chore(web-platform): release V0.6.1 工程质量优化
This commit is contained in:
@@ -1,67 +1,769 @@
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import {useState,type ReactNode} from 'react';
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import {Box,FolderTree,Info,Settings2,SlidersHorizontal} from 'lucide-react';
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import type {ModelEntry} from '../../project/types';
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import {countProjectSearchResults,ProjectTree,type ProjectTreeFile} from '../../project/ProjectTree';
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import {countModelStructureSearchResults,ModelStructureTree} from '../../project/ModelStructureTree';
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import type {ActuatorInfo,ActuatorParameters,SimulationSnapshot} from '../../simulation/SimulationSession';
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import type {UrdfBaseMode,UrdfLoadMode} from '../../simulation/PhysicsAdapter';
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import type {ViewerSelection} from '../../viewer/MuJoCoViewer';
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import type {ControllerCommand,ControllerStatus} from '../../controller/types';
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import type {RLCommand,RLPolicyStatus} from '../../rl/types';
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import {Badge,Button,CollapsibleSection,CopyButton,PropertyRow,ResizablePanel,Select,Tabs} from '../../components/ui';
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import {TreeSearchField} from './TreeSearchField';
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import {ProjectBreadcrumb} from './ProjectBreadcrumb';
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import {PythonControllerPanel} from './PythonControllerPanel';
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import {RLPolicyPanel} from './RLPolicyPanel';
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import {LocalTrainingPanel} from './LocalTrainingPanel';
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import { useState, type ReactNode } from 'react';
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import { Box, FolderTree, Info, Settings2, SlidersHorizontal } from 'lucide-react';
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import type { ModelEntry } from '../../project/types';
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import {
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countProjectSearchResults,
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ProjectTree,
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type ProjectTreeFile,
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} from '../../project/ProjectTree';
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import {
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countModelStructureSearchResults,
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ModelStructureTree,
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} from '../../project/ModelStructureTree';
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import type {
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ActuatorInfo,
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ActuatorParameters,
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SimulationSnapshot,
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} from '../../simulation/SimulationSession';
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import type { UrdfBaseMode, UrdfLoadMode } from '../../simulation/PhysicsAdapter';
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import type { ViewerSelection } from '../../viewer/MuJoCoViewer';
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import type { ControllerCommand, ControllerStatus } from '../../controller/types';
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import type { RLCommand, RLPolicyStatus } from '../../rl/types';
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import {
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Badge,
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Button,
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CollapsibleSection,
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CopyButton,
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PropertyRow,
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ResizablePanel,
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Select,
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Tabs,
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} from '../../components/ui';
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import { TreeSearchField } from './TreeSearchField';
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import { ProjectBreadcrumb } from './ProjectBreadcrumb';
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import { PythonControllerPanel } from './PythonControllerPanel';
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import { RLPolicyPanel } from './RLPolicyPanel';
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import { LocalTrainingPanel } from './LocalTrainingPanel';
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export function SidebarPanel({title,side,children,visible=true}:{title:string;side:'left'|'right';children:ReactNode;visible?:boolean}){return <ResizablePanel side={side} storageKey={`mujoco-${side}-sidebar-width`} visible={visible}><aside className={`flex h-full w-full min-w-0 flex-col overflow-hidden bg-panel ${side==='left'?'border-r':'border-l'} border-border`}><h2 className="flex h-10 shrink-0 items-center gap-2 border-b border-border bg-panel px-3 text-sm font-semibold text-text-primary"><Settings2 aria-hidden="true" className="h-4 w-4 text-accent"/>{title}</h2>{children}</aside></ResizablePanel>;}
