Add mjmMaterial and mjmFrame to C API.
PiperOrigin-RevId: 606191307 Change-Id: Iaf43f81522029002b28bba14ea046b1c968ab2e7
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Copybara-Service
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4e5b194e88
@@ -667,8 +667,8 @@ void mjCModel::DeleteMaterial(std::vector<T*>& list, std::string_view name) {
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template <class T>
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static void DeleteTexture(std::vector<T*>& list, std::string_view name = "") {
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for (T* plist : list) {
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if (name.empty() || plist->texture == name) {
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plist->texture.clear();
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if (name.empty() || plist->get_texture() == name) {
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plist->del_texture();
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}
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}
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}
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@@ -869,12 +869,12 @@ void mjCModel::IndexAssets(bool discard) {
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mjCMaterial* pmat = materials[i];
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// find texture by name
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if (!pmat->texture.empty()) {
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mjCBase* m = FindObject(mjOBJ_TEXTURE, pmat->texture);
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if (!pmat->texture_.empty()) {
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mjCBase* m = FindObject(mjOBJ_TEXTURE, pmat->texture_);
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if (m) {
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pmat->texid = m->id;
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} else {
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throw mjCError(pmat, "texture '%s' not found in material %d", pmat->texture.c_str(), i);
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throw mjCError(pmat, "texture '%s' not found in material %d", pmat->texture_.c_str(), i);
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}
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}
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}
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