Implementing texture scaling for 2D textures
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@@ -286,6 +286,7 @@ class USDExporter:
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usd_geom = object_module.USDTendon(
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mesh_config=mesh_config,
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stage=self.stage,
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model=self.model,
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geom=geom,
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obj_name=geom_name,
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rgba=geom.rgba,
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@@ -301,6 +302,7 @@ class USDExporter:
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usd_geom = object_module.USDPrimitiveMesh(
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mesh_config=mesh_config,
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stage=self.stage,
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model=self.model,
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geom=geom,
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obj_name=geom_name,
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rgba=geom.rgba,
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