
if (normal) mju_free(normal);
if (texcoord) mju_free(texcoord);
if (center) mju_free(center);
if (face) mju_free(face);
if (facenormal) mju_free(facenormal);
if (facetexcoord) mju_free(facetexcoord);
@@ -370,6 +372,50 @@ void mjCMesh::Compile(int vfs_provider) {
// scale, center, orient, compute mass and inertia
Process();
processed = true;
// no radii: make
if (!center) {
MakeCenter();
}
// make bounding volume hierarchy
if (tree.bvh.empty()) {
face_aabb.assign(6*nface, 0);
for (int i=0; i<nface; i++) {
tree.AddBundingVolume(GetBoundingVolume(i));
}
tree.CreateBVH();
}
}
// get bounding volume
mjCBoundingVolume mjCMesh::GetBoundingVolume(int faceid) {
mjCBoundingVolume node;
node.id = faceid;
node.conaffinity = 1;
node.contype = 1;
node.pos = center + 3*faceid;
node.quat = NULL;
mjtNum AABB[6] = {1E+10, 1E+10, 1E+10, -1E+10, -1E+10, -1E+10};
for (int j=0; j<3; j++) {
int vertid = face[3*faceid+j];
AABB[0] = mjMIN(AABB[0], vert[3*vertid+0]);
AABB[1] = mjMIN(AABB[1], vert[3*vertid+1]);
AABB[2] = mjMIN(AABB[2], vert[3*vertid+2]);
AABB[3] = mjMAX(AABB[3], vert[3*vertid+0]);
AABB[4] = mjMAX(AABB[4], vert[3*vertid+1]);
AABB[5] = mjMAX(AABB[5], vert[3*vertid+2]);
}
face_aabb[6*faceid+0] = .5 * (AABB[0] + AABB[3]);
face_aabb[6*faceid+1] = .5 * (AABB[1] + AABB[4]);
face_aabb[6*faceid+2] = .5 * (AABB[2] + AABB[5]);
face_aabb[6*faceid+3] = .5 * (AABB[3] - AABB[0]);
face_aabb[6*faceid+4] = .5 * (AABB[4] - AABB[1]);
face_aabb[6*faceid+5] = .5 * (AABB[5] - AABB[2]);
node.aabb = face_aabb.data() + 6*faceid;
return node;
}
@@ -1488,6 +1534,52 @@ void mjCMesh::MakeNormal(void) {
// compute face circumradii
void mjCMesh::MakeCenter(void) {
if (center) {
return;
}
// allocate and clear
center = (double*) mju_malloc(3*nface*sizeof(double));
memset(center, 0, 3*nface*sizeof(double));
for (int i=0; i<nface; i++) {
// get vertex ids
int* vertid = face + 3*i;
// get triangle edges
mjtNum a[3], b[3], c[3];
for (int j=0; j<3; j++) {
a[j] = vert[3*vertid[0]+j] - vert[3*vertid[2]+j];
b[j] = vert[3*vertid[1]+j] - vert[3*vertid[2]+j];
c[j] = vert[3*vertid[0]+j] - vert[3*vertid[1]+j];
}
// compute face normal
mjtNum nrm[3];
mju_cross(nrm, a, b);
// compute circumradius
mjtNum norm_a_2 = mju_dot3(a, a);
mjtNum norm_b_2 = mju_dot3(b, b);
mjtNum area = mju_norm3(nrm);
// compute circumcenter
mjtNum res[3], vec[3] = {
norm_a_2 * b[0] - norm_b_2 * a[0],
norm_a_2 * b[1] - norm_b_2 * a[1],
norm_a_2 * b[2] - norm_b_2 * a[2]
};
mju_cross(res, vec, nrm);
center[3*i+0] = res[0]/(2*area*area) + vert[3*vertid[2]+0];
center[3*i+1] = res[1]/(2*area*area) + vert[3*vertid[2]+1];
center[3*i+2] = res[2]/(2*area*area) + vert[3*vertid[2]+2];
}
}
//------------------ class mjCSkin implementation --------------------------------------------------
// constructor