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export function ProjectSidebar({projectName,files,entries,selectedEntry,snapshot,loading,visible=true,onRemove,onSelectEntry,onJointHover}:{projectName?:string;files:ProjectTreeFile[];entries:ModelEntry[];selectedEntry?:string;snapshot?:SimulationSnapshot;loading:boolean;visible?:boolean;onRemove:()=>void;onSelectEntry:(path:string)=>void;onJointHover:(jointId:number|null)=>void}){const [tab,setTab]=useState<'project'|'structure'>('project'),[fileQuery,setFileQuery]=useState(''),[structureQuery,setStructureQuery]=useState('');const fileMatches=countProjectSearchResults(files,fileQuery),structureMatches=snapshot?countModelStructureSearchResults(snapshot.bodies,snapshot.joints,structureQuery):0;return <SidebarPanel title="工程资源" side="left" visible={visible}>{projectName?<><div className="flex shrink-0 items-center gap-2 border-b border-border px-3 py-2.5"><div className="min-w-0 flex-1"><div className="truncate text-sm font-medium text-accent" title={projectName}>{projectName}</div><div className="mt-0.5 text-[10px] text-text-tertiary">{files.length} 个文件</div></div><Button variant="danger" onClick={onRemove} disabled={loading}>移除</Button></div><ProjectBreadcrumb projectName={projectName} entries={entries} selectedEntry={selectedEntry} loading={loading} onSelect={onSelectEntry}/><Tabs label="工程侧栏" value={tab} onValueChange={setTab} items={[{value:'project',label:'工程',icon:<FolderTree className="h-3.5 w-3.5"/>,content:<><TreeSearchField value={fileQuery} onChange={setFileQuery} resultCount={fileMatches} label="搜索工程文件" placeholder="搜索文件或目录…"/><div className="px-2 pb-3"><ProjectTree key={projectName} files={files} entries={entries} selectedEntry={selectedEntry} query={fileQuery}/></div></>},{value:'structure',label:'模型结构',icon:<Box className="h-3.5 w-3.5"/>,disabled:!snapshot,content:snapshot?<><TreeSearchField value={structureQuery} onChange={setStructureQuery} resultCount={structureMatches} label="搜索模型结构" placeholder="搜索 Body 或关节…"/><div className="px-2 pb-3"><ModelStructureTree bodies={snapshot.bodies} joints={snapshot.joints} onJointHover={onJointHover} query={structureQuery}/></div></>:<p className="p-4 text-center text-xs text-text-tertiary">加载模型后显示结构</p>}]}/></>:<div className="p-4 text-center text-sm text-text-tertiary">导入模型后显示工程资源</div>}</SidebarPanel>;}
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interface ModelControlsProps{
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snapshot?:SimulationSnapshot;selection:ViewerSelection|null;selectedFormat?:ModelEntry['format'];loading:boolean;visible?:boolean;
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urdfMode:UrdfLoadMode;baseMode:UrdfBaseMode;showCollision:boolean;ignoreJointLimits:boolean;jointAdvanced:boolean;angleUnit:'rad'|'deg';forceScale:number;
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controllerPaths:string[];selectedControllerPath?:string;controllerStatus?:ControllerStatus;
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policyPaths:string[];selectedPolicyPath?:string;policyStatus?:RLPolicyStatus;
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onUrdfMode:(value:UrdfLoadMode)=>void;onBaseMode:(value:UrdfBaseMode)=>void;onShowCollision:(value:boolean)=>void;
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onResetJoints:()=>void;onToggleJointLimits:()=>void;onToggleAdvanced:()=>void;onToggleAngleUnit:()=>void;
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onActuator:(id:number,value:number)=>void;onActuatorParameters:(id:number,parameters:ActuatorParameters)=>void;onJoint:(id:number,value:number)=>void;onForceScale:(value:number)=>void;
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onSelectControllerPath:(path:string)=>void;onLoadControllerPath:(path:string)=>void;onImportController:(file:File)=>void;onToggleController:(enabled:boolean)=>void;onControllerCommand:(command:ControllerCommand)=>void;onRemoveController:()=>void;
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onSelectPolicyPath:(path:string)=>void;onLoadPolicyPath:(path:string)=>void;onImportPolicy:(file:File)=>void;onTogglePolicy:(enabled:boolean)=>void;onPolicyCommand:(command:RLCommand)=>void;onRemovePolicy:()=>void;
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}
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export function ModelControlsSidebar(props:ModelControlsProps){const [tab,setTab]=useState<'properties'|'controls'>('properties'),s=props.snapshot;if(!s)return <SidebarPanel title="模型与控制" side="right" visible={props.visible}><div className="p-4 text-sm text-text-tertiary">导入模型后显示属性</div></SidebarPanel>;
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const properties=<><CollapsibleSection title="模型信息" defaultOpen badge={<Badge>{s.model.nbody} Body</Badge>}><div><PropertyRow label="Body" value={s.model.nbody}/><PropertyRow label="Joint" value={s.model.njnt}/><PropertyRow label="Geom" value={s.model.ngeom}/><PropertyRow label="Actuator" value={s.model.nactuator}/><PropertyRow label="qpos / qvel" value={`${s.model.nq} / ${s.model.nv}`}/></div></CollapsibleSection>
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{props.selectedFormat==='urdf'&&<CollapsibleSection title="URDF 处理方式" defaultOpen={false}><Select aria-label="URDF 处理方式" className="w-full" value={props.urdfMode} disabled={props.loading} onChange={event=>props.onUrdfMode(event.target.value as UrdfLoadMode)}><option value="mjcf">转换为 MJCF(推荐)</option><option value="native">MuJoCo 原生 URDF</option></Select><label className="mt-3 block text-xs text-text-secondary"><span className="mb-1 block">基座类型</span><Select aria-label="URDF 基座类型" className="w-full" value={props.baseMode} disabled={props.loading||props.urdfMode==='native'} onChange={event=>props.onBaseMode(event.target.value as UrdfBaseMode)}><option value="floating">浮动基座(Free Joint)</option><option value="fixed">固定基座(连接世界)</option></Select></label><p className="mt-2 text-xs text-text-tertiary">MJCF 模式保留 visual mesh、添加物理地面,并将模型最低点对齐到 z=0。</p><Check label="显示碰撞几何" checked={props.showCollision} onChange={props.onShowCollision}/></CollapsibleSection>}
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<CollapsibleSection title="当前选择" defaultOpen>{props.selection?<div className="text-xs"><PropertyRow label="Body" value={props.selection.bodyName} action={<CopyButton value={props.selection.bodyName} label="复制 Body 名称"/>}/><PropertyRow label="标识" value={`${props.selection.bodyId} / ${props.selection.geomId} / ${props.selection.geomType}`} action={<CopyButton value={`body ${props.selection.bodyId}, geom ${props.selection.geomId}, type ${props.selection.geomType}`} label="复制标识"/>}/><PropertyRow label="位置" value={props.selection.position.map(value=>value.toFixed(3)).join(', ')} action={<CopyButton value={props.selection.position.join(', ')} label="复制位置"/>}/></div>:<p className="flex items-center gap-2 text-xs text-text-tertiary"><Info className="h-3.5 w-3.5"/>在视口中单击物体</p>}</CollapsibleSection></>;
