Merge pull request #978 from aftersomemath:depth-precision-in-place
PiperOrigin-RevId: 572961667 Change-Id: I69011ddf835ae286e30e7f84cca67867cfe94fa4
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@@ -502,6 +502,16 @@ These are the possible framebuffers. They are used as an argument to the functio
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.. mujoco-include:: mjtFramebuffer
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mjtDepthMap
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~~~~~~~~~~~
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These are the depth mapping options. They are used as a value for the ``readPixelDepth`` attribute of the
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:ref:`mjrContext` struct, to control how the depth returned by :ref:`mjr_readPixels` is mapped from
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``znear`` to ``zfar``.
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.. mujoco-include:: mjtDepthMap
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.. _mjtFontScale:
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mjtFontScale
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+12
-8
@@ -131,15 +131,19 @@ General
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22. Added multi-threaded constraint solving via :ref:`mj_island` and :ref:`mjThreadPool` to :ref:`testspeed<saTestspeed>`
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exposed via npoolthread flag. The `22 humanoids <https://github.com/deepmind/mujoco/blob/main/model/humanoid/22_humanoids.xml>`__
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model shows a 3x speedup compared to the single threaded simulation.
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23. Implemented reversed Z rendering for better depth precision. An enum :ref:`mjtDepthMap` was added with values
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:ref:`mjDEPTH_ZERONEAR` and :ref:`mjDEPTH_ZEROFAR`, which can be used to set the new ``readDepthMap`` attribute in
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:ref:`mjrContext`` to control how the depth returned by :ref:`mjr_readPixels` is mapped from ``znear`` to ``zfar``.
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`Contribution <https://github.com/google-deepmind/mujoco/pull/978>`__ by `Levi Burner <https://github.com/aftersomemath>`__.
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Python bindings
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^^^^^^^^^^^^^^^
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23. Fixed `#870 <https://github.com/google-deepmind/mujoco/issues/870>`__ where calling ``update_scene`` with an invalid
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24. Fixed `#870 <https://github.com/google-deepmind/mujoco/issues/870>`__ where calling ``update_scene`` with an invalid
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camera name used the default camera.
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24. Added ``user_scn`` to the :ref:`passive viewer<PyViewerPassive>` handle, which allows users to add custom
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visualization geoms (`#1023 <https://github.com/google-deepmind/mujoco/issues/870>`__).
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25. Added optional boolean keyword arguments ``show_left_ui`` and ``show_right_ui`` to the functions ``viewer.launch``
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25. Added ``user_scn`` to the :ref:`passive viewer<PyViewerPassive>` handle, which allows users to add custom
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visualization geoms (`#1023 <https://github.com/google-deepmind/mujoco/issues/870>`__).
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26. Added optional boolean keyword arguments ``show_left_ui`` and ``show_right_ui`` to the functions ``viewer.launch``
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and ``viewer.launch_passive``, which allow users to launch a viewer with UI panels hidden.
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Simulate
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@@ -149,21 +153,21 @@ Simulate
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:align: right
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:width: 240px
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26. Added **state history** mechanism to :ref:`simulate<saSimulate>` and the managed
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27. Added **state history** mechanism to :ref:`simulate<saSimulate>` and the managed
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:ref:`Python viewer<PyViewerManaged>`. State history can be viewed by scrubbing the History slider and (more
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precisely) with the left and right arrow keys. See screen capture:
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27. The ``LOADING...`` label is now shown correctly.
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28. The ``LOADING...`` label is now shown correctly.
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`Contribution <https://github.com/google-deepmind/mujoco/pull/1070>`__ by
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`Levi Burner <https://github.com/aftersomemath>`__.
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Bug fixes
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^^^^^^^^^
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28. Fixed a bug that was causing :ref:`geom margin<body-geom-margin>` to be ignored during the construction of
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29. Fixed a bug that was causing :ref:`geom margin<body-geom-margin>` to be ignored during the construction of
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midphase collision trees.
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29. Fixed a bug that was generating incorrect values in ``efc_diagApprox`` for weld equality constraints.
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30. Fixed a bug that was generating incorrect values in ``efc_diagApprox`` for weld equality constraints.
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Version 2.3.7 (July 20, 2023)
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@@ -1443,6 +1443,10 @@ typedef enum mjtFramebuffer_ { // OpenGL framebuffer option
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mjFB_WINDOW = 0, // default/window buffer
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mjFB_OFFSCREEN // offscreen buffer
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} mjtFramebuffer;
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typedef enum mjtDepthMap_ { // depth mapping for `mjr_readPixels`
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mjDEPTH_ZERONEAR = 0, // standard depth map; 0: znear, 1: zfar
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mjDEPTH_ZEROFAR = 1 // reversed depth map; 1: znear, 0: zfar
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} mjtDepthMap;
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typedef enum mjtFontScale_ { // font scale, used at context creation
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mjFONTSCALE_50 = 50, // 50% scale, suitable for low-res rendering
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mjFONTSCALE_100 = 100, // normal scale, suitable in the absence of DPI scaling
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@@ -1546,6 +1550,9 @@ struct mjrContext_ { // custom OpenGL context
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// pixel output format
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int readPixelFormat; // default color pixel format for mjr_readPixels
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// depth output format
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int readDepthMap; // depth mapping: mjDEPTH_ZERONEAR or mjDEPTH_ZEROFAR
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};
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typedef struct mjrContext_ mjrContext;
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typedef enum mjtTaskStatus_ { // status values for mjTask
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