Add Flex component.

PiperOrigin-RevId: 572830650
Change-Id: I6908228087b7b9683be3506c8d9cdc725ed5dcd5
This commit is contained in:
Alessio Quaglino
2023-10-12 10:15:46 +01:00
committed by Saran Tunyasuvunakool
parent 649a474788
commit 5a70ad08ab
82 changed files with 9658 additions and 1581 deletions
+120 -14
View File
@@ -43,6 +43,7 @@ const char* mjLABELSTRING[mjNLABEL] = {
"Tendon",
"Actuator",
"Constraint",
"Flex",
"Skin",
"Selection",
"SelPoint",
@@ -91,8 +92,13 @@ const char* mjVISSTRING[mjNVISFLAG][3] = {
{"S&elect Point", "0", "E"},
{"Static Bo&dy", "1", "D"},
{"Skin", "1", ";"},
{"Flex Vert", "1", "."},
{"Flex Edge", "1", ""},
{"Flex Face", "1", ""},
{"Flex Skin", "0", ""},
{"Body Tree", "0", "`"},
{"Mesh Tree", "0", ""},
{"Flex Tree", "0", ""},
{"Mesh Tree", "0", "\\"},
{"SDF iters", "0", ""}
};
@@ -107,7 +113,7 @@ const char* mjRNDSTRING[mjNRNDFLAG][3] = {
{"Fog", "0", "G"},
{"Haze", "1", "/"},
{"Segment", "0", ","},
{"Id Color", "0", "."},
{"Id Color", "0", ""},
{"Cull Face", "1", ""}
};
@@ -143,6 +149,96 @@ void mjv_makeScene(const mjModel* m, mjvScene* scn, int maxgeom) {
scn->scale = 1;
scn->rotate[0] = 1;
// set number of flexes
scn->nflex = m ? m->nflex : 0;
// allocate flex data
if (scn->nflex) {
int nflex = scn->nflex;
// allocate fixed
scn->flexedgeadr = (int*) mju_malloc(nflex*sizeof(int));
scn->flexedgenum = (int*) mju_malloc(nflex*sizeof(int));
scn->flexvertadr = (int*) mju_malloc(nflex*sizeof(int));
scn->flexvertnum = (int*) mju_malloc(nflex*sizeof(int));
scn->flexfaceadr = (int*) mju_malloc(nflex*sizeof(int));
scn->flexfacenum = (int*) mju_malloc(nflex*sizeof(int));
scn->flexfaceused= (int*) mju_malloc(nflex*sizeof(int));
scn->flexedge = (int*) mju_malloc(2*m->nflexedge*sizeof(int));
scn->flexvert = (float*) mju_malloc(3*m->nflexvert*sizeof(float));
// count max number of flex faces to be rendered (depending on vis options)
int nface = 0;
for (int f=0; f<nflex; f++) {
// 1D : 0
if (m->flex_dim[f]==0) {
scn->flexfacenum[f] = 0;
}
// 2D: 2*fragments + 2*elements
else if (m->flex_dim[f]==2) {
scn->flexfacenum[f] = 2*m->flex_shellnum[f] + 2*m->flex_elemnum[f];
}
// 3D: max(fragments, 4*maxlayer)
else {
// find number of elements in biggest layer
int maxlayer = 0, layer = 0, nlayer = 1;
while (nlayer) {
// count elements in this layer
nlayer = 0;
for (int e=0; e<m->flex_elemnum[f]; e++) {
if (m->flex_elemlayer[m->flex_elemadr[f]+e]==layer) {
nlayer++;
}
}
// accumulate max over layers, advance layer
maxlayer = mjMAX(maxlayer, nlayer);
layer++;
}
scn->flexfacenum[f] = mjMAX(m->flex_shellnum[f], 4*maxlayer);
}
// accumulate over flexes
nface += scn->flexfacenum[f];
}
// allocate face-related
scn->flexface = nface ? (float*) mju_malloc(9*nface*sizeof(float)) : NULL;
scn->flexnormal = nface ? (float*) mju_malloc(9*nface*sizeof(float)) : NULL;
scn->flextexcoord = nface ? (float*) mju_malloc(6*nface*sizeof(float)) : NULL;
// check allocation
if (!scn->flexedgeadr ||
!scn->flexedgenum ||
!scn->flexfaceadr ||
!scn->flexfacenum ||
!scn->flexfaceused||
!scn->flexvertadr ||
!scn->flexvertnum ||
!scn->flexedge ||
