Deprecate mju_rotVecMat and mju_rotVecMatT in favor of mju_mulMatVec3 and mju_mulMatTVec3.

These functions names and argument ordering are more consistent with the rest of the API.

PiperOrigin-RevId: 643788290
Change-Id: I783eda8021b80b82098e23ed95669b102bb82508
This commit is contained in:
Yuval Tassa
2024-06-16 10:01:31 -07:00
committed by Copybara-Service
parent 739512a0e4
commit 6067048537
33 changed files with 233 additions and 117 deletions
+2 -2
View File
@@ -550,7 +550,7 @@ void mjv_initPerturb(const mjModel* m, mjData* d, const mjvScene* scn, mjvPertur
// compute selection point in world coordinates
mjtNum selpos[3];
mju_rotVecMat(selpos, pert->localpos, d->xmat+9*sel);
mju_mulMatVec3(selpos, d->xmat+9*sel, pert->localpos);
mju_addTo3(selpos, d->xpos+3*sel);
// compute average spatial inertia at selection point
@@ -667,7 +667,7 @@ void mjv_applyPerturbForce(const mjModel* m, mjData* d, const mjvPerturb* pert)
if (((pert->active | pert->active2) & mjPERT_TRANSLATE)) {
// compute selection point in world coordinates
mjtNum selpos[3];
mju_rotVecMat(selpos, pert->localpos, d->xmat+9*sel);
mju_mulMatVec3(selpos, d->xmat+9*sel, pert->localpos);
mju_addTo3(selpos, d->xpos+3*sel);
// displacement of selection point from reference point