Add mesh BVH.
PiperOrigin-RevId: 530559807 Change-Id: Ibdafae22c7c74d15d707f205be73e4a571a6ae10
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Copybara-Service
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49066e1794
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4c487e07ed
@@ -487,7 +487,8 @@ public enum mjtVisFlag : int{
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mjVIS_STATIC = 21,
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mjVIS_SKIN = 22,
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mjVIS_MIDPHASE = 23,
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mjNVISFLAG = 24,
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mjVIS_MESHBVH = 24,
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mjNVISFLAG = 25,
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}
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public enum mjtRndFlag : int{
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mjRND_SHADOW = 0,
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@@ -2067,6 +2068,8 @@ public unsafe struct mjModel_ {
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public int* mesh_vertnum;
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public int* mesh_faceadr;
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public int* mesh_facenum;
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public int* mesh_bvhadr;
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public int* mesh_bvhnum;
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public int* mesh_normaladr;
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public int* mesh_normalnum;
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public int* mesh_texcoordadr;
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@@ -2574,7 +2577,7 @@ public unsafe struct mjvOption_ {
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public fixed byte tendongroup[6];
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public fixed byte actuatorgroup[6];
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public fixed byte skingroup[6];
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public fixed byte flags[24];
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public fixed byte flags[25];
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public int bvh_depth;
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}
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