Add texture attribute to lights.

PiperOrigin-RevId: 763739805
Change-Id: I333ed2ac68f30f79f688ca01d7b5fd6bf2d836c9
This commit is contained in:
Google DeepMind
2025-05-27 05:03:04 -07:00
committed by Copybara-Service
parent 441ca838a1
commit 568620dd2f
18 changed files with 106 additions and 4 deletions
+1
View File
@@ -395,6 +395,7 @@ typedef struct mjsLight_ { // light specification
// intrinsics
mjtByte active; // is light active
mjtLightType type; // type of light
mjString* texture; // texture name for image lights
mjtByte castshadow; // does light cast shadows
float bulbradius; // bulb radius, for soft shadows
float intensity; // intensity, in candelas