Deprecate mju_rotVecMat and mju_rotVecMatT in favor of mju_mulMatVec3 and mju_mulMatTVec3.

These functions names and argument ordering are more consistent with the rest of the API.

PiperOrigin-RevId: 643788290
Change-Id: I783eda8021b80b82098e23ed95669b102bb82508
This commit is contained in:
Yuval Tassa
2024-06-16 10:01:31 -07:00
committed by Copybara-Service
parent 739512a0e4
commit 6067048537
33 changed files with 233 additions and 117 deletions
+2 -2
View File
@@ -471,8 +471,8 @@ void mju_transformSpatial(mjtNum res[6], const mjtNum vec[6], int flg_force,
// apply rotation if provided
if (rotnew2old) {
mju_rotVecMatT(res, tran, rotnew2old);
mju_rotVecMatT(res+3, tran+3, rotnew2old);
mju_mulMatTVec3(res, rotnew2old, tran);
mju_mulMatTVec3(res+3, rotnew2old, tran+3);
}
// otherwise copy