Add texture attribute to lights.

PiperOrigin-RevId: 763739805
Change-Id: I333ed2ac68f30f79f688ca01d7b5fd6bf2d836c9
This commit is contained in:
Google DeepMind
2025-05-27 05:03:04 -07:00
committed by Copybara-Service
parent 441ca838a1
commit 568620dd2f
18 changed files with 106 additions and 4 deletions
+5
View File
@@ -2961,6 +2961,11 @@ Attributes may be applied or ignored depending on the lighting model being used.
The color of the light. For the Phong (default) lighting model, this defines the diffuse color of
the light.
.. _body-light-texture:
:at:`texture`: :at-val:`string, optional`
The texture to use for image-based lighting. This is unused by the default Phong lighting model.
.. _body-light-intensity:
:at:`intensity`: :at-val:`real, "1000.0"`