Add inverse dynamics to MJX.

PiperOrigin-RevId: 745998273
Change-Id: I203af89332ace5d7a60fff3ec6ff4cc88c02340d
This commit is contained in:
Taylor Howell
2025-04-10 06:07:23 -07:00
committed by Copybara-Service
parent d3664b5d01
commit 51c489fc30
13 changed files with 357 additions and 44 deletions
+8
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@@ -1,6 +1,14 @@
=========
Changelog
=========
Upcoming version (not yet release)
----------------------------------
MJX
^^^
- Added inverse dynamics.
Version 3.3.1 (Apr 9, 2025)
----------------------------
+2 -2
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@@ -235,6 +235,8 @@ The following features are **fully supported** in MJX:
- 1, 3, 4, 6 (1 is not supported with ``ELLIPTIC``)
* - :ref:`Solver <mjtSolver>`
- ``CG``, ``NEWTON``
* - Dynamics
- :ref:`Inverse <mj_inverse>`
* - Fluid Model
- :ref:`flInertia`
* - :ref:`Tendons <tendon>`
@@ -262,8 +264,6 @@ The following features are **in development** and coming soon:
(``BOX``, ``MESH``, ``HFIELD``) and ``ELLIPSOID``.
* - :ref:`Integrator <mjtIntegrator>`
- ``IMPLICIT``
* - Dynamics
- :ref:`Inverse <mj_inverse>`
* - Fluid Model
- :ref:`flEllipsoid`
* - :ref:`Sensors <mjtSensor>`