Refactor StepControl and GUI to return change status.

StepControl methods SetSpeed, SetNoiseParameters, and SetPauseState now return a boolean indicating whether the state was actually changed. The GUI functions NoiseGui and StepControlGui also return a boolean reflecting if any parameters were modified. Noise parameters are now directly managed by StepControl rather than being stored in UxState. The StepControlEvent message has been expanded to include all step control parameters. Keyboard event handling has been slightly refactored to better align with event-based updates.

PiperOrigin-RevId: 940656342
Change-Id: I3701623a2fdcfc4c084b5db0ae19048669040de4
This commit is contained in:
Matija Kecman
2026-06-30 14:20:10 -07:00
committed by Copybara-Service
parent f4b2f76def
commit 58d6910afa
10 changed files with 100 additions and 110 deletions
+22 -50
View File
@@ -39,7 +39,7 @@ import typing
import mujoco
from mujoco.experimental.studio import parser
from mujoco.experimental.studio import sim
from mujoco.experimental.studio import studio_app_events as events
from mujoco.experimental.studio import studio_app_events
from mujoco.experimental.studio import ux
from mujoco.experimental.studio import viewer_protocol
import numpy as np
@@ -141,10 +141,7 @@ class StudioApp:
Returns:
True if a key was handled, False otherwise.
"""
if imgui.GetIO().WantCaptureKeyboard:
return False
return events.handle_vis_options_keyboard_events(
return studio_app_events.handle_vis_options_keyboard_events(
vis_options, is_freecam_wasd
)
@@ -154,11 +151,8 @@ class StudioApp:
Returns:
True if a key was handled, False otherwise.
"""
if imgui.GetIO().WantCaptureKeyboard:
return False
return events.handle_step_control_keyboard_events(
self.model, self.data, self.step_control, self.ux_state
return studio_app_events.handle_step_control_keyboard_events(
self.step_control, self.ux_state
)
def handle_freecam_wasd_keyboard_events(
@@ -166,11 +160,10 @@ class StudioApp:
camera: mujoco.MjvCamera,
) -> bool:
"""Handles keyboard shortcuts for free camera movement."""
if imgui.GetIO().WantCaptureKeyboard:
return False
handled, self._cam_speed = events.handle_freecam_wasd_keyboard_events(
self.model, self.data, camera, self._cam_speed
handled, self._cam_speed = (
studio_app_events.handle_freecam_wasd_keyboard_events(
self.model, self.data, camera, self._cam_speed
)
)
return handled
@@ -180,31 +173,16 @@ class StudioApp:
vis_options: mujoco.MjvOption,
) -> bool:
"""Handle keyboard events according to Studio's bindings."""
if imgui.GetIO().WantCaptureKeyboard:
return False
is_freecam_wasd = self.ux_state.camera_index == ux.FREE_CAMERA_IDX
if events.handle_step_control_keyboard_events(
self.model, self.data, self.step_control, self.ux_state
):
return True
if events.handle_camera_select_keyboard_events(
self.model, camera, self.ux_state
):
return True
if events.handle_vis_options_keyboard_events(vis_options, is_freecam_wasd):
return True
if is_freecam_wasd:
handled, self._cam_speed = events.handle_freecam_wasd_keyboard_events(
self.model, self.data, camera, self._cam_speed
)
if handled:
return True
return False
handled, self._cam_speed = studio_app_events.handle_keyboard_events(
self.model,
self.data,
camera,
vis_options,
self.step_control,
self.ux_state,
self._cam_speed,
)
return handled
def handle_camera_tracking_mouse_events(
self,
@@ -212,10 +190,7 @@ class StudioApp:
vis_options: mujoco.MjvOption,
) -> None:
"""Handles mouse events for camera tracking."""
if imgui.GetIO().WantCaptureMouse:
return
events.handle_camera_tracking_mouse_events(
studio_app_events.handle_camera_tracking_mouse_events(
self.model, self.data, camera, vis_options, self.ux_state
)
@@ -226,10 +201,7 @@ class StudioApp:
perturb: mujoco.MjvPerturb,
) -> None:
"""Handles mouse events."""
if imgui.GetIO().WantCaptureMouse:
return
events.handle_mouse_events(
studio_app_events.handle_mouse_events(
self.model, self.data, camera, vis_options, perturb, self.ux_state
)
@@ -391,7 +363,7 @@ class StudioApp:
self.reset_physics_gui()
imgui.SameLine()
ux.step_control_gui(self.model, self.step_control, self.ux_state)
ux.step_control_gui(self.step_control, self.ux_state)
imgui.TableNextColumn()
ux.camera_selection_gui(self.model, self.data, camera, self.ux_state)
@@ -434,7 +406,7 @@ class StudioApp:
# -- Right pane: Inspector ------------------------------------------------
imgui.Begin('Inspector')
if imgui.TreeNodeEx('Noise', node_flags):
ux.noise_gui(self.model, self.data, self.ux_state)
ux.noise_gui(self.step_control)
imgui.TreePop()
if imgui.TreeNodeEx('Joints', node_flags):
ux.joints_gui(self.model, self.data, vis_options)