Ensure that the Octree is balanced.
This means that two adjacent nodes can only have at most one level of refinement difference. Note: This is a small breaking change for mjWarp since the order of the children was flipped. PiperOrigin-RevId: 806299445 Change-Id: Ia326a31c7a8162ae02d70c868d87779198e805be
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Copybara-Service
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@@ -124,9 +124,9 @@ static int findOct(mjtNum w[8], mjtNum dw[8][3], const mjtNum* oct_aabb,
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}
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// compute which of 8 children to visit next
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int x = coord[0] < .5 ? 1 : 0;
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int y = coord[1] < .5 ? 1 : 0;
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int z = coord[2] < .5 ? 1 : 0;
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int x = coord[0] < .5 ? 0 : 1;
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int y = coord[1] < .5 ? 0 : 1;
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int z = coord[2] < .5 ? 0 : 1;
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stack = oct_child[8 * node + 4*z + 2*y + x];
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}
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