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const controls=<><CollapsibleSection title="ONNX 强化学习策略" defaultOpen badge={s.rlPolicy?<Badge>{s.rlPolicy.enabled?'推理':'停止'}</Badge>:undefined}><RLPolicyPanel paths={props.policyPaths} selectedPath={props.selectedPolicyPath} status={props.policyStatus??s.rlPolicy} loading={props.loading} onSelectPath={props.onSelectPolicyPath} onLoadPath={props.onLoadPolicyPath} onImport={props.onImportPolicy} onToggle={props.onTogglePolicy} onCommand={props.onPolicyCommand} onRemove={props.onRemovePolicy}/></CollapsibleSection><CollapsibleSection title="本地强化学习训练" defaultOpen={false}><LocalTrainingPanel onPolicyReady={props.onImportPolicy}/></CollapsibleSection><CollapsibleSection title="Python 控制器" defaultOpen badge={s.controller?<Badge>{s.controller.enabled?'运行':'停止'}</Badge>:undefined}><PythonControllerPanel paths={props.controllerPaths} selectedPath={props.selectedControllerPath} status={props.controllerStatus??s.controller} loading={props.loading} onSelectPath={props.onSelectControllerPath} onLoadPath={props.onLoadControllerPath} onImport={props.onImportController} onToggle={props.onToggleController} onCommand={props.onControllerCommand} onRemove={props.onRemoveController}/></CollapsibleSection><CollapsibleSection title="Actuator" defaultOpen={false} badge={<Badge>{s.actuators.length}</Badge>}>{s.actuators.length?s.actuators.map(actuator=><ActuatorControl key={actuator.id} actuator={actuator} onControl={value=>props.onActuator(actuator.id,value)} onParameters={parameters=>props.onActuatorParameters(actuator.id,parameters)}/>):<p className="text-xs text-text-tertiary">模型没有驱动器</p>}</CollapsibleSection>
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<CollapsibleSection title="关节" defaultOpen badge={<Badge>{s.joints.length}</Badge>}><div className="mb-4 grid grid-cols-2 gap-2"><Button onClick={props.onResetJoints}>重置关节</Button><Button variant={props.ignoreJointLimits?'primary':'secondary'} aria-pressed={props.ignoreJointLimits} onClick={props.onToggleJointLimits}>忽略关节限位</Button><Button variant={props.jointAdvanced?'primary':'secondary'} aria-pressed={props.jointAdvanced} onClick={props.onToggleAdvanced}>高级</Button><Button variant={props.angleUnit==='deg'?'primary':'secondary'} aria-pressed={props.angleUnit==='deg'} onClick={props.onToggleAngleUnit}>{props.angleUnit==='rad'?'rad 弧度制':'° 角度制'}</Button></div>{s.joints.map(joint=>{const scale=joint.type===3&&props.angleUnit==='deg'?180/Math.PI:1,unit=joint.type===3?(props.angleUnit==='deg'?'°':' rad'):joint.type===2?' m':'';return <ControlSlider key={joint.id} label={`${joint.name}${joint.editable?'':'(只读)'}`} value={joint.value*scale} min={joint.min*scale} max={joint.max*scale} unit={unit} advanced={props.jointAdvanced} limited={joint.limited} limitsIgnored={joint.limitsIgnored} limitMin={joint.limitMin*scale} limitMax={joint.limitMax*scale} disabled={!joint.editable} onChange={value=>props.onJoint(joint.id,value/scale)}/>;})}</CollapsibleSection>
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<CollapsibleSection title="外力强度" defaultOpen={false}><ControlSlider label={`${props.forceScale.toFixed(0)} N/屏幕单位`} value={props.forceScale} min={5} max={200} onChange={props.onForceScale}/><p className="text-xs text-text-tertiary">选择“外力施加”,在动态物体上按住拖动,松开即清零。</p></CollapsibleSection></>;
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return <SidebarPanel title="模型与控制" side="right" visible={props.visible}><Tabs label="模型控制侧栏" value={tab} onValueChange={setTab} items={[{value:'properties',label:'属性',icon:<Info className="h-3.5 w-3.5"/>,content:properties},{value:'controls',label:'控制',icon:<SlidersHorizontal className="h-3.5 w-3.5"/>,content:controls}]}/></SidebarPanel>;
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export function SidebarPanel({
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title,
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side,
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children,
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visible = true,
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}: {
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title: string;
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side: 'left' | 'right';
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children: ReactNode;
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visible?: boolean;
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}) {
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return (
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<ResizablePanel side={side} storageKey={`mujoco-${side}-sidebar-width`} visible={visible}>
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<aside
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className={`flex h-full w-full min-w-0 flex-col overflow-hidden bg-panel ${side === 'left' ? 'border-r' : 'border-l'} border-border`}
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>
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<h2 className="flex h-10 shrink-0 items-center gap-2 border-b border-border bg-panel px-3 text-sm font-semibold text-text-primary">
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<Settings2 aria-hidden="true" className="h-4 w-4 text-accent" />
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{title}
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</h2>
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{children}
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</aside>
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</ResizablePanel>
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);
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}
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export function ActuatorControl({actuator,onControl,onParameters}:{actuator:ActuatorInfo;onControl:(value:number)=>void;onParameters:(parameters:ActuatorParameters)=>void}){
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const isMotor=actuator.kind==='motor',isPosition=actuator.kind==='position',editable=isMotor||isPosition,baseTargetScale=isPosition&&actuator.jointType===3?180/Math.PI:1,targetScale=isPosition&&Math.abs(actuator.gear)>1e-9?baseTargetScale/actuator.gear:baseTargetScale;
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const clampForce=(value:number)=>actuator.forceLimited?Math.min(actuator.forceMax,Math.max(actuator.forceMin,value)):value,physicalScale=actuator.gear*actuator.gain;
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const forceA=clampForce(actuator.min*actuator.gain)*actuator.gear,forceB=clampForce(actuator.max*actuator.gain)*actuator.gear;
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const targetA=actuator.min*targetScale,targetB=actuator.max*targetScale,outputMin=isMotor?Math.min(forceA,forceB):Math.min(targetA,targetB),outputMax=isMotor?Math.max(forceA,forceB):Math.max(targetA,targetB);
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const outputValue=isMotor?clampForce(actuator.value*actuator.gain)*actuator.gear:actuator.value*targetScale,outputDisabled=(isMotor&&Math.abs(physicalScale)<=1e-9)||(isPosition&&Math.abs(actuator.gear)<=1e-9);
