Add octree to meshes of SDF geoms.
PiperOrigin-RevId: 777634862 Change-Id: I3210c2f8d73fd30ceecb0a11abd1d82e086b3d5d
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Copybara-Service
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5c1f1f9dba
@@ -5242,6 +5242,7 @@ public unsafe struct mjModel_ {
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public int nbvh;
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public int nbvhstatic;
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public int nbvhdynamic;
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public int noct;
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public int njnt;
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public int ngeom;
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public int nsite;
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@@ -5358,6 +5359,9 @@ public unsafe struct mjModel_ {
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public int* bvh_child;
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public int* bvh_nodeid;
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public double* bvh_aabb;
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public int* oct_depth;
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public int* oct_child;
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public double* oct_aabb;
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public int* jnt_type;
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public int* jnt_qposadr;
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public int* jnt_dofadr;
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@@ -5528,6 +5532,8 @@ public unsafe struct mjModel_ {
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public int* mesh_facenum;
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public int* mesh_bvhadr;
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public int* mesh_bvhnum;
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public int* mesh_octadr;
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public int* mesh_octnum;
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public int* mesh_normaladr;
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public int* mesh_normalnum;
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public int* mesh_texcoordadr;
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@@ -6111,6 +6117,7 @@ public unsafe struct mjvOption_ {
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public fixed byte skingroup[6];
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public fixed byte flags[32];
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public int bvh_depth;
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public int oct_depth;
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public int flex_layer;
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}
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