Add Rendering differences section to MjWarp documentation.
PiperOrigin-RevId: 907644012 Change-Id: I6d79792e4cb4088a89cb3f995f3bddf9b0aada15
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@@ -1286,3 +1286,19 @@ CCD colliders and will raise a ``NotImplementedError`` when calling :func:`mjw.p
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* - box-box
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* - box-box
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- :ref:`NATIVECCD <option-flag-nativeccd>` enabled (on by default)
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- :ref:`NATIVECCD <option-flag-nativeccd>` enabled (on by default)
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- Set margin to ``0`` or disable ``NATIVECCD``
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- Set margin to ``0`` or disable ``NATIVECCD``
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Rendering
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---------
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The batch renderer included in MJWarp serves a different purpose than MuJoCo's renderer. The MJWarp batch
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renderer is a single hit raycaster optimized for high throughput and low fidelity.
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It supports:
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* Simple lambertian diffuse shading
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* Basic point lights and directional lights
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* Textures
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* Shadows
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It does not support:
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* Advanced lighting effects such as global illumination
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* Physically based material properties
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