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const outputLabel=isMotor?(actuator.jointType===3?'输出力矩':'输出力'):isPosition?(actuator.jointType===3?'目标角度':'目标位置'):'控制输入';
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const forceUnit=actuator.jointType===3?'N·m':actuator.jointType===2?'N':'',jointForceA=actuator.forceMin*actuator.gear,jointForceB=actuator.forceMax*actuator.gear,jointForceMin=Math.min(jointForceA,jointForceB),jointForceMax=Math.max(jointForceA,jointForceB);
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const update=(patch:Partial<ActuatorParameters>)=>onParameters({...actuator,...patch}),controlLabel=isPosition?(actuator.jointType===3?'角度':'位置'):'控制',gearSquared=actuator.gear*actuator.gear;
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return <div className="mb-3 rounded-lg border border-border bg-surface p-2.5">
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<div className="mb-2 flex min-w-0 items-start justify-between gap-2"><div className="min-w-0"><div className="truncate text-xs font-medium text-text-primary" title={actuator.name}>{actuator.name}</div><div className="mt-0.5 truncate text-[10px] text-text-tertiary">{actuator.jointName?`关节:${actuator.jointName}`:'未关联标量关节'}</div></div><Badge>{actuator.unit||'u'}</Badge></div>
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{actuator.controlCount===1?<ControlSlider label={outputLabel} value={outputValue} min={outputMin} max={outputMax} disabled={outputDisabled} unit={actuator.unit?` ${actuator.unit}`:''} onChange={value=>{if(outputDisabled)return;onControl(isMotor?value/physicalScale:value/targetScale);}}/>:<p className="mb-2 text-[10px] leading-4 text-text-tertiary">该驱动器包含 {actuator.controlCount} 个控制分量,请在 MJCF 源码或专用控制器中设置。</p>}
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{actuator.controlCount===1&&!actuator.ctrlLimited&&<div className="mb-2"><ParameterInput label={`${controlLabel}输入(不限幅)`} value={actuator.value*targetScale} onCommit={value=>onControl(value/targetScale)}/></div>}
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{editable?<details className="group border-t border-border pt-2"><summary className="cursor-pointer select-none text-xs font-medium text-text-secondary hover:text-text-primary">常用参数</summary>
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<div className="mt-2 grid grid-cols-2 gap-2">{isPosition?<><ParameterInput label={`位置增益 kp(${forceUnit}/${actuator.jointType===3?'rad':'m'})`} value={actuator.kp*gearSquared} disabled={gearSquared<=1e-18} onCommit={kp=>update({kp:kp/gearSquared})}/><ParameterInput label={`速度增益 kv(${forceUnit}·s/${actuator.jointType===3?'rad':'m'})`} value={actuator.kv*gearSquared} disabled={gearSquared<=1e-18} onCommit={kv=>update({kv:kv/gearSquared})}/></>:<><ParameterInput label={`kp(MJCF stiffness,${forceUnit}/${actuator.jointType===3?'rad':'m'})`} value={actuator.kp} onCommit={kp=>update({kp})}/><ParameterInput label={`kv(MJCF damping,${forceUnit}·s/${actuator.jointType===3?'rad':'m'})`} value={actuator.kv} onCommit={kv=>update({kv})}/></>}</div>
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<ParameterToggle label={`限制输出${actuator.jointType===3?'力矩':'力'}${forceUnit?`(${forceUnit})`:''}`} checked={actuator.forceLimited} onChange={forceLimited=>update({forceLimited})}/>
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<div className="mt-2 grid grid-cols-2 gap-2"><ParameterInput label="输出下限" value={jointForceMin} disabled={!actuator.forceLimited||Math.abs(actuator.gear)<=1e-9} onCommit={value=>update(actuator.gear>=0?{forceMin:value/actuator.gear}:{forceMax:value/actuator.gear})}/><ParameterInput label="输出上限" value={jointForceMax} disabled={!actuator.forceLimited||Math.abs(actuator.gear)<=1e-9} onCommit={value=>update(actuator.gear>=0?{forceMax:value/actuator.gear}:{forceMin:value/actuator.gear})}/></div>
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<p className="mt-2 text-[10px] leading-4 text-text-tertiary">{isPosition?'position 伺服使用 kp 跟踪目标位置,kv 提供速度阻尼。':'motor 保持力/力矩控制且控制输入不限幅。MJCF 的 motor 没有 kp/kv 属性;这里的 kp、kv 会分别保存为对应 joint 的 stiffness、damping。'} 参数修改会立即作用于当前模型,并可随 MJCF 导出。</p>
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</details>:<p className="border-t border-border pt-2 text-[10px] leading-4 text-text-tertiary">该驱动器不是可直接编辑的 motor/position 类型,控制值按模型原始单位显示;请在 MJCF 源码中修改专用参数。</p>}
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</div>;
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export function ProjectSidebar({
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projectName,
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files,
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entries,
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selectedEntry,
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snapshot,
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loading,
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visible = true,
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onRemove,
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onSelectEntry,
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onJointHover,
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}: {
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projectName?: string;
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files: ProjectTreeFile[];
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entries: ModelEntry[];
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selectedEntry?: string;
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snapshot?: SimulationSnapshot;
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loading: boolean;
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visible?: boolean;
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onRemove: () => void;
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onSelectEntry: (path: string) => void;
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onJointHover: (jointId: number | null) => void;
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}) {
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const [tab, setTab] = useState<'project' | 'structure'>('project'),
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[fileQuery, setFileQuery] = useState(''),
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[structureQuery, setStructureQuery] = useState('');
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const fileMatches = countProjectSearchResults(files, fileQuery),
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structureMatches = snapshot
