Cull face flag
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@@ -706,7 +706,9 @@ void makerendering(mj::Simulate* sim, int oldstate) {
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mjui_add(&sim->ui0, defOpenGL);
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for (i=0; i<mjNRNDFLAG; i++) {
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mju::strcpy_arr(defFlag[0].name, mjRNDSTRING[i][0]);
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mju::sprintf_arr(defFlag[0].other, " %s", mjRNDSTRING[i][2]);
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if (mjRNDSTRING[i][2][0]) {
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mju::sprintf_arr(defFlag[0].other, " %s", mjRNDSTRING[i][2]);
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}
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defFlag[0].pdata = sim->scn.flags + i;
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mjui_add(&sim->ui0, defFlag);
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}
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