!scn->flexvert ||
(nface && !scn->flexface) ||
(nface && !scn->flexnormal) ||
(nface && !scn->flextexcoord)) {
mju_error("Could not allocate flex buffers");
}
// copy constant edge and vertex data
memcpy(scn->flexedgeadr, m->flex_edgeadr, nflex*sizeof(int));
memcpy(scn->flexedgenum, m->flex_edgenum, nflex*sizeof(int));
memcpy(scn->flexvertadr, m->flex_vertadr, nflex*sizeof(int));
memcpy(scn->flexvertnum, m->flex_vertnum, nflex*sizeof(int));
memcpy(scn->flexedge, m->flex_edge, 2*m->nflexedge*sizeof(int));
// compute flexfaceadr
for (int f=0; f<nflex; f++) {
scn->flexfaceadr[f] = f==0 ? 0 : scn->flexfaceadr[f-1]+scn->flexfacenum[f-1];
}
}
// set number of skins
if (m) {
scn->nskin = m->nskin;
@@ -152,19 +248,14 @@ void mjv_makeScene(const mjModel* m, mjvScene* scn, int maxgeom) {
// allocate skin data
if (scn->nskin) {
// compute number of vertices in all skins
int nskin = m->nskin;
int totvert = 0;
for (int i=0; i < nskin; i++) {
totvert += m->skin_vertnum[i];
}
// allocate
scn->skinfacenum = (int*) mju_malloc(nskin*sizeof(int));
scn->skinvertadr = (int*) mju_malloc(nskin*sizeof(int));
scn->skinvertnum = (int*) mju_malloc(nskin*sizeof(int));
scn->skinvert = (float*) mju_malloc(3*totvert*sizeof(float));
scn->skinnormal = (float*) mju_malloc(3*totvert*sizeof(float));
scn->skinvert = (float*) mju_malloc(3*m->nskinvert*sizeof(float));
scn->skinnormal = (float*) mju_malloc(3*m->nskinvert*sizeof(float));
// check allocation
if (!scn->skinfacenum ||
@@ -176,11 +267,9 @@ void mjv_makeScene(const mjModel* m, mjvScene* scn, int maxgeom) {
}
// copy constant data
for (int i=0; i < nskin; i++) {
scn->skinfacenum[i] = m->skin_facenum[i];
scn->skinvertadr[i] = m->skin_vertadr[i];
scn->skinvertnum[i] = m->skin_vertnum[i];
}
mju_copyInt(scn->skinfacenum, m->skin_facenum, nskin);
mju_copyInt(scn->skinvertadr, m->skin_vertadr, nskin);
mju_copyInt(scn->skinvertnum, m->skin_vertnum, nskin);
}
// mjvGeom, mjvLight, mjvGLCamera objects are invalid
@@ -193,6 +282,20 @@ void mjv_freeScene(mjvScene* scn) {
// free buffers allocated by mjv_makeScene
mju_free(scn->geoms);
mju_free(scn->geomorder);
mju_free(scn->flexedgeadr);
mju_free(scn->flexedgenum);
mju_free(scn->flexvertadr);
mju_free(scn->flexvertnum);
mju_free(scn->flexfaceadr);
mju_free(scn->flexfacenum);
mju_free(scn->flexfaceused);
mju_free(scn->flexedge);
mju_free(scn->flexvert);
mju_free(scn->flexface);
mju_free(scn->flexnormal);
mju_free(scn->flextexcoord);
mju_free(scn->skinfacenum);
mju_free(scn->skinvertadr);
mju_free(scn->skinvertnum);
@@ -224,6 +327,7 @@ void mjv_defaultOption(mjvOption* vopt) {
vopt->jointgroup[i] = state;
vopt->tendongroup[i] = state;
vopt->actuatorgroup[i] = state;
vopt->flexgroup[i] = state;
vopt->skingroup[i] = state;
}
@@ -232,6 +336,7 @@ void mjv_defaultOption(mjvOption* vopt) {
}
vopt->bvh_depth = 1;
vopt->flex_layer = 0;
}
@@ -271,6 +376,7 @@ void mjv_defaultFreeCamera(const mjModel* m, mjvCamera* cam) {
void mjv_defaultPerturb(mjvPerturb* pert) {
memset(pert, 0, sizeof(mjvPerturb));
pert->flexselect = -1;
pert->skinselect = -1;
pert->refquat[0] = 1;
pert->scale = 1;