Implementing texture scaling for 2D textures
This commit is contained in:
@@ -282,7 +282,7 @@ def mesh_config_generator(
|
||||
|
||||
def mesh_factory(
|
||||
mesh_config: Dict[str, Any],
|
||||
resolution: int = 20,
|
||||
resolution: int = 100,
|
||||
):
|
||||
"""Generates a mesh given a config consisting of shapes."""
|
||||
assert "name" in mesh_config
|
||||
|
||||
Reference in New Issue
Block a user