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? countModelStructureSearchResults(snapshot.bodies, snapshot.joints, structureQuery)
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: 0;
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return (
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<SidebarPanel title="工程资源" side="left" visible={visible}>
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{projectName ? (
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<>
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<div className="flex shrink-0 items-center gap-2 border-b border-border px-3 py-2.5">
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<div className="min-w-0 flex-1">
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<div className="truncate text-sm font-medium text-accent" title={projectName}>
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{projectName}
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</div>
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<div className="mt-0.5 text-[10px] text-text-tertiary">{files.length} 个文件</div>
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</div>
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<Button variant="danger" onClick={onRemove} disabled={loading}>
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移除
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</Button>
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</div>
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<ProjectBreadcrumb
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projectName={projectName}
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entries={entries}
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selectedEntry={selectedEntry}
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loading={loading}
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onSelect={onSelectEntry}
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/>
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<Tabs
|
||||
label="工程侧栏"
|
||||
value={tab}
|
||||
onValueChange={setTab}
|
||||
items={[
|
||||
{
|
||||
value: 'project',
|
||||
label: '工程',
|
||||
icon: <FolderTree className="h-3.5 w-3.5" />,
|
||||
content: (
|
||||
<>
|
||||
<TreeSearchField
|
||||
value={fileQuery}
|
||||
onChange={setFileQuery}
|
||||
resultCount={fileMatches}
|
||||
label="搜索工程文件"
|
||||
placeholder="搜索文件或目录…"
|
||||
/>
|
||||
<div className="px-2 pb-3">
|
||||
<ProjectTree
|
||||
key={projectName}
|
||||
files={files}
|
||||
entries={entries}
|
||||
selectedEntry={selectedEntry}
|
||||
query={fileQuery}
|
||||
/>
|
||||
</div>
|
||||
</>
|
||||
),
|
||||
},
|
||||
{
|
||||
value: 'structure',
|
||||
label: '模型结构',
|
||||
icon: <Box className="h-3.5 w-3.5" />,
|
||||
disabled: !snapshot,
|
||||
content: snapshot ? (
|
||||
<>
|
||||
<TreeSearchField
|
||||
value={structureQuery}
|
||||
onChange={setStructureQuery}
|
||||
resultCount={structureMatches}
|
||||
label="搜索模型结构"
|
||||
placeholder="搜索 Body 或关节…"
|
||||
/>
|
||||
<div className="px-2 pb-3">
|
||||
<ModelStructureTree
|
||||
bodies={snapshot.bodies}
|
||||
joints={snapshot.joints}
|
||||
onJointHover={onJointHover}
|
||||
query={structureQuery}
|
||||
/>
|
||||
</div>
|
||||
</>
|
||||
) : (
|
||||
<p className="p-4 text-center text-xs text-text-tertiary">加载模型后显示结构</p>
|
||||
),
|
||||
},
|
||||
]}
|
||||
/>
|
||||
</>
|
||||
) : (
|
||||
<div className="p-4 text-center text-sm text-text-tertiary">导入模型后显示工程资源</div>
|
||||
)}
|
||||
</SidebarPanel>
|
||||
);
|
||||
}
|
||||
|
||||
interface ModelControlsProps {
|
||||
snapshot?: SimulationSnapshot;
|
||||
selection: ViewerSelection | null;
|
||||
selectedFormat?: ModelEntry['format'];
|
||||
loading: boolean;
|
||||
visible?: boolean;
|
||||
urdfMode: UrdfLoadMode;
|
||||
baseMode: UrdfBaseMode;
|
||||
showCollision: boolean;
|
||||
ignoreJointLimits: boolean;
|
||||
jointAdvanced: boolean;
|
||||
angleUnit: 'rad' | 'deg';
|
||||
forceScale: number;
|
||||
controllerPaths: string[];
|
||||
selectedControllerPath?: string;
|
||||
controllerStatus?: ControllerStatus;
|
||||
policyPaths: string[];
|
||||
selectedPolicyPath?: string;
|
||||
policyStatus?: RLPolicyStatus;
|
||||
onUrdfMode: (value: UrdfLoadMode) => void;
|
||||
onBaseMode: (value: UrdfBaseMode) => void;
|
||||
onShowCollision: (value: boolean) => void;
|
||||
onResetJoints: () => void;
|
||||
onToggleJointLimits: () => void;
|
||||
onToggleAdvanced: () => void;
|
||||
onToggleAngleUnit: () => void;
|
||||
onActuator: (id: number, value: number) => void;
|
||||
onActuatorParameters: (id: number, parameters: ActuatorParameters) => void;
|
||||
onJoint: (id: number, value: number) => void;
|
||||
onForceScale: (value: number) => void;
|
||||
onSelectControllerPath: (path: string) => void;
|
||||
onLoadControllerPath: (path: string) => void;
|
||||
onImportController: (file: File) => void;
|
||||
onToggleController: (enabled: boolean) => void;
|
||||
onControllerCommand: (command: ControllerCommand) => void;
|
||||
onRemoveController: () => void;
|
||||
onSelectPolicyPath: (path: string) => void;
|
||||
onLoadPolicyPath: (path: string) => void;
|
||||
onImportPolicy: (file: File) => void;
|
||||
onTogglePolicy: (enabled: boolean) => void;
|
||||
onPolicyCommand: (command: RLCommand) => void;
|
||||
onRemovePolicy: () => void;
|
||||
}
|
||||
export function ModelControlsSidebar(props: ModelControlsProps) {
|
||||
const [tab, setTab] = useState<'properties' | 'controls'>('properties'),
|
||||
s = props.snapshot;
|
||||
if (!s)
|
||||
return (
|
||||
<SidebarPanel title="模型与控制" side="right" visible={props.visible}>
|
||||
<div className="p-4 text-sm text-text-tertiary">导入模型后显示属性</div>
|
||||
</SidebarPanel>
|
||||
);
|
||||
const properties = (
|
||||
<>
|
||||
<CollapsibleSection title="模型信息" defaultOpen badge={<Badge>{s.model.nbody} Body</Badge>}>
|
||||
<div>
|
||||
<PropertyRow label="Body" value={s.model.nbody} />
|
||||
<PropertyRow label="Joint" value={s.model.njnt} />
|
||||
<PropertyRow label="Geom" value={s.model.ngeom} />
|
||||
<PropertyRow label="Actuator" value={s.model.nactuator} />
|
||||
<PropertyRow label="qpos / qvel" value={`${s.model.nq} / ${s.model.nv}`} />
|
||||
</div>
|
||||
</CollapsibleSection>
|
||||
{props.selectedFormat === 'urdf' && (
|
||||
<CollapsibleSection title="URDF 处理方式" defaultOpen={false}>
|
||||
<Select
|
||||
aria-label="URDF 处理方式"
|
||||
className="w-full"
|
||||
value={props.urdfMode}
|
||||
disabled={props.loading}
|
||||
onChange={(event) => props.onUrdfMode(event.target.value as UrdfLoadMode)}
|
||||
>
|
||||
<option value="mjcf">转换为 MJCF(推荐)</option>
|
||||
<option value="native">MuJoCo 原生 URDF</option>
|
||||
</Select>
|
||||
<label className="mt-3 block text-xs text-text-secondary">
|
||||
<span className="mb-1 block">基座类型</span>
|
||||
<Select
|
||||
aria-label="URDF 基座类型"
|
||||
className="w-full"
|
||||
value={props.baseMode}
|
||||
disabled={props.loading || props.urdfMode === 'native'}
|
||||
onChange={(event) => props.onBaseMode(event.target.value as UrdfBaseMode)}
|
||||
>
|
||||
<option value="floating">浮动基座(Free Joint)</option>
|
||||
<option value="fixed">固定基座(连接世界)</option>
|
||||
</Select>
|
||||
</label>
|
||||
<p className="mt-2 text-xs text-text-tertiary">
|
||||
MJCF 模式保留 visual mesh、添加物理地面,并将模型最低点对齐到 z=0。
|
||||
</p>
|
||||
<Check
|
||||
label="显示碰撞几何"
|
||||
checked={props.showCollision}
|
||||
onChange={props.onShowCollision}
|
||||
/>
|
||||
</CollapsibleSection>
|
||||
)}
|
||||
<CollapsibleSection title="当前选择" defaultOpen>
|
||||
{props.selection ? (
|
||||
<div className="text-xs">
|
||||
<PropertyRow
|
||||
label="Body"
|
||||
value={props.selection.bodyName}
|
||||
action={<CopyButton value={props.selection.bodyName} label="复制 Body 名称" />}
|
||||
/>
|
||||
<PropertyRow
|
||||
label="标识"
|
||||
value={`${props.selection.bodyId} / ${props.selection.geomId} / ${props.selection.geomType}`}
|
||||
action={
|
||||
<CopyButton
|
||||
value={`body ${props.selection.bodyId}, geom ${props.selection.geomId}, type ${props.selection.geomType}`}
|
||||
label="复制标识"
|
||||
/>
|
||||
}
|
||||
/>
|
||||
<PropertyRow
|
||||
label="位置"
|
||||
value={props.selection.position.map((value) => value.toFixed(3)).join(', ')}
|
||||
action={<CopyButton value={props.selection.position.join(', ')} label="复制位置" />}
|
||||
/>
|
||||
</div>
|
||||
) : (
|
||||
<p className="flex items-center gap-2 text-xs text-text-tertiary">
|
||||
<Info className="h-3.5 w-3.5" />
|
||||
在视口中单击物体
|
||||
</p>
|
||||
)}
|
||||
</CollapsibleSection>
|
||||
</>
|
||||
);
|
||||
const controls = (
|
||||
<>
|
||||
<CollapsibleSection
|
||||
title="ONNX 强化学习策略"
|
||||
defaultOpen
|
||||
badge={s.rlPolicy ? <Badge>{s.rlPolicy.enabled ? '推理' : '停止'}</Badge> : undefined}
|
||||
>
|
||||
<RLPolicyPanel
|
||||
paths={props.policyPaths}
|
||||
selectedPath={props.selectedPolicyPath}
|
||||
status={props.policyStatus ?? s.rlPolicy}
|
||||
loading={props.loading}
|
||||
onSelectPath={props.onSelectPolicyPath}
|
||||
onLoadPath={props.onLoadPolicyPath}
|
||||
onImport={props.onImportPolicy}
|
||||
onToggle={props.onTogglePolicy}
|
||||
onCommand={props.onPolicyCommand}
|
||||
onRemove={props.onRemovePolicy}
|
||||
/>
|
||||
</CollapsibleSection>
|
||||
<CollapsibleSection title="本地强化学习训练" defaultOpen={false}>
|
||||
<LocalTrainingPanel onPolicyReady={props.onImportPolicy} />
|
||||
</CollapsibleSection>
|
||||
<CollapsibleSection
|
||||
title="Python 控制器"
|
||||
defaultOpen
|
||||
badge={s.controller ? <Badge>{s.controller.enabled ? '运行' : '停止'}</Badge> : undefined}
|
||||
>
|
||||
<PythonControllerPanel
|
||||
paths={props.controllerPaths}
|
||||
selectedPath={props.selectedControllerPath}
|
||||
status={props.controllerStatus ?? s.controller}
|
||||
loading={props.loading}
|
||||
onSelectPath={props.onSelectControllerPath}
|
||||
onLoadPath={props.onLoadControllerPath}
|
||||
onImport={props.onImportController}
|
||||
onToggle={props.onToggleController}
|
||||
onCommand={props.onControllerCommand}
|
||||
onRemove={props.onRemoveController}
|
||||
/>
|
||||
</CollapsibleSection>
|
||||
<CollapsibleSection
|
||||
title="Actuator"
|
||||
defaultOpen={false}
|
||||
badge={<Badge>{s.actuators.length}</Badge>}
|
||||
>
|
||||
{s.actuators.length ? (
|
||||
s.actuators.map((actuator) => (
|
||||
<ActuatorControl
|
||||
key={actuator.id}
|
||||
actuator={actuator}
|
||||
onControl={(value) => props.onActuator(actuator.id, value)}
|
||||
onParameters={(parameters) => props.onActuatorParameters(actuator.id, parameters)}
|
||||
/>
|
||||
))
|
||||
) : (
|
||||
<p className="text-xs text-text-tertiary">模型没有驱动器</p>
|
||||
)}
|
||||
</CollapsibleSection>
|
||||
<CollapsibleSection title="关节" defaultOpen badge={<Badge>{s.joints.length}</Badge>}>
|
||||
<div className="mb-4 grid grid-cols-2 gap-2">
|
||||
<Button onClick={props.onResetJoints}>重置关节</Button>
|
||||
<Button
|
||||
variant={props.ignoreJointLimits ? 'primary' : 'secondary'}
|
||||
aria-pressed={props.ignoreJointLimits}
|
||||
onClick={props.onToggleJointLimits}
|
||||
>
|
||||
忽略关节限位
|
||||
</Button>
|
||||
<Button
|
||||
variant={props.jointAdvanced ? 'primary' : 'secondary'}
|
||||
aria-pressed={props.jointAdvanced}
|
||||
onClick={props.onToggleAdvanced}
|
||||
>
|
||||
高级
|
||||
</Button>
|
||||
<Button
|
||||
variant={props.angleUnit === 'deg' ? 'primary' : 'secondary'}
|
||||
aria-pressed={props.angleUnit === 'deg'}
|
||||
onClick={props.onToggleAngleUnit}
|
||||
>
|
||||
{props.angleUnit === 'rad' ? 'rad 弧度制' : '° 角度制'}
|
||||
</Button>
|
||||
</div>
|
||||
{s.joints.map((joint) => {
|
||||
const scale = joint.type === 3 && props.angleUnit === 'deg' ? 180 / Math.PI : 1,
|
||||
unit =
|
||||
joint.type === 3
|
||||
? props.angleUnit === 'deg'
|
||||
? '°'
|
||||
: ' rad'
|
||||
: joint.type === 2
|
||||
? ' m'
|
||||
: '';
|
||||
return (
|
||||
<ControlSlider
|
||||
key={joint.id}
|
||||
label={`${joint.name}${joint.editable ? '' : '(只读)'}`}
|
||||
value={joint.value * scale}
|
||||
min={joint.min * scale}
|
||||
max={joint.max * scale}
|
||||
unit={unit}
|
||||
advanced={props.jointAdvanced}
|
||||
limited={joint.limited}
|
||||
limitsIgnored={joint.limitsIgnored}
|
||||
limitMin={joint.limitMin * scale}
|
||||
limitMax={joint.limitMax * scale}
|
||||
disabled={!joint.editable}
|
||||
onChange={(value) => props.onJoint(joint.id, value / scale)}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</CollapsibleSection>
|
||||
<CollapsibleSection title="外力强度" defaultOpen={false}>
|
||||
<ControlSlider
|
||||
label={`${props.forceScale.toFixed(0)} N/屏幕单位`}
|
||||
value={props.forceScale}
|
||||
min={5}
|
||||
max={200}
|
||||
onChange={props.onForceScale}
|
||||
/>
|
||||
<p className="text-xs text-text-tertiary">
|
||||
选择“外力施加”,在动态物体上按住拖动,松开即清零。
|
||||
</p>
|
||||
</CollapsibleSection>
|
||||
</>
|
||||
);
|
||||
return (
|
||||
<SidebarPanel title="模型与控制" side="right" visible={props.visible}>
|
||||
<Tabs
|
||||
label="模型控制侧栏"
|
||||
value={tab}
|
||||
onValueChange={setTab}
|
||||
items={[
|
||||
{
|
||||
value: 'properties',
|
||||
label: '属性',
|
||||
icon: <Info className="h-3.5 w-3.5" />,
|
||||
content: properties,
|
||||
},
|
||||
{
|
||||
value: 'controls',
|
||||
label: '控制',
|
||||
icon: <SlidersHorizontal className="h-3.5 w-3.5" />,
|
||||
content: controls,
|
||||
},
|
||||
]}
|
||||
/>
|
||||
</SidebarPanel>
|
||||
);
|
||||
}
|
||||
|
||||
export function ActuatorControl({
|
||||
actuator,
|
||||
onControl,
|
||||
onParameters,
|
||||
}: {
|
||||
actuator: ActuatorInfo;
|
||||
onControl: (value: number) => void;
|
||||
onParameters: (parameters: ActuatorParameters) => void;
|
||||
}) {
|
||||
const isMotor = actuator.kind === 'motor',
|
||||
isPosition = actuator.kind === 'position',
|
||||
editable = isMotor || isPosition,
|
||||
baseTargetScale = isPosition && actuator.jointType === 3 ? 180 / Math.PI : 1,
|
||||
targetScale =
|
||||
isPosition && Math.abs(actuator.gear) > 1e-9
|
||||
? baseTargetScale / actuator.gear
|
||||
: baseTargetScale;
|
||||
const clampForce = (value: number) =>
|
||||
actuator.forceLimited
|
||||
? Math.min(actuator.forceMax, Math.max(actuator.forceMin, value))
|
||||
: value,
|
||||
physicalScale = actuator.gear * actuator.gain;
|
||||
const forceA = clampForce(actuator.min * actuator.gain) * actuator.gear,
|
||||
forceB = clampForce(actuator.max * actuator.gain) * actuator.gear;
|
||||
const targetA = actuator.min * targetScale,
|
||||
targetB = actuator.max * targetScale,
|
||||
outputMin = isMotor ? Math.min(forceA, forceB) : Math.min(targetA, targetB),
|
||||
outputMax = isMotor ? Math.max(forceA, forceB) : Math.max(targetA, targetB);
|
||||
const outputValue = isMotor
|
||||
? clampForce(actuator.value * actuator.gain) * actuator.gear
|
||||
: actuator.value * targetScale,
|
||||
outputDisabled =
|
||||
(isMotor && Math.abs(physicalScale) <= 1e-9) ||
|
||||
(isPosition && Math.abs(actuator.gear) <= 1e-9);
|
||||
const outputLabel = isMotor
|
||||
? actuator.jointType === 3
|
||||
? '输出力矩'
|
||||
: '输出力'
|
||||
: isPosition
|
||||
? actuator.jointType === 3
|
||||
? '目标角度'
|
||||
: '目标位置'
|
||||
: '控制输入';
|
||||
const forceUnit = actuator.jointType === 3 ? 'N·m' : actuator.jointType === 2 ? 'N' : '',
|
||||
jointForceA = actuator.forceMin * actuator.gear,
|
||||
jointForceB = actuator.forceMax * actuator.gear,
|
||||
jointForceMin = Math.min(jointForceA, jointForceB),
|
||||
jointForceMax = Math.max(jointForceA, jointForceB);
|
||||
const update = (patch: Partial<ActuatorParameters>) => onParameters({ ...actuator, ...patch }),
|
||||
controlLabel = isPosition ? (actuator.jointType === 3 ? '角度' : '位置') : '控制',
|
||||
gearSquared = actuator.gear * actuator.gear;
|
||||
return (
|
||||
<div className="mb-3 rounded-lg border border-border bg-surface p-2.5">
|
||||
<div className="mb-2 flex min-w-0 items-start justify-between gap-2">
|
||||
<div className="min-w-0">
|
||||
<div className="truncate text-xs font-medium text-text-primary" title={actuator.name}>
|
||||
{actuator.name}
|
||||
</div>
|
||||
<div className="mt-0.5 truncate text-[10px] text-text-tertiary">
|
||||
{actuator.jointName ? `关节:${actuator.jointName}` : '未关联标量关节'}
|
||||
</div>
|
||||
</div>
|
||||
<Badge>{actuator.unit || 'u'}</Badge>
|
||||
</div>
|
||||
{actuator.controlCount === 1 ? (
|
||||
<ControlSlider
|
||||
label={outputLabel}
|
||||
value={outputValue}
|
||||
min={outputMin}
|
||||
max={outputMax}
|
||||
disabled={outputDisabled}
|
||||
unit={actuator.unit ? ` ${actuator.unit}` : ''}
|
||||
onChange={(value) => {
|
||||
if (outputDisabled) return;
|
||||
onControl(isMotor ? value / physicalScale : value / targetScale);
|
||||
}}
|
||||
/>
|
||||
) : (
|
||||
<p className="mb-2 text-[10px] leading-4 text-text-tertiary">
|
||||
该驱动器包含 {actuator.controlCount} 个控制分量,请在 MJCF 源码或专用控制器中设置。
|
||||
</p>
|
||||
)}
|
||||
{actuator.controlCount === 1 && !actuator.ctrlLimited && (
|
||||
<div className="mb-2">
|
||||
<ParameterInput
|
||||
label={`${controlLabel}输入(不限幅)`}
|
||||
value={actuator.value * targetScale}
|
||||
onCommit={(value) => onControl(value / targetScale)}
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
{editable ? (
|
||||
<details className="group border-t border-border pt-2">
|
||||
<summary className="cursor-pointer select-none text-xs font-medium text-text-secondary hover:text-text-primary">
|
||||
常用参数
|
||||
</summary>
|
||||
<div className="mt-2 grid grid-cols-2 gap-2">
|
||||
{isPosition ? (
|
||||
<>
|
||||
<ParameterInput
|
||||
label={`位置增益 kp(${forceUnit}/${actuator.jointType === 3 ? 'rad' : 'm'})`}
|
||||
value={actuator.kp * gearSquared}
|
||||
disabled={gearSquared <= 1e-18}
|
||||
onCommit={(kp) => update({ kp: kp / gearSquared })}
|
||||
/>
|
||||
<ParameterInput
|
||||
label={`速度增益 kv(${forceUnit}·s/${actuator.jointType === 3 ? 'rad' : 'm'})`}
|
||||
value={actuator.kv * gearSquared}
|
||||
disabled={gearSquared <= 1e-18}
|
||||
onCommit={(kv) => update({ kv: kv / gearSquared })}
|
||||
/>
|
||||
</>
|
||||
) : (
|
||||
<>
|
||||
<ParameterInput
|
||||
label={`kp(MJCF stiffness,${forceUnit}/${actuator.jointType === 3 ? 'rad' : 'm'})`}
|
||||
value={actuator.kp}
|
||||
onCommit={(kp) => update({ kp })}
|
||||
/>
|
||||
<ParameterInput
|
||||
label={`kv(MJCF damping,${forceUnit}·s/${actuator.jointType === 3 ? 'rad' : 'm'})`}
|
||||
value={actuator.kv}
|
||||
onCommit={(kv) => update({ kv })}
|
||||
/>
|
||||
</>
|
||||
)}
|
||||
</div>
|
||||
<ParameterToggle
|
||||
label={`限制输出${actuator.jointType === 3 ? '力矩' : '力'}${forceUnit ? `(${forceUnit})` : ''}`}
|
||||
checked={actuator.forceLimited}
|
||||
onChange={(forceLimited) => update({ forceLimited })}
|
||||
/>
|
||||
<div className="mt-2 grid grid-cols-2 gap-2">
|
||||
<ParameterInput
|
||||
label="输出下限"
|
||||
value={jointForceMin}
|
||||
disabled={!actuator.forceLimited || Math.abs(actuator.gear) <= 1e-9}
|
||||
onCommit={(value) =>
|
||||
update(
|
||||
actuator.gear >= 0
|
||||
? { forceMin: value / actuator.gear }
|
||||
: { forceMax: value / actuator.gear },
|
||||
)
|
||||
}
|
||||
/>
|
||||
<ParameterInput
|
||||
label="输出上限"
|
||||
value={jointForceMax}
|
||||
disabled={!actuator.forceLimited || Math.abs(actuator.gear) <= 1e-9}
|
||||
onCommit={(value) =>
|
||||
update(
|
||||
actuator.gear >= 0
|
||||
? { forceMax: value / actuator.gear }
|
||||
: { forceMin: value / actuator.gear },
|
||||
)
|
||||
}
|
||||
/>
|
||||
</div>
|
||||
<p className="mt-2 text-[10px] leading-4 text-text-tertiary">
|
||||
{isPosition
|
||||
? 'position 伺服使用 kp 跟踪目标位置,kv 提供速度阻尼。'
|
||||
: 'motor 保持力/力矩控制且控制输入不限幅。MJCF 的 motor 没有 kp/kv 属性;这里的 kp、kv 会分别保存为对应 joint 的 stiffness、damping。'}{' '}
|
||||
参数修改会立即作用于当前模型,并可随 MJCF 导出。
|
||||
</p>
|
||||
</details>
|
||||
) : (
|
||||
<p className="border-t border-border pt-2 text-[10px] leading-4 text-text-tertiary">
|
||||
该驱动器不是可直接编辑的 motor/position 类型,控制值按模型原始单位显示;请在 MJCF
|
||||
源码中修改专用参数。
|
||||
</p>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
function ParameterInput({
|
||||
label,
|
||||
value,
|
||||
onCommit,
|
||||
disabled = false,
|
||||
}: {
|
||||
label: string;
|
||||
value: number;
|
||||
onCommit: (value: number) => void;
|
||||
disabled?: boolean;
|
||||
}) {
|
||||
return (
|
||||
<label className="block text-[10px] text-text-tertiary">
|
||||
<span className="mb-1 block truncate">{label}</span>
|
||||
<input
|
||||
key={value}
|
||||
type="number"
|
||||
step="any"
|
||||
defaultValue={Number.isFinite(value) ? value : 0}
|
||||
disabled={disabled}
|
||||
className="field h-7 w-full px-2 text-xs text-text-primary disabled:opacity-40"
|
||||
onBlur={(event) => {
|
||||
const next = Number(event.currentTarget.value);
|
||||
if (Number.isFinite(next) && next !== value) onCommit(next);
|
||||
else event.currentTarget.value = String(value);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') event.currentTarget.blur();
|
||||
}}
|
||||
/>
|
||||
</label>
|
||||
);
|
||||
}
|
||||
function ParameterToggle({
|
||||
label,
|
||||
checked,
|
||||
onChange,
|
||||
}: {
|
||||
label: string;
|
||||
checked: boolean;
|
||||
onChange: (value: boolean) => void;
|
||||
}) {
|
||||
return (
|
||||
<label className="mt-2 flex items-center gap-2 text-[11px] text-text-secondary">
|
||||
<input
|
||||
type="checkbox"
|
||||
className="accent-accent"
|
||||
checked={checked}
|
||||
onChange={(event) => onChange(event.target.checked)}
|
||||
/>
|
||||
{label}
|
||||
</label>
|
||||
);
|
||||
}
|
||||
function Check({
|
||||
label,
|
||||
checked,
|
||||
onChange,
|
||||
}: {
|
||||
label: string;
|
||||
checked: boolean;
|
||||
onChange: (value: boolean) => void;
|
||||
}) {
|
||||
return (
|
||||
<label className="mt-3 flex items-center gap-2 text-xs text-text-secondary">
|
||||
<input
|
||||
type="checkbox"
|
||||
className="rounded accent-accent focus-visible:ring-2 focus-visible:ring-accent/40 focus-visible:ring-offset-1 focus-visible:ring-offset-panel"
|
||||
checked={checked}
|
||||
onChange={(event) => onChange(event.target.checked)}
|
||||
/>
|
||||
{label}
|
||||
</label>
|
||||
);
|
||||
}
|
||||
function ControlSlider({
|
||||
label,
|
||||
value,
|
||||
min,
|
||||
max,
|
||||
onChange,
|
||||
disabled = false,
|
||||
unit = '',
|
||||
advanced = false,
|
||||
limited = false,
|
||||
limitsIgnored = false,
|
||||
limitMin = 0,
|
||||
limitMax = 0,
|
||||
}: {
|
||||
label: string;
|
||||
value: number;
|
||||
min: number;
|
||||
max: number;
|
||||
onChange: (value: number) => void;
|
||||
disabled?: boolean;
|
||||
unit?: string;
|
||||
advanced?: boolean;
|
||||
limited?: boolean;
|
||||
limitsIgnored?: boolean;
|
||||
limitMin?: number;
|
||||
limitMax?: number;
|
||||
}) {
|
||||
const sane = Number.isFinite(value) ? value : 0,
|
||||
format = (number: number) => `${number.toFixed(3)}${unit}`;
|
||||
return (
|
||||
<label className="mb-3 block text-xs">
|
||||
<span className="mb-1 flex justify-between gap-2">
|
||||
<span className="truncate text-text-secondary">{label}</span>
|
||||
<output className="technical-value text-text-primary">{format(sane)}</output>
|
||||
</span>
|
||||
<input
|
||||
className="control-slider rounded focus-visible:ring-2 focus-visible:ring-accent/40 focus-visible:ring-offset-2 focus-visible:ring-offset-panel"
|
||||
type="range"
|
||||
disabled={disabled}
|
||||
value={Math.min(max, Math.max(min, sane))}
|
||||
min={min}
|
||||
max={max}
|
||||
step={(max - min) / 500 || 0.001}
|
||||
onChange={(event) => onChange(Number(event.target.value))}
|
||||
/>
|
||||
{advanced && (
|
||||
<span className="mt-1 flex justify-between text-[10px] text-text-tertiary">
|
||||
<span>下限 {limited ? format(limitMin) : '无限制'}</span>
|
||||
{limitsIgnored && limited && <span className="text-warning">已忽略</span>}
|
||||
<span>上限 {limited ? format(limitMax) : '无限制'}</span>
|
||||
</span>
|
||||
)}
|
||||
</label>
|
||||
);
|
||||
}
|
||||
function ParameterInput({label,value,onCommit,disabled=false}:{label:string;value:number;onCommit:(value:number)=>void;disabled?:boolean}){return <label className="block text-[10px] text-text-tertiary"><span className="mb-1 block truncate">{label}</span><input key={value} type="number" step="any" defaultValue={Number.isFinite(value)?value:0} disabled={disabled} className="field h-7 w-full px-2 text-xs text-text-primary disabled:opacity-40" onBlur={event=>{const next=Number(event.currentTarget.value);if(Number.isFinite(next)&&next!==value)onCommit(next);else event.currentTarget.value=String(value);}} onKeyDown={event=>{if(event.key==='Enter')event.currentTarget.blur();}}/></label>;}
|
||||
function ParameterToggle({label,checked,onChange}:{label:string;checked:boolean;onChange:(value:boolean)=>void}){return <label className="mt-2 flex items-center gap-2 text-[11px] text-text-secondary"><input type="checkbox" className="accent-accent" checked={checked} onChange={event=>onChange(event.target.checked)}/>{label}</label>;}
|
||||
function Check({label,checked,onChange}:{label:string;checked:boolean;onChange:(value:boolean)=>void}){return <label className="mt-3 flex items-center gap-2 text-xs text-text-secondary"><input type="checkbox" className="rounded accent-accent focus-visible:ring-2 focus-visible:ring-accent/40 focus-visible:ring-offset-1 focus-visible:ring-offset-panel" checked={checked} onChange={event=>onChange(event.target.checked)}/>{label}</label>;}
|
||||
function ControlSlider({label,value,min,max,onChange,disabled=false,unit='',advanced=false,limited=false,limitsIgnored=false,limitMin=0,limitMax=0}:{label:string;value:number;min:number;max:number;onChange:(value:number)=>void;disabled?:boolean;unit?:string;advanced?:boolean;limited?:boolean;limitsIgnored?:boolean;limitMin?:number;limitMax?:number}){const sane=Number.isFinite(value)?value:0,format=(number:number)=>`${number.toFixed(3)}${unit}`;return <label className="mb-3 block text-xs"><span className="mb-1 flex justify-between gap-2"><span className="truncate text-text-secondary">{label}</span><output className="technical-value text-text-primary">{format(sane)}</output></span><input className="control-slider rounded focus-visible:ring-2 focus-visible:ring-accent/40 focus-visible:ring-offset-2 focus-visible:ring-offset-panel" type="range" disabled={disabled} value={Math.min(max,Math.max(min,sane))} min={min} max={max} step={(max-min)/500||.001} onChange={event=>onChange(Number(event.target.value))}/>{advanced&&<span className="mt-1 flex justify-between text-[10px] text-text-tertiary"><span>下限 {limited?format(limitMin):'无限制'}</span>{limitsIgnored&&limited&&<span className="text-warning">已忽略</span>}<span>上限 {limited?format(limitMax):'无限制'}</span></span>}</label>;}
|
||||
|
||||
Reference in New Issue